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- added PSprite.bMirror flag to ZScript class definition
https://forum.zdoom.org/viewtopic.php?t=65372
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@ -2558,6 +2558,7 @@ class PSprite : Object native play
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native bool bPowDouble;
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native bool bCVarFast;
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native bool bFlip;
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native bool bMirror;
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native void SetState(State newstate, bool pending = false);
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