- changed sv_singleplayerrespawn from 'latch' to 'cheat' since it was originally coded before the CVAR_CHEAT flag was implemented.

This commit is contained in:
Rachael Alexanderson 2017-07-26 13:34:17 -04:00
parent 012496ee98
commit f1a6ef9cc8

View file

@ -103,7 +103,7 @@
static FRandom pr_skullpop ("SkullPop");
// [SP] Allows respawn in single player
CVAR(Bool, sv_singleplayerrespawn, false, CVAR_SERVERINFO | CVAR_LATCH)
CVAR(Bool, sv_singleplayerrespawn, false, CVAR_SERVERINFO | CVAR_CHEAT)
// Variables for prediction
CVAR (Bool, cl_noprediction, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)