mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-16 09:31:14 +00:00
- Fixed: in2D was not always reset in OpenGLSWFrameBuffer::Update(), caused (!in2D) assertion failure.
This commit is contained in:
parent
6f322940fe
commit
f19e9f24d2
1 changed files with 1 additions and 0 deletions
|
@ -1219,6 +1219,7 @@ void OpenGLSWFrameBuffer::Update()
|
|||
DrawRateStuff();
|
||||
DrawPackedTextures(gl_showpacks);
|
||||
EndBatch(); // Make sure all batched primitives are drawn.
|
||||
In2D = 0;
|
||||
Flip();
|
||||
}
|
||||
In2D = 0;
|
||||
|
|
Loading…
Reference in a new issue