- fixed some mess by two nearly similarly named flags.

This commit is contained in:
Christoph Oelckers 2017-03-05 00:36:32 +01:00
parent 600f57405f
commit f07bd5ec65
3 changed files with 3 additions and 3 deletions

View file

@ -1350,7 +1350,7 @@ void G_PlayerFinishLevel (int player, EFinishLevelType mode, int flags)
if (item->ItemFlags & IF_INVBAR && item->Amount > item->InterHubAmount) if (item->ItemFlags & IF_INVBAR && item->Amount > item->InterHubAmount)
{ {
item->Amount = item->InterHubAmount; item->Amount = item->InterHubAmount;
if ((level.flags3 & LEVEL3_RESETINVENTORY) && !(item->ItemFlags & IF_UNDROPPABLE)) if ((level.flags3 & LEVEL3_REMOVEITEMS) && !(item->ItemFlags & IF_UNDROPPABLE))
{ {
todelete.Push(item); todelete.Push(item);
} }

View file

@ -223,7 +223,7 @@ enum ELevelFlags : unsigned int
// More flags! // More flags!
LEVEL3_FORCEFAKECONTRAST = 0x00000001, // forces fake contrast even with fog enabled LEVEL3_FORCEFAKECONTRAST = 0x00000001, // forces fake contrast even with fog enabled
LEVEL3_RESETINVENTORY = 0x00000002, // kills all INVBAR items on map change. LEVEL3_REMOVEITEMS = 0x00000002, // kills all INVBAR items on map change.
}; };

View file

@ -1277,7 +1277,7 @@ MapFlagHandlers[] =
{ "laxmonsteractivation", MITYPE_SETFLAG2, LEVEL2_LAXMONSTERACTIVATION, LEVEL2_LAXACTIVATIONMAPINFO }, { "laxmonsteractivation", MITYPE_SETFLAG2, LEVEL2_LAXMONSTERACTIVATION, LEVEL2_LAXACTIVATIONMAPINFO },
{ "additive_scrollers", MITYPE_COMPATFLAG, COMPATF_BOOMSCROLL, 0 }, { "additive_scrollers", MITYPE_COMPATFLAG, COMPATF_BOOMSCROLL, 0 },
{ "keepfullinventory", MITYPE_SETFLAG2, LEVEL2_KEEPFULLINVENTORY, 0 }, { "keepfullinventory", MITYPE_SETFLAG2, LEVEL2_KEEPFULLINVENTORY, 0 },
{ "resetitems", MITYPE_SETFLAG3, LEVEL2_RESETINVENTORY, 0 }, { "resetitems", MITYPE_SETFLAG3, LEVEL3_REMOVEITEMS, 0 },
{ "monsterfallingdamage", MITYPE_SETFLAG2, LEVEL2_MONSTERFALLINGDAMAGE, 0 }, { "monsterfallingdamage", MITYPE_SETFLAG2, LEVEL2_MONSTERFALLINGDAMAGE, 0 },
{ "nomonsterfallingdamage", MITYPE_CLRFLAG2, LEVEL2_MONSTERFALLINGDAMAGE, 0 }, { "nomonsterfallingdamage", MITYPE_CLRFLAG2, LEVEL2_MONSTERFALLINGDAMAGE, 0 },
{ "clipmidtextures", MITYPE_SETFLAG2, LEVEL2_CLIPMIDTEX, 0 }, { "clipmidtextures", MITYPE_SETFLAG2, LEVEL2_CLIPMIDTEX, 0 },