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Merge branch 'master' into float
# Conflicts: # src/g_hexen/a_fighterplayer.cpp
This commit is contained in:
commit
ec3be2531a
4 changed files with 16 additions and 6 deletions
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@ -27,7 +27,7 @@ static FRandom pr_fpatk ("FPunchAttack");
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void AdjustPlayerAngle (AActor *pmo, FTranslatedLineTarget *t)
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{
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DAngle difference = deltaangle(pmo->Angles.Yaw, t->angleFromSource);
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DAngle difference = deltaangle(pmo->Angles.Yaw, pmo->_f_AngleTo(t->linetarget););
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if (fabs(difference) > MAX_ANGLE_ADJUST)
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{
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if (difference > 0)
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@ -4939,7 +4939,7 @@ bool P_TalkFacing(AActor *player)
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if (t.linetarget != NULL)
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{
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if (t.linetarget->health > 0 && // Dead things can't talk.
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t.linetarget->flags4 & MF4_INCOMBAT && // Fighting things don't talk either.
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!(t.linetarget->flags4 & MF4_INCOMBAT) && // Fighting things don't talk either.
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t.linetarget->Conversation != NULL)
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{
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// Give the NPC a chance to play a brief animation
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@ -109,6 +109,18 @@ CUSTOM_CVAR (Float, snd_waterlp, 250, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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}
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}
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CUSTOM_CVAR (Int, snd_streambuffersize, 64, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 16)
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{
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self = 16;
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}
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else if (self > 1024)
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{
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self = 1024;
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}
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}
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#ifndef NO_FMOD
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#if FMOD_VERSION < 0x43400
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#define FMOD_OPENSTATE_PLAYING FMOD_OPENSTATE_STREAMING
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@ -1168,9 +1180,7 @@ bool FMODSoundRenderer::Init()
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}
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Sys->set3DSettings(0.5f, 96.f, 1.f);
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Sys->set3DRolloffCallback(RolloffCallback);
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// The default is 16k, which periodically starves later FMOD versions
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// when streaming FLAC files.
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Sys->setStreamBufferSize(64*1024, FMOD_TIMEUNIT_RAWBYTES);
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Sys->setStreamBufferSize(snd_streambuffersize * 1024, FMOD_TIMEUNIT_RAWBYTES);
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snd_sfxvolume.Callback ();
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return true;
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}
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@ -1148,7 +1148,7 @@ void FMultiPatchTexture::ParsePatch(FScanner &sc, TexPart & part, bool silent, i
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sc.MustGetStringName(",");
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sc.MustGetNumber();
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b = sc.Number;
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sc.MustGetStringName(",");
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//sc.MustGetStringName(","); This was never supposed to be here.
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part.Blend = MAKERGB(r, g, b);
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}
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// Blend.a may never be 0 here.
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