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- Since tonemap tweaks are on the menu now, make their changes affect instantly.
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6263704741
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1 changed files with 19 additions and 6 deletions
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@ -81,9 +81,6 @@ CVAR(Float, gl_exposure_min, 0.35f, CVAR_ARCHIVE)
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CVAR(Float, gl_exposure_base, 0.35f, CVAR_ARCHIVE)
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CVAR(Float, gl_exposure_base, 0.35f, CVAR_ARCHIVE)
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CVAR(Float, gl_exposure_speed, 0.05f, CVAR_ARCHIVE)
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CVAR(Float, gl_exposure_speed, 0.05f, CVAR_ARCHIVE)
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CVAR(Float, gl_paltonemap_powtable, 2.0f, CVAR_ARCHIVE)
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CVAR(Bool, gl_paltonemap_reverselookup, true, CVAR_ARCHIVE)
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CUSTOM_CVAR(Int, gl_tonemap, 0, CVAR_ARCHIVE)
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CUSTOM_CVAR(Int, gl_tonemap, 0, CVAR_ARCHIVE)
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{
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{
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if (self < 0 || self > 5)
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if (self < 0 || self > 5)
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@ -136,6 +133,17 @@ CUSTOM_CVAR(Float, gl_ssao_exponent, 1.8f, 0)
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if (self < 0.1f) self = 0.1f;
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if (self < 0.1f) self = 0.1f;
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}
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}
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CUSTOM_CVAR(Float, gl_paltonemap_powtable, 2.0f, CVAR_ARCHIVE | CVAR_NOINITCALL)
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{
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GLRenderer->ClearTonemapPalette();
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}
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CUSTOM_CVAR(Bool, gl_paltonemap_reverselookup, true, CVAR_ARCHIVE | CVAR_NOINITCALL)
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{
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GLRenderer->ClearTonemapPalette();
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}
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EXTERN_CVAR(Float, vid_brightness)
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EXTERN_CVAR(Float, vid_brightness)
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EXTERN_CVAR(Float, vid_contrast)
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EXTERN_CVAR(Float, vid_contrast)
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@ -536,8 +544,11 @@ void FGLRenderer::CreateTonemapPalette()
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void FGLRenderer::ClearTonemapPalette()
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void FGLRenderer::ClearTonemapPalette()
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{
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{
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if (mTonemapPalette)
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{
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delete mTonemapPalette;
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delete mTonemapPalette;
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mTonemapPalette = nullptr;
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mTonemapPalette = nullptr;
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}
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -824,12 +835,14 @@ int FGLRenderer::PTM_BestColor (const uint32 *pal_in, int r, int g, int b, int f
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const PalEntry *pal = (const PalEntry *)pal_in;
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const PalEntry *pal = (const PalEntry *)pal_in;
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static double powtable[256];
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static double powtable[256];
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static bool firstTime = true;
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static bool firstTime = true;
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static float trackpowtable = 0.;
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double fbestdist, fdist;
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double fbestdist, fdist;
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int bestcolor;
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int bestcolor;
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if (firstTime)
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if (firstTime || trackpowtable != gl_paltonemap_powtable)
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{
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{
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trackpowtable = gl_paltonemap_powtable;
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firstTime = false;
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firstTime = false;
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for (int x = 0; x < 256; x++) powtable[x] = pow((double)x/255, (double)gl_paltonemap_powtable);
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for (int x = 0; x < 256; x++) powtable[x] = pow((double)x/255, (double)gl_paltonemap_powtable);
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}
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}
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