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- Added "misc/startupdone" sound to be played when the startup screen is closed and the game
is about to begin. SVN r3420 (trunk)
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parent
a12729670b
commit
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2 changed files with 10 additions and 2 deletions
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@ -2166,8 +2166,14 @@ void D_DoomMain (void)
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S_Init ();
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S_Init ();
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Printf ("ST_Init: Init startup screen.\n");
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Printf ("ST_Init: Init startup screen.\n");
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if (!restart) StartScreen = FStartupScreen::CreateInstance (TexMan.GuesstimateNumTextures() + 5);
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if (!restart)
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else StartScreen = new FStartupScreen(0);
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{
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StartScreen = FStartupScreen::CreateInstance (TexMan.GuesstimateNumTextures() + 5);
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}
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else
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{
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StartScreen = new FStartupScreen(0);
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}
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ParseCompatibility();
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ParseCompatibility();
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@ -2314,6 +2320,7 @@ void D_DoomMain (void)
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delete StartScreen;
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delete StartScreen;
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StartScreen = NULL;
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StartScreen = NULL;
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S_Sound (CHAN_BODY, "misc/startupdone", 1, ATTN_NONE);
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if (Args->CheckParm("-norun"))
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if (Args->CheckParm("-norun"))
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{
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{
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@ -1119,6 +1119,7 @@ menu/dismiss dsswish // Dismiss a prompt message
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menu/choose dsrifl // Choose a menu item
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menu/choose dsrifl // Choose a menu item
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menu/clear dsmtalht // Close top menu
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menu/clear dsmtalht // Close top menu
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misc/startupdone dspsdtha
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misc/teleport dstelept
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misc/teleport dstelept
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misc/swish dsswish
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misc/swish dsswish
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misc/meathit dsmeatht
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misc/meathit dsmeatht
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