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- previous fix attempts done right
# Conflicts: # src/m_cheat.cpp
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3 changed files with 2 additions and 4 deletions
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@ -65,7 +65,6 @@
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#include "vm.h"
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#include "events.h"
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#include "p_acs.h"
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#include "zstring.h"
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// [RH] Actually handle the cheat. The cheat code in st_stuff.c now just
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// writes some bytes to the network data stream, and the network code
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@ -1,13 +1,12 @@
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#ifndef __M_CHEAT_H__
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#define __M_CHEAT_H__
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#include "zstring.h"
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//
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// CHEAT SEQUENCE PACKAGE
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//
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// [RH] Functions that actually perform the cheating
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class FString;
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class player_t;
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class PClassActor;
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@ -29,7 +29,7 @@
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#include "vm.h"
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#include "scriptutil.h"
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#include "p_acs.h"
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#include "actor.h"
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#include "actorinlines.h"
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static TArray<VMValue> parameters;
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