mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 21:51:09 +00:00
- fixed: When calculating an y-texture offset the scale was multiplied with instead of divided by.
This commit is contained in:
parent
9f12e5928c
commit
e6f571729f
1 changed files with 16 additions and 4 deletions
|
@ -760,9 +760,21 @@ void GLWall::DoTexture(int _type,seg_t * seg, int peg,
|
|||
|
||||
type = (seg->linedef->special == Line_Mirror && _type == RENDERWALL_M1S && gl_mirrors) ? RENDERWALL_MIRROR : _type;
|
||||
|
||||
float floatceilingref = FIXED2FLOAT(ceilingrefheight) +
|
||||
FIXED2FLOAT(tci.RowOffset(seg->sidedef->GetTextureYOffset(texpos))) +
|
||||
FIXED2FLOAT((peg ? (gltexture->TextureHeight(GLUSE_TEXTURE)<<FRACBITS)*tci.mTempScaleY-lh-v_offset:0));
|
||||
float f1 = FIXED2FLOAT(ceilingrefheight);
|
||||
float f2 = FIXED2FLOAT(tci.RowOffset(seg->sidedef->GetTextureYOffset(texpos)));
|
||||
float f3 = 0;
|
||||
|
||||
if (peg)
|
||||
{
|
||||
int foo = (gltexture->TextureHeight(GLUSE_TEXTURE) << 17) / tci.mTempScaleY;
|
||||
fixed_t of = (foo >> 1) + (foo & 1);
|
||||
f3 = of - FIXED2FLOAT(lh - v_offset);
|
||||
|
||||
float f3a = FIXED2FLOAT((peg ? (gltexture->TextureHeight(GLUSE_TEXTURE)<<FRACBITS)*tci.mTempScaleY-lh-v_offset:0));
|
||||
int a = 0;
|
||||
}
|
||||
|
||||
float floatceilingref = f1+f2+f3;
|
||||
|
||||
if (!SetWallCoordinates(seg, &tci, floatceilingref, topleft, topright, bottomleft, bottomright,
|
||||
seg->sidedef->GetTextureXOffset(texpos))) return;
|
||||
|
@ -1448,7 +1460,7 @@ void GLWall::Process(seg_t *seg, sector_t * frontsector, sector_t * backsector)
|
|||
|
||||
#ifdef _MSC_VER
|
||||
#ifdef _DEBUG
|
||||
if (seg->linedef-lines==2570)
|
||||
if (seg->linedef-lines==636)
|
||||
__asm nop
|
||||
#endif
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue