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Moving the files to hwrenderer/
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dbb1492bf9
commit
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4 changed files with 3 additions and 3 deletions
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@ -822,7 +822,6 @@ set( FASTMATH_SOURCES
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gl/scene/gl_walls.cpp
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gl/scene/gl_walls.cpp
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gl/scene/gl_sprite.cpp
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gl/scene/gl_sprite.cpp
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gl/scene/gl_skydome.cpp
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gl/scene/gl_skydome.cpp
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gl/scene/gl_renderhacks.cpp
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gl/scene/gl_weapon.cpp
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gl/scene/gl_weapon.cpp
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gl/scene/gl_scene.cpp
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gl/scene/gl_scene.cpp
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gl/scene/gl_swscene.cpp
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gl/scene/gl_swscene.cpp
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@ -834,6 +833,7 @@ set( FASTMATH_SOURCES
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gl_load/gl_load.c
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gl_load/gl_load.c
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gl/models/gl_models.cpp
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gl/models/gl_models.cpp
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hwrenderer/dynlights/hw_dynlightdata.cpp
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hwrenderer/dynlights/hw_dynlightdata.cpp
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hwrenderer/scene/hw_renderhacks.cpp
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r_data/models/models.cpp
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r_data/models/models.cpp
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r_data/matrix.cpp
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r_data/matrix.cpp
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sound/adlmidi/adldata.cpp
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sound/adlmidi/adldata.cpp
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@ -2,7 +2,7 @@
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#define __GL_DRAWINFO_H
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#define __GL_DRAWINFO_H
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#include "gl/scene/gl_wall.h"
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#include "gl/scene/gl_wall.h"
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#include "hw_drawinfo.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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enum GLDrawItemType
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enum GLDrawItemType
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{
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{
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@ -31,7 +31,7 @@
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#include "g_level.h"
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#include "g_level.h"
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#include "g_levellocals.h"
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#include "g_levellocals.h"
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#include "hw_drawinfo.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "gl/utility/gl_clock.h"
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#include "gl/utility/gl_clock.h"
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sector_t * gl_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool back);
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sector_t * gl_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool back);
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