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- Fixed: NetServerInfo was not being saved after the exit cleanup.
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@ -343,7 +343,6 @@ void G_NewInit ()
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}
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G_ClearSnapshots ();
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G_ClearSnapshots ();
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netgame = false;
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multiplayer = multiplayernext;
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multiplayer = multiplayernext;
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multiplayernext = false;
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multiplayernext = false;
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if (demoplayback)
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if (demoplayback)
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