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bring minimal save version back, as most of the savegames load fine
# Conflicts: # src/version.h
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@ -79,7 +79,7 @@ const char *GetVersionString();
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#define SAVEGAME_EXT "zds"
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#define SAVEGAME_EXT "zds"
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// MINSAVEVER is the minimum level snapshot version that can be loaded.
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// MINSAVEVER is the minimum level snapshot version that can be loaded.
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#define MINSAVEVER 4557
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#define MINSAVEVER 4555
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// Use 4500 as the base git save version, since it's higher than the
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// Use 4500 as the base git save version, since it's higher than the
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// SVN revision ever got.
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// SVN revision ever got.
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