mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 21:21:04 +00:00
- ZMusic interface refactoring.
Use global functions instead of the class interface which exposed too many implementation details.
This commit is contained in:
parent
30f2ac1e89
commit
dc32c2148a
9 changed files with 173 additions and 97 deletions
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@ -454,8 +454,11 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
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return false;
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case snd_mididevice:
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{
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bool change = miscConfig.snd_mididevice != value;
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miscConfig.snd_mididevice = value;
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return false;
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return change;
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}
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case snd_outputrate:
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miscConfig.snd_outputrate = value;
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@ -37,5 +37,4 @@ public:
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STATE_Paused
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} m_Status = STATE_Stopped;
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bool m_Looping = false;
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bool m_NotStartedYet = false; // Song has been created but not yet played
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};
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@ -306,3 +306,102 @@ MusInfo *ZMusic_OpenCDSong (int track, int id)
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return info;
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}
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//==========================================================================
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//
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// streaming callback
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//
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//==========================================================================
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bool ZMusic_FillStream(MusInfo* stream, void* buff, int len)
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{
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if (stream == nullptr) return false;
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return stream->ServiceStream(buff, len);
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}
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//==========================================================================
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//
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// starts playback
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//
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//==========================================================================
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void ZMusic_Start(MusInfo *song, int subsong, bool loop)
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{
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if (!song) return;
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song->Play(loop, subsong);
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}
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//==========================================================================
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//
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// Utilities
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//
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//==========================================================================
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void ZMusic_Pause(MusInfo *song)
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{
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if (!song) return;
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song->Pause();
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}
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void ZMusic_Resume(MusInfo *song)
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{
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if (!song) return;
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song->Resume();
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}
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void ZMusic_Update(MusInfo *song)
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{
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if (!song) return;
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song->Update();
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}
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bool ZMusic_IsPlaying(MusInfo *song)
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{
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if (!song) return false;
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return song->IsPlaying();
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}
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void ZMusic_Stop(MusInfo *song)
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{
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if (!song) return;
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song->Stop();
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}
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bool ZMusic_SetSubsong(MusInfo *song, int subsong)
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{
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if (!song) return false;
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return song->SetSubsong(subsong);
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}
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bool ZMusic_IsLooping(MusInfo *song)
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{
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if (!song) return false;
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return song->m_Looping;
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}
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bool ZMusic_IsMIDI(MusInfo *song)
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{
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if (!song) return false;
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return song->IsMIDI();
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}
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SoundStreamInfo ZMusic_GetStreamInfo(MusInfo *song)
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{
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if (!song) return {};
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return song->GetStreamInfo();
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}
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void ZMusic_Close(MusInfo *song)
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{
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if (song) delete song;
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}
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void ZMusic_VolumeChanged(MusInfo *song)
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{
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if (song) song->MusicVolumeChanged();
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}
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std::string ZMusic_GetStats(MusInfo *song)
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{
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if (!song) return "";
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return song->GetStats();
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}
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@ -159,7 +159,21 @@ void MIDIDumpWave(MIDISource* source, EMidiDevice devtype, const char* devarg, c
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MusInfo *ZMusic_OpenSong (MusicIO::FileInterface *reader, EMidiDevice device, const char *Args);
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MusInfo *ZMusic_OpenCDSong (int track, int cdid = 0);
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class MusInfo;
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bool ZMusic_FillStream(MusInfo* stream, void* buff, int len);
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void ZMusic_Start(MusInfo *song, int subsong, bool loop);
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void ZMusic_Pause(MusInfo *song);
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void ZMusic_Resume(MusInfo *song);
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void ZMusic_Update(MusInfo *song);
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bool ZMusic_IsPlaying(MusInfo *song);
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void ZMusic_Stop(MusInfo *song);
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void ZMusic_Close(MusInfo *song);
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bool ZMusic_SetSubsong(MusInfo *song, int subsong);
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bool ZMusic_IsLooping(MusInfo *song);
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bool ZMusic_IsMIDI(MusInfo *song);
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void ZMusic_VolumeChanged(MusInfo *song);
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SoundStreamInfo ZMusic_GetStreamInfo(MusInfo *song);
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std::string ZMusic_GetStats(MusInfo *song);
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// Configuration interface. The return value specifies if a music restart is needed.
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// RealValue should be written back to the CVAR or whatever other method the client uses to store configuration state.
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bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *song, int value, int *pRealValue = nullptr);
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@ -53,7 +53,6 @@
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#include "s_music.h"
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#include "doomstat.h"
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#include "zmusic/zmusic.h"
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#include "zmusic/musinfo.h"
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#include "streamsources/streamsource.h"
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#include "filereadermusicinterface.h"
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#include "../libraries/zmusic/midisources/midisource.h"
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@ -133,7 +132,7 @@ CUSTOM_CVAR (Float, snd_musicvolume, 0.5f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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// let them know about the change.
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if (mus_playing.handle != nullptr)
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{
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mus_playing.handle->MusicVolumeChanged();
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ZMusic_VolumeChanged(mus_playing.handle);
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}
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else
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{ // If the music was stopped because volume was 0, start it now.
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@ -274,6 +273,7 @@ void I_InitMusic (void)
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#ifdef _WIN32
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I_InitMusicWin32 ();
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#endif // _WIN32
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snd_mididevice.Callback();
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Callbacks callbacks;
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@ -342,7 +342,7 @@ ADD_STAT(music)
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{
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if (mus_playing.handle != nullptr)
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{
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return FString(mus_playing.handle->GetStats().c_str());
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return FString(ZMusic_GetStats(mus_playing.handle).c_str());
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}
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return "No song playing";
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}
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@ -50,17 +50,17 @@
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decltype(*self) newval; \
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auto ret = ChangeMusicSetting(ZMusic::key, mus_playing.handle, *self, &newval); \
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self = (decltype(*self))newval; \
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if (ret) S_MIDIDeviceChanged(-1, true);
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if (ret) S_MIDIDeviceChanged(-1);
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#define FORWARD_BOOL_CVAR(key) \
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int newval; \
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auto ret = ChangeMusicSetting(ZMusic::key, mus_playing.handle,*self, &newval); \
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self = !!newval; \
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if (ret) S_MIDIDeviceChanged(-1, true);
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if (ret) S_MIDIDeviceChanged(-1);
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#define FORWARD_STRING_CVAR(key) \
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auto ret = ChangeMusicSetting(ZMusic::key, mus_playing.handle,*self); \
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if (ret) S_MIDIDeviceChanged(-1, true);
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if (ret) S_MIDIDeviceChanged(-1);
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CUSTOM_CVAR(Int, adl_chips_count, 6, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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@ -45,8 +45,10 @@
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#include "zmusic/zmusic.h"
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#include "s_music.h"
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#define DEF_MIDIDEV -5
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EXTERN_CVAR(Int, snd_mididevice)
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static uint32_t nummididevices;
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static bool nummididevicesset;
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#define NUM_DEF_DEVICES 7
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@ -70,39 +72,11 @@ static void AddDefaultMidiDevices(FOptionValues *opt)
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}
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#define DEF_MIDIDEV -5
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <mmsystem.h>
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CUSTOM_CVAR (Int, snd_mididevice, DEF_MIDIDEV, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (!nummididevicesset)
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return;
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if ((self >= (signed)nummididevices) || (self < -8))
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{
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// Don't do repeated message spam if there is no valid device.
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if (self != 0)
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{
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Printf("ID out of range. Using default device.\n");
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self = DEF_MIDIDEV;
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}
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return;
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}
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else if (self == -1) self = DEF_MIDIDEV;
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ChangeMusicSetting(ZMusic::snd_mididevice, nullptr, self);
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S_MIDIDeviceChanged(self, false);
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}
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void I_InitMusicWin32 ()
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{
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nummididevices = midiOutGetNumDevs ();
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nummididevicesset = true;
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snd_mididevice.Callback ();
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}
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void I_BuildMIDIMenuList (FOptionValues *opt)
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@ -196,21 +170,6 @@ CCMD (snd_listmididevices)
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#else
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// Everything but Windows uses this code.
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CUSTOM_CVAR(Int, snd_mididevice, DEF_MIDIDEV, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < -8)
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self = -8;
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else if (self > -2)
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self = -2;
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else
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{
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ChangeMusicSetting(ZMusic::snd_mididevice, nullptr, self);
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S_MIDIDeviceChanged(self, false);
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}
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}
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void I_BuildMIDIMenuList (FOptionValues *opt)
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{
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AddDefaultMidiDevices(opt);
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@ -227,3 +186,25 @@ CCMD (snd_listmididevices)
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Printf("%s-2. TiMidity++\n", -2 == snd_mididevice ? TEXTCOLOR_BOLD : "");
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}
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#endif
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CUSTOM_CVAR (Int, snd_mididevice, DEF_MIDIDEV, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if ((self >= (signed)nummididevices) || (self < -8))
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{
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// Don't do repeated message spam if there is no valid device.
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if (self != 0)
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{
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Printf("ID out of range. Using default device.\n");
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}
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self = DEF_MIDIDEV;
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return;
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}
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else if (self == -1)
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{
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self = DEF_MIDIDEV;
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return;
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}
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bool change = ChangeMusicSetting(ZMusic::snd_mididevice, nullptr, self);
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if (change) S_MIDIDeviceChanged(self);
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}
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@ -86,7 +86,6 @@
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#include "g_game.h"
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#include "s_music.h"
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#include "filereadermusicinterface.h"
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#include "zmusic/musinfo.h"
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#include "zmusic/zmusic.h"
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// MACROS ------------------------------------------------------------------
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@ -126,7 +125,8 @@ static std::unique_ptr<SoundStream> musicStream;
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static bool FillStream(SoundStream* stream, void* buff, int len, void* userdata)
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{
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bool written = mus_playing.handle? mus_playing.handle->ServiceStream(buff, len) : 0;
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bool written = ZMusic_FillStream(mus_playing.handle, buff, len);
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if (!written)
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{
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memset((char*)buff, 0, len);
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@ -139,7 +139,7 @@ static bool FillStream(SoundStream* stream, void* buff, int len, void* userdata)
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void S_CreateStream()
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{
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if (!mus_playing.handle) return;
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auto fmt = mus_playing.handle->GetStreamInfo();
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auto fmt = ZMusic_GetStreamInfo(mus_playing.handle);
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if (fmt.mBufferSize > 0)
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{
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int flags = fmt.mNumChannels < 0 ? 0 : SoundStream::Float;
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@ -179,9 +179,8 @@ static void S_StartMusicPlaying(MusInfo* song, bool loop, float rel_vol, int sub
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saved_relative_volume = rel_vol;
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I_SetRelativeVolume(saved_relative_volume * factor);
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}
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song->Stop();
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song->Play(loop, subsong);
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song->m_NotStartedYet = false;
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ZMusic_Stop(song);
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ZMusic_Start(song, subsong, loop);
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// Notify the sound system of the changed relative volume
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snd_musicvolume.Callback();
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@ -199,7 +198,7 @@ void S_PauseMusic ()
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{
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if (mus_playing.handle && !MusicPaused)
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{
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mus_playing.handle->Pause();
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ZMusic_Pause(mus_playing.handle);
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S_PauseStream(true);
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MusicPaused = true;
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}
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@ -216,7 +215,7 @@ void S_ResumeMusic ()
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{
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if (mus_playing.handle && MusicPaused)
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{
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mus_playing.handle->Resume();
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ZMusic_Resume(mus_playing.handle);
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S_PauseStream(false);
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MusicPaused = false;
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}
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@ -232,12 +231,12 @@ void S_UpdateMusic ()
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{
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if (mus_playing.handle != nullptr)
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{
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mus_playing.handle->Update();
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ZMusic_Update(mus_playing.handle);
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// [RH] Update music and/or playlist. IsPlaying() must be called
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// to attempt to reconnect to broken net streams and to advance the
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// playlist when the current song finishes.
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if (!mus_playing.handle->IsPlaying())
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if (!ZMusic_IsPlaying(mus_playing.handle))
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{
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if (PlayList.GetNumSongs())
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{
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@ -408,20 +407,20 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
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if (!mus_playing.name.IsEmpty() &&
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mus_playing.handle != nullptr &&
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stricmp (mus_playing.name, musicname) == 0 &&
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mus_playing.handle->m_Looping == looping)
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ZMusic_IsLooping(mus_playing.handle) == looping)
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{
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if (order != mus_playing.baseorder)
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{
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if (mus_playing.handle->SetSubsong(order))
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if (ZMusic_SetSubsong(mus_playing.handle, order))
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{
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mus_playing.baseorder = order;
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}
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}
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else if (!mus_playing.handle->IsPlaying())
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else if (!ZMusic_IsPlaying(mus_playing.handle))
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{
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try
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{
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mus_playing.handle->Play(looping, order);
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ZMusic_Start(mus_playing.handle, looping, order);
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S_CreateStream();
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}
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catch (const std::runtime_error& err)
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@ -574,35 +573,16 @@ void S_RestartMusic ()
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//==========================================================================
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void S_MIDIDeviceChanged(int newdev, bool force)
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void S_MIDIDeviceChanged(int newdev)
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{
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static int oldmididev = INT_MIN;
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// If a song is playing, move it to the new device.
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if (oldmididev != newdev || force)
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MusInfo* song = mus_playing.handle;
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if (song != nullptr && ZMusic_IsMIDI(song) && ZMusic_IsPlaying(song))
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{
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if (mus_playing.handle != nullptr && mus_playing.handle->IsMIDI())
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{
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MusInfo* song = mus_playing.handle;
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if (song->m_Status == MusInfo::STATE_Playing)
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{
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if (song->GetDeviceType() == MDEV_FLUIDSYNTH && force)
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{
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// FluidSynth must reload the song to change the patch set.
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auto mi = mus_playing;
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S_StopMusic(true);
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S_ChangeMusic(mi.name, mi.baseorder, mi.loop);
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}
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else
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{
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song->Stop();
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S_StartMusicPlaying(song, song->m_Looping, -1, 0);
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}
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}
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}
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// Reload the song to change the device
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auto mi = mus_playing;
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S_StopMusic(true);
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S_ChangeMusic(mi.name, mi.baseorder, mi.loop);
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}
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// 'force'
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if (!force) oldmididev = newdev;
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}
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//==========================================================================
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@ -645,8 +625,8 @@ void S_StopMusic (bool force)
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{
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S_ResumeMusic();
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S_StopStream();
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mus_playing.handle->Stop();
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delete mus_playing.handle;
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ZMusic_Stop(mus_playing.handle);
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ZMusic_Close(mus_playing.handle);
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mus_playing.handle = nullptr;
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}
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mus_playing.LastSong = std::move(mus_playing.name);
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@ -657,7 +637,7 @@ void S_StopMusic (bool force)
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//Printf("Unable to stop %s: %s\n", mus_playing.name.GetChars(), err.what());
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if (mus_playing.handle != nullptr)
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{
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delete mus_playing.handle;
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ZMusic_Close(mus_playing.handle);
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mus_playing.handle = nullptr;
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}
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mus_playing.name = "";
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@ -50,7 +50,7 @@ bool S_ChangeMusic (const char *music_name, int order=0, bool looping=true, bool
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bool S_ChangeCDMusic (int track, unsigned int id=0, bool looping=true);
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void S_RestartMusic ();
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void S_MIDIDeviceChanged(int newdev, bool force);
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void S_MIDIDeviceChanged(int newdev);
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int S_GetMusic (const char **name);
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