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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 13:41:05 +00:00
Marked DrawPowerup as ui, still compiles and somewhat works :D
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parent
afc9050a43
commit
dbc595f886
5 changed files with 12 additions and 12 deletions
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@ -6750,7 +6750,7 @@ bool FxStructMember::RequestAddress(FCompileContext &ctx, bool *writable)
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if (ctx.Function)
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{
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outerflags = ctx.Function->Variants[0].Flags;
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if ((outerflags & (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
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if (((outerflags & (VARF_VirtualScope | VARF_Virtual)) == (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
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outerflags = FScopeBarrier::FlagsFromSide(FScopeBarrier::SideFromObjectFlags(ctx.Class->ObjectFlags));
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}
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FScopeBarrier scopeBarrier(outerflags, FScopeBarrier::FlagsFromSide(BarrierSide), "<unknown>");
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@ -6794,7 +6794,7 @@ FxExpression *FxStructMember::Resolve(FCompileContext &ctx)
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if (ctx.Function)
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{
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outerflags = ctx.Function->Variants[0].Flags;
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if ((outerflags & (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
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if (((outerflags & (VARF_VirtualScope | VARF_Virtual)) == (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
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outerflags = FScopeBarrier::FlagsFromSide(FScopeBarrier::SideFromObjectFlags(ctx.Class->ObjectFlags));
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}
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FScopeBarrier scopeBarrier(outerflags, membervar->Flags, membervar->SymbolName.GetChars());
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@ -8065,7 +8065,7 @@ isresolved:
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if (ctx.Function)
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{
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outerflags = ctx.Function->Variants[0].Flags;
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if ((outerflags & (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
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if (((outerflags & (VARF_VirtualScope | VARF_Virtual)) == (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
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outerflags = FScopeBarrier::FlagsFromSide(FScopeBarrier::SideFromObjectFlags(ctx.Class->ObjectFlags));
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}
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int innerflags = afd->Variants[0].Flags;
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@ -708,7 +708,7 @@ public:
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bool Final = false; // cannot be overridden
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bool Unsafe = false; // Contains references to class fields that are unsafe for psp and item state calls.
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bool FuncConst = false; // [ZZ] readonly function
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int BarrierSide = -1; // [ZZ] FScopeBarrier::Side
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int BarrierSide = 0; // [ZZ] FScopeBarrier::Side
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BYTE ImplicitArgs = 0; // either 0 for static, 1 for method or 3 for action
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unsigned VirtualIndex = ~0u;
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FName Name;
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@ -1081,8 +1081,8 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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// For structs only allow 'deprecated', for classes exclude function qualifiers.
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int notallowed = forstruct?
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ZCC_Latent | ZCC_Final | ZCC_Action | ZCC_Static | ZCC_FuncConst | ZCC_Abstract | ZCC_Virtual | ZCC_Override | ZCC_Meta | ZCC_Extension :
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ZCC_Latent | ZCC_Final | ZCC_Action | ZCC_Static | ZCC_FuncConst | ZCC_Abstract | ZCC_Virtual | ZCC_Override | ZCC_Extension;
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ZCC_Latent | ZCC_Final | ZCC_Action | ZCC_Static | ZCC_FuncConst | ZCC_Abstract | ZCC_Virtual | ZCC_Override | ZCC_Meta | ZCC_Extension | ZCC_VirtualScope :
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ZCC_Latent | ZCC_Final | ZCC_Action | ZCC_Static | ZCC_FuncConst | ZCC_Abstract | ZCC_Virtual | ZCC_Override | ZCC_Extension | ZCC_VirtualScope;
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if (field->Flags & notallowed)
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{
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@ -1102,11 +1102,11 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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if (type->ObjectFlags & OF_Play)
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varflags |= VARF_Play;
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if (field->Flags & ZCC_UIFlag)
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varflags = (varflags&~VARF_Play) | VARF_UI;
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varflags = FScopeBarrier::ChangeSideInFlags(varflags, FScopeBarrier::Side_UI);
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if (field->Flags & ZCC_Play)
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varflags = (varflags&~VARF_UI) | VARF_Play;
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varflags = FScopeBarrier::ChangeSideInFlags(varflags, FScopeBarrier::Side_Play);
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if (field->Flags & ZCC_ClearScope)
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varflags = (varflags&~(VARF_UI | VARF_Play));
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varflags = FScopeBarrier::ChangeSideInFlags(varflags, FScopeBarrier::Side_PlainData);
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if (field->Flags & ZCC_Native)
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{
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@ -2128,7 +2128,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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if (c->Type()->ObjectFlags & OF_Play)
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varflags |= VARF_Play;
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if (f->Flags & ZCC_FuncConst)
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varflags = (varflags&~(VARF_Play | VARF_UI)); // const implies clearscope. this is checked a bit later to also not have ZCC_Play/ZCC_UIFlag.
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varflags = FScopeBarrier::ChangeSideInFlags(varflags, FScopeBarrier::Side_PlainData); // const implies clearscope. this is checked a bit later to also not have ZCC_Play/ZCC_UIFlag.
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if (f->Flags & ZCC_UIFlag)
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varflags = FScopeBarrier::ChangeSideInFlags(varflags, FScopeBarrier::Side_UI);
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if (f->Flags & ZCC_Play)
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@ -813,7 +813,7 @@ class Inventory : Actor native
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//
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//===========================================================================
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virtual bool DrawPowerup(int x, int y) { return false; }
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virtual ui bool DrawPowerup(int x, int y) { return false; }
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//===========================================================================
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//
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@ -934,7 +934,7 @@ class PowerFlight : Powerup
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+INVENTORY.HUBPOWER
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}
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bool HitCenterFrame;
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ui bool HitCenterFrame;
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//===========================================================================
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//
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