- moved the resourcefiles and textures folders into gamedata.

This commit is contained in:
Christoph Oelckers 2019-02-01 18:31:57 +01:00
parent c1e1284b52
commit db77ed79cd
69 changed files with 66 additions and 66 deletions

View file

@ -564,17 +564,17 @@ if( HAVE_MMX )
add_definitions( -DHAVE_MMX=1 )
set( SYSTEM_SOURCES ${SYSTEM_SOURCES}
textures/hires/hqnx_asm/hq2x_asm.cpp
textures/hires/hqnx_asm/hq3x_asm.cpp
textures/hires/hqnx_asm/hq4x_asm.cpp
textures/hires/hqnx_asm/hqnx_asm_Image.cpp)
gamedata/textures/hires/hqnx_asm/hq2x_asm.cpp
gamedata/textures/hires/hqnx_asm/hq3x_asm.cpp
gamedata/textures/hires/hqnx_asm/hq4x_asm.cpp
gamedata/textures/hires/hqnx_asm/hqnx_asm_Image.cpp)
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
set_source_files_properties(
textures/hires/hqnx_asm/hq2x_asm.cpp
textures/hires/hqnx_asm/hq3x_asm.cpp
textures/hires/hqnx_asm/hq4x_asm.cpp
textures/hires/gl_hqresize.cpp
gamedata/textures/hires/hqnx_asm/hq2x_asm.cpp
gamedata/textures/hires/hqnx_asm/hq3x_asm.cpp
gamedata/textures/hires/hqnx_asm/hq4x_asm.cpp
gamedata/textures/hires/gl_hqresize.cpp
PROPERTIES COMPILE_FLAGS "-mmmx" )
endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
endif( HAVE_MMX )
@ -648,6 +648,11 @@ file( GLOB HEADER_FILES
g_shared/*.h
g_statusbar/*.h
gamedata/*.h
gamedata/resourcefiles/*.h
gamedata/textures/*.h
gamedata/textures/hires/hqnx/*.h
gamedata/textures/hires/hqnx_asm/*.h
gamedata/textures/hires/xbr/*.h
intermission/*.h
maploader/*.h
menu/*.h
@ -662,15 +667,10 @@ file( GLOB HEADER_FILES
r_data/*.h
r_data/models/*.h
utility/rapidjson/*.h
resourcefiles/*.h
utility/sfmt/*.h
utility/math./*h
utility/*.h
sound/*.h
textures/*.h
textures/hires/hqnx/*.h
textures/hires/hqnx_asm/*.h
textures/hires/xbr/*.h
scripting/*.h
scripting/backend/*.h
scripting/decorate/*.h
@ -818,12 +818,12 @@ set( FASTMATH_SOURCES
sound/sndfile_decoder.cpp
sound/timiditypp/fft4g.cpp
sound/timiditypp/reverb.cpp
textures/hires/hqnx/init.cpp
textures/hires/hqnx/hq2x.cpp
textures/hires/hqnx/hq3x.cpp
textures/hires/hqnx/hq4x.cpp
textures/hires/xbr/xbrz.cpp
textures/hires/xbr/xbrz_old.cpp
gamedata/textures/hires/hqnx/init.cpp
gamedata/textures/hires/hqnx/hq2x.cpp
gamedata/textures/hires/hqnx/hq3x.cpp
gamedata/textures/hires/hqnx/hq4x.cpp
gamedata/textures/hires/xbr/xbrz.cpp
gamedata/textures/hires/xbr/xbrz_old.cpp
rendering/gl_load/gl_load.c
rendering/hwrenderer/postprocessing/hw_postprocess_cvars.cpp
rendering/hwrenderer/postprocessing/hw_postprocessshader.cpp
@ -1070,45 +1070,45 @@ set (PCH_SOURCES
menu/optionmenu.cpp
menu/playermenu.cpp
menu/resolutionmenu.cpp
resourcefiles/ancientzip.cpp
resourcefiles/file_7z.cpp
resourcefiles/file_grp.cpp
resourcefiles/file_lump.cpp
resourcefiles/file_rff.cpp
resourcefiles/file_wad.cpp
resourcefiles/file_zip.cpp
resourcefiles/file_pak.cpp
resourcefiles/file_directory.cpp
resourcefiles/resourcefile.cpp
textures/animations.cpp
textures/anim_switches.cpp
textures/bitmap.cpp
textures/texture.cpp
textures/image.cpp
textures/imagetexture.cpp
textures/texturemanager.cpp
textures/multipatchtexturebuilder.cpp
textures/skyboxtexture.cpp
textures/formats/automaptexture.cpp
textures/formats/brightmaptexture.cpp
textures/formats/buildtexture.cpp
textures/formats/canvastexture.cpp
textures/formats/ddstexture.cpp
textures/formats/flattexture.cpp
textures/formats/fontchars.cpp
textures/formats/imgztexture.cpp
textures/formats/jpegtexture.cpp
textures/formats/md5check.cpp
textures/formats/multipatchtexture.cpp
textures/formats/patchtexture.cpp
textures/formats/pcxtexture.cpp
textures/formats/pngtexture.cpp
textures/formats/rawpagetexture.cpp
textures/formats/emptytexture.cpp
textures/formats/shadertexture.cpp
textures/formats/tgatexture.cpp
textures/hires/hqresize.cpp
textures/hires/hirestex.cpp
gamedata/resourcefiles/ancientzip.cpp
gamedata/resourcefiles/file_7z.cpp
gamedata/resourcefiles/file_grp.cpp
gamedata/resourcefiles/file_lump.cpp
gamedata/resourcefiles/file_rff.cpp
gamedata/resourcefiles/file_wad.cpp
gamedata/resourcefiles/file_zip.cpp
gamedata/resourcefiles/file_pak.cpp
gamedata/resourcefiles/file_directory.cpp
gamedata/resourcefiles/resourcefile.cpp
gamedata/textures/animations.cpp
gamedata/textures/anim_switches.cpp
gamedata/textures/bitmap.cpp
gamedata/textures/texture.cpp
gamedata/textures/image.cpp
gamedata/textures/imagetexture.cpp
gamedata/textures/texturemanager.cpp
gamedata/textures/multipatchtexturebuilder.cpp
gamedata/textures/skyboxtexture.cpp
gamedata/textures/formats/automaptexture.cpp
gamedata/textures/formats/brightmaptexture.cpp
gamedata/textures/formats/buildtexture.cpp
gamedata/textures/formats/canvastexture.cpp
gamedata/textures/formats/ddstexture.cpp
gamedata/textures/formats/flattexture.cpp
gamedata/textures/formats/fontchars.cpp
gamedata/textures/formats/imgztexture.cpp
gamedata/textures/formats/jpegtexture.cpp
gamedata/textures/formats/md5check.cpp
gamedata/textures/formats/multipatchtexture.cpp
gamedata/textures/formats/patchtexture.cpp
gamedata/textures/formats/pcxtexture.cpp
gamedata/textures/formats/pngtexture.cpp
gamedata/textures/formats/rawpagetexture.cpp
gamedata/textures/formats/emptytexture.cpp
gamedata/textures/formats/shadertexture.cpp
gamedata/textures/formats/tgatexture.cpp
gamedata/textures/hires/hqresize.cpp
gamedata/textures/hires/hirestex.cpp
xlat/parse_xlat.cpp
fragglescript/t_func.cpp
fragglescript/t_load.cpp
@ -1322,9 +1322,9 @@ include_directories( .
g_statusbar
g_shared
gamedata
gamedata/textures
rendering
sound
textures
sound/oplsynth
sound/timidity
sound/wildmidi
@ -1440,6 +1440,13 @@ source_group("External\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_D
source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
source_group("Game Data\\Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/resourcefiles/.+")
source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
source_group("Game Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/.+")
source_group("Game Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx/.+")
source_group("Game Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx_asm/.+")
source_group("Game Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/xbr/.+")
source_group("Game Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/formats/.+")
source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
source_group("Map Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/maploader/.+")
source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
@ -1478,15 +1485,8 @@ source_group("Rendering\\Poly Renderer\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRE
source_group("Rendering\\Poly Renderer\\Drawers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/polyrenderer/drawers/.+")
source_group("Rendering\\Poly Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/polyrenderer/scene/.+")
source_group("Render Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+")
source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
source_group("Render Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/.+")
source_group("Render Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx/.+")
source_group("Render Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx_asm/.+")
source_group("Render Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/xbr/.+")
source_group("Render Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/formats/.+")
source_group("Render Data\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/models/.+")
source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h)
source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+")
source_group("Platforms\\POSIX Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/.+")
source_group("Platforms\\Cocoa Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/cocoa/.+")
source_group("Platforms\\OS X Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/.+")