mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-01-18 14:41:40 +00:00
- moved the resourcefiles and textures folders into gamedata.
This commit is contained in:
parent
c1e1284b52
commit
db77ed79cd
69 changed files with 66 additions and 66 deletions
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@ -564,17 +564,17 @@ if( HAVE_MMX )
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add_definitions( -DHAVE_MMX=1 )
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set( SYSTEM_SOURCES ${SYSTEM_SOURCES}
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textures/hires/hqnx_asm/hq2x_asm.cpp
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textures/hires/hqnx_asm/hq3x_asm.cpp
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textures/hires/hqnx_asm/hq4x_asm.cpp
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textures/hires/hqnx_asm/hqnx_asm_Image.cpp)
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gamedata/textures/hires/hqnx_asm/hq2x_asm.cpp
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gamedata/textures/hires/hqnx_asm/hq3x_asm.cpp
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gamedata/textures/hires/hqnx_asm/hq4x_asm.cpp
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gamedata/textures/hires/hqnx_asm/hqnx_asm_Image.cpp)
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set_source_files_properties(
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textures/hires/hqnx_asm/hq2x_asm.cpp
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textures/hires/hqnx_asm/hq3x_asm.cpp
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textures/hires/hqnx_asm/hq4x_asm.cpp
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textures/hires/gl_hqresize.cpp
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gamedata/textures/hires/hqnx_asm/hq2x_asm.cpp
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gamedata/textures/hires/hqnx_asm/hq3x_asm.cpp
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gamedata/textures/hires/hqnx_asm/hq4x_asm.cpp
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gamedata/textures/hires/gl_hqresize.cpp
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PROPERTIES COMPILE_FLAGS "-mmmx" )
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endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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endif( HAVE_MMX )
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@ -648,6 +648,11 @@ file( GLOB HEADER_FILES
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g_shared/*.h
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g_statusbar/*.h
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gamedata/*.h
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gamedata/resourcefiles/*.h
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gamedata/textures/*.h
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gamedata/textures/hires/hqnx/*.h
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gamedata/textures/hires/hqnx_asm/*.h
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gamedata/textures/hires/xbr/*.h
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intermission/*.h
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maploader/*.h
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menu/*.h
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@ -662,15 +667,10 @@ file( GLOB HEADER_FILES
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r_data/*.h
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r_data/models/*.h
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utility/rapidjson/*.h
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resourcefiles/*.h
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utility/sfmt/*.h
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utility/math./*h
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utility/*.h
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sound/*.h
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textures/*.h
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textures/hires/hqnx/*.h
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textures/hires/hqnx_asm/*.h
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textures/hires/xbr/*.h
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scripting/*.h
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scripting/backend/*.h
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scripting/decorate/*.h
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@ -818,12 +818,12 @@ set( FASTMATH_SOURCES
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sound/sndfile_decoder.cpp
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sound/timiditypp/fft4g.cpp
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sound/timiditypp/reverb.cpp
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textures/hires/hqnx/init.cpp
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textures/hires/hqnx/hq2x.cpp
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textures/hires/hqnx/hq3x.cpp
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textures/hires/hqnx/hq4x.cpp
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textures/hires/xbr/xbrz.cpp
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textures/hires/xbr/xbrz_old.cpp
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gamedata/textures/hires/hqnx/init.cpp
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gamedata/textures/hires/hqnx/hq2x.cpp
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gamedata/textures/hires/hqnx/hq3x.cpp
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gamedata/textures/hires/hqnx/hq4x.cpp
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gamedata/textures/hires/xbr/xbrz.cpp
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gamedata/textures/hires/xbr/xbrz_old.cpp
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rendering/gl_load/gl_load.c
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rendering/hwrenderer/postprocessing/hw_postprocess_cvars.cpp
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rendering/hwrenderer/postprocessing/hw_postprocessshader.cpp
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@ -1070,45 +1070,45 @@ set (PCH_SOURCES
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menu/optionmenu.cpp
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menu/playermenu.cpp
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menu/resolutionmenu.cpp
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resourcefiles/ancientzip.cpp
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resourcefiles/file_7z.cpp
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resourcefiles/file_grp.cpp
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resourcefiles/file_lump.cpp
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resourcefiles/file_rff.cpp
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resourcefiles/file_wad.cpp
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resourcefiles/file_zip.cpp
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resourcefiles/file_pak.cpp
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resourcefiles/file_directory.cpp
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resourcefiles/resourcefile.cpp
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textures/animations.cpp
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textures/anim_switches.cpp
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textures/bitmap.cpp
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textures/texture.cpp
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textures/image.cpp
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textures/imagetexture.cpp
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textures/texturemanager.cpp
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textures/multipatchtexturebuilder.cpp
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textures/skyboxtexture.cpp
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textures/formats/automaptexture.cpp
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textures/formats/brightmaptexture.cpp
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textures/formats/buildtexture.cpp
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textures/formats/canvastexture.cpp
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textures/formats/ddstexture.cpp
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textures/formats/flattexture.cpp
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textures/formats/fontchars.cpp
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textures/formats/imgztexture.cpp
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textures/formats/jpegtexture.cpp
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textures/formats/md5check.cpp
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textures/formats/multipatchtexture.cpp
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textures/formats/patchtexture.cpp
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textures/formats/pcxtexture.cpp
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textures/formats/pngtexture.cpp
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textures/formats/rawpagetexture.cpp
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textures/formats/emptytexture.cpp
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textures/formats/shadertexture.cpp
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textures/formats/tgatexture.cpp
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textures/hires/hqresize.cpp
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textures/hires/hirestex.cpp
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gamedata/resourcefiles/ancientzip.cpp
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gamedata/resourcefiles/file_7z.cpp
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gamedata/resourcefiles/file_grp.cpp
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gamedata/resourcefiles/file_lump.cpp
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gamedata/resourcefiles/file_rff.cpp
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gamedata/resourcefiles/file_wad.cpp
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gamedata/resourcefiles/file_zip.cpp
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gamedata/resourcefiles/file_pak.cpp
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gamedata/resourcefiles/file_directory.cpp
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gamedata/resourcefiles/resourcefile.cpp
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gamedata/textures/animations.cpp
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gamedata/textures/anim_switches.cpp
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gamedata/textures/bitmap.cpp
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gamedata/textures/texture.cpp
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gamedata/textures/image.cpp
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gamedata/textures/imagetexture.cpp
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gamedata/textures/texturemanager.cpp
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gamedata/textures/multipatchtexturebuilder.cpp
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gamedata/textures/skyboxtexture.cpp
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gamedata/textures/formats/automaptexture.cpp
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gamedata/textures/formats/brightmaptexture.cpp
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gamedata/textures/formats/buildtexture.cpp
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gamedata/textures/formats/canvastexture.cpp
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gamedata/textures/formats/ddstexture.cpp
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gamedata/textures/formats/flattexture.cpp
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gamedata/textures/formats/fontchars.cpp
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gamedata/textures/formats/imgztexture.cpp
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gamedata/textures/formats/jpegtexture.cpp
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gamedata/textures/formats/md5check.cpp
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gamedata/textures/formats/multipatchtexture.cpp
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gamedata/textures/formats/patchtexture.cpp
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gamedata/textures/formats/pcxtexture.cpp
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gamedata/textures/formats/pngtexture.cpp
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gamedata/textures/formats/rawpagetexture.cpp
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gamedata/textures/formats/emptytexture.cpp
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gamedata/textures/formats/shadertexture.cpp
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gamedata/textures/formats/tgatexture.cpp
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gamedata/textures/hires/hqresize.cpp
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gamedata/textures/hires/hirestex.cpp
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xlat/parse_xlat.cpp
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fragglescript/t_func.cpp
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fragglescript/t_load.cpp
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@ -1322,9 +1322,9 @@ include_directories( .
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g_statusbar
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g_shared
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gamedata
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gamedata/textures
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rendering
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sound
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textures
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sound/oplsynth
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sound/timidity
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sound/wildmidi
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@ -1440,6 +1440,13 @@ source_group("External\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_D
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source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
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source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
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source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
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source_group("Game Data\\Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/resourcefiles/.+")
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source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
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source_group("Game Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/.+")
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source_group("Game Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx/.+")
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source_group("Game Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx_asm/.+")
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source_group("Game Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/xbr/.+")
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source_group("Game Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/formats/.+")
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source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
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source_group("Map Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/maploader/.+")
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source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
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@ -1478,15 +1485,8 @@ source_group("Rendering\\Poly Renderer\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRE
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source_group("Rendering\\Poly Renderer\\Drawers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/polyrenderer/drawers/.+")
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source_group("Rendering\\Poly Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/polyrenderer/scene/.+")
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source_group("Render Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+")
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source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
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source_group("Render Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/.+")
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source_group("Render Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx/.+")
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source_group("Render Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx_asm/.+")
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source_group("Render Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/xbr/.+")
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source_group("Render Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/formats/.+")
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source_group("Render Data\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/models/.+")
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source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h)
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source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+")
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source_group("Platforms\\POSIX Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/.+")
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source_group("Platforms\\Cocoa Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/cocoa/.+")
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source_group("Platforms\\OS X Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/.+")
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