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https://github.com/ZDoom/gzdoom-gles.git
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- fixed GCC compilation.
SVN r3028 (trunk)
This commit is contained in:
parent
24ab37613a
commit
d851040ad6
2 changed files with 3 additions and 2 deletions
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@ -707,7 +707,6 @@ add_executable( zdoom WIN32
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p_xlat.cpp
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parsecontext.cpp
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po_man.cpp
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r_anim.cpp
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r_bsp.cpp
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r_data.cpp
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r_draw.cpp
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@ -840,6 +839,8 @@ add_executable( zdoom WIN32
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sound/music_timidity_mididevice.cpp
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sound/music_win_mididevice.cpp
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sound/music_pseudo_mididevice.cpp
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textures/animations.cpp
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textures/anim_switches.cpp
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textures/automaptexture.cpp
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textures/bitmap.cpp
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textures/buildtexture.cpp
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@ -346,7 +346,7 @@ void DActiveButton::Tick ()
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def = TexMan.GetSwitch(def->PairIndex);
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m_Frame = 65535;
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S_Sound (m_X, m_Y, 0, CHAN_VOICE|CHAN_LISTENERZ,
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def->Sound != 0 ? def->Sound : FSoundID("switches/normbutn"),
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def->Sound != 0 ? FSoundID(def->Sound) : FSoundID("switches/normbutn"),
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1, ATTN_STATIC);
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bFlippable = false;
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}
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