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https://github.com/ZDoom/gzdoom-gles.git
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- fixed: True color texture generation for DDS was broken.
SVN r2226 (trunk)
This commit is contained in:
parent
44e877a243
commit
d69eb3acd1
1 changed files with 11 additions and 11 deletions
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@ -634,7 +634,7 @@ void FDDSTexture::DecompressDXT1 (FWadLump &lump, BYTE *tcbuf)
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bMasked = true;
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bMasked = true;
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}
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}
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// Pick colors from the palette for each of the four colors.
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// Pick colors from the palette for each of the four colors.
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if (!tcbuf) for (i = 3; i >= 0; --i)
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/*if (!tcbuf)*/ for (i = 3; i >= 0; --i)
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{
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{
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palcol[i] = color[i].a ? RGB32k[color[i].r >> 3][color[i].g >> 3][color[i].b >> 3] : 0;
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palcol[i] = color[i].a ? RGB32k[color[i].r >> 3][color[i].g >> 3][color[i].b >> 3] : 0;
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}
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}
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@ -652,18 +652,18 @@ void FDDSTexture::DecompressDXT1 (FWadLump &lump, BYTE *tcbuf)
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{
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{
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break;
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break;
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}
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}
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int ci = (yslice >> (x + x)) & 3;
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if (!tcbuf)
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if (!tcbuf)
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{
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{
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Pixels[oy + y + (ox + x) * Height] = palcol[(yslice >> (x + x)) & 3];
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Pixels[oy + y + (ox + x) * Height] = palcol[ci];
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}
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}
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else
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else
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{
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{
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BYTE * tcp = &tcbuf[ox + x + (oy + y) * Width*4];
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BYTE * tcp = &tcbuf[(ox + x)*4 + (oy + y) * Width*4];
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int c = (yslice >> (x + x)) & 3;
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tcp[0] = color[ci].r;
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tcp[0] = color[c].r;
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tcp[1] = color[ci].g;
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tcp[1] = color[c].g;
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tcp[2] = color[ci].b;
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tcp[2] = color[c].b;
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tcp[3] = color[ci].a;
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tcp[3] = color[c].a;
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}
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}
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}
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}
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}
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}
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@ -740,7 +740,7 @@ void FDDSTexture::DecompressDXT3 (FWadLump &lump, bool premultiplied, BYTE *tcbu
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}
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}
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else
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else
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{
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{
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BYTE * tcp = &tcbuf[ox + x + (oy + y) * Width*4];
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BYTE * tcp = &tcbuf[(ox + x)*4 + (oy + y) * Width*4];
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int c = (yslice >> (x + x)) & 3;
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int c = (yslice >> (x + x)) & 3;
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tcp[0] = color[c].r;
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tcp[0] = color[c].r;
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tcp[1] = color[c].g;
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tcp[1] = color[c].g;
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@ -831,7 +831,7 @@ void FDDSTexture::DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbu
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break;
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break;
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}
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}
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// Alpha values are stored in 3 bytes for 2 rows
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// Alpha values are stored in 3 bytes for 2 rows
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if ((y & 1) == 0)
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if ((y & 0) == 0)
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{
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{
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yalphaslice = block[y*3] | (block[y*3+1] << 8) | (block[y*3+2] << 16);
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yalphaslice = block[y*3] | (block[y*3+1] << 8) | (block[y*3+2] << 16);
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}
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}
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@ -853,7 +853,7 @@ void FDDSTexture::DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbu
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}
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}
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else
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else
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{
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{
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BYTE * tcp = &tcbuf[ox + x + (oy + y) * Width*4];
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BYTE * tcp = &tcbuf[(ox + x)*4 + (oy + y) * Width*4];
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int c = (yslice >> (x + x)) & 3;
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int c = (yslice >> (x + x)) & 3;
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tcp[0] = color[c].r;
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tcp[0] = color[c].r;
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tcp[1] = color[c].g;
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tcp[1] = color[c].g;
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