- Added a HexenStrict DrawInventoryBar style due to some alignment errors I noticed with the Hexen style.

SVN r2352 (trunk)
This commit is contained in:
Braden Obrzut 2010-05-31 20:04:49 +00:00
parent b8cb1f0cfb
commit d29123c511

View file

@ -1596,7 +1596,7 @@ class CommandDrawInventoryBar : public SBarInfoCommand
{ {
public: public:
CommandDrawInventoryBar(SBarInfo *script) : SBarInfoCommand(script), CommandDrawInventoryBar(SBarInfo *script) : SBarInfoCommand(script),
style(GAME_Doom), size(7), alwaysShow(false), noArtibox(false), style(STYLE_Doom), size(7), alwaysShow(false), noArtibox(false),
noArrows(false), alwaysShowCounter(false), translucent(false), noArrows(false), alwaysShowCounter(false), translucent(false),
vertical(false), counters(NULL), font(NULL), translation(CR_GOLD), vertical(false), counters(NULL), font(NULL), translation(CR_GOLD),
fontSpacing(0) fontSpacing(0)
@ -1616,9 +1616,9 @@ class CommandDrawInventoryBar : public SBarInfoCommand
{ {
int spacing = 0; int spacing = 0;
if(!vertical) if(!vertical)
spacing = (style != GAME_Strife) ? statusBar->Images[statusBar->invBarOffset + imgARTIBOX]->GetScaledWidth() + 1 : statusBar->Images[statusBar->invBarOffset + imgCURSOR]->GetScaledWidth() - 1; spacing = (style != STYLE_Strife) ? statusBar->Images[statusBar->invBarOffset + imgARTIBOX]->GetScaledWidth() + 1 : statusBar->Images[statusBar->invBarOffset + imgCURSOR]->GetScaledWidth() - 1;
else else
spacing = (style != GAME_Strife) ? statusBar->Images[statusBar->invBarOffset + imgARTIBOX]->GetScaledHeight() + 1 : statusBar->Images[statusBar->invBarOffset + imgCURSOR]->GetScaledHeight() - 1; spacing = (style != STYLE_Strife) ? statusBar->Images[statusBar->invBarOffset + imgARTIBOX]->GetScaledHeight() + 1 : statusBar->Images[statusBar->invBarOffset + imgCURSOR]->GetScaledHeight() - 1;
int bgalpha = block->Alpha(); int bgalpha = block->Alpha();
if(translucent) if(translucent)
@ -1637,20 +1637,22 @@ class CommandDrawInventoryBar : public SBarInfoCommand
if(!noArtibox) if(!noArtibox)
statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgARTIBOX], rx, ry, block->XOffset(), block->YOffset(), bgalpha, block->FullScreenOffsets()); statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgARTIBOX], rx, ry, block->XOffset(), block->YOffset(), bgalpha, block->FullScreenOffsets());
if(style != GAME_Strife) //Strife draws the cursor before the icons if(style != STYLE_Strife) //Strife draws the cursor before the icons
statusBar->DrawGraphic(TexMan(item->Icon), rx, ry, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets(), false, item->Amount <= 0); statusBar->DrawGraphic(TexMan(item->Icon), rx - (style == STYLE_HexenStrict ? 2 : 0), ry - (style == STYLE_HexenStrict ? 1 : 0), block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets(), false, item->Amount <= 0);
if(item == statusBar->CPlayer->mo->InvSel) if(item == statusBar->CPlayer->mo->InvSel)
{ {
if(style == GAME_Heretic) if(style == STYLE_Heretic)
statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgSELECTBOX], rx, ry+29, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets()); statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgSELECTBOX], rx, ry+29, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets());
else if(style == GAME_Hexen) else if(style == STYLE_Hexen)
statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgSELECTBOX], rx, ry-1, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets()); statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgSELECTBOX], rx, ry-1, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets());
else if(style == GAME_Strife) else if(style == STYLE_HexenStrict)
statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgSELECTBOX], rx-1, ry-1, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets());
else if(style == STYLE_Strife)
statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgCURSOR], rx-6, ry-2, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets()); statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgCURSOR], rx-6, ry-2, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets());
else else
statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgSELECTBOX], rx, ry, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets()); statusBar->DrawGraphic(statusBar->Images[statusBar->invBarOffset + imgSELECTBOX], rx, ry, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets());
} }
if(style == GAME_Strife) if(style == STYLE_Strife)
statusBar->DrawGraphic(TexMan(item->Icon), rx, ry, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets(), false, item->Amount <= 0); statusBar->DrawGraphic(TexMan(item->Icon), rx, ry, block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets(), false, item->Amount <= 0);
if(counters != NULL && (alwaysShowCounter || item->Amount != 1)) if(counters != NULL && (alwaysShowCounter || item->Amount != 1))
{ {
@ -1664,16 +1666,18 @@ class CommandDrawInventoryBar : public SBarInfoCommand
// Is there something to the left? // Is there something to the left?
if (!noArrows && statusBar->CPlayer->mo->FirstInv() != statusBar->CPlayer->mo->InvFirst) if (!noArrows && statusBar->CPlayer->mo->FirstInv() != statusBar->CPlayer->mo->InvFirst)
{ {
int offset = style != GAME_Strife ? -12 : 14; int offset = (style != STYLE_Strife ? (style != STYLE_HexenStrict ? -12 : -10) : 14);
int yOffset = style != STYLE_HexenStrict ? 0 : -1;
statusBar->DrawGraphic(statusBar->Images[!(gametic & 4) ? statusBar->DrawGraphic(statusBar->Images[!(gametic & 4) ?
statusBar->invBarOffset + imgINVLFGEM1 : statusBar->invBarOffset + imgINVLFGEM2], x + (!vertical ? offset : 0), y + (vertical ? offset : 0), block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets()); statusBar->invBarOffset + imgINVLFGEM1 : statusBar->invBarOffset + imgINVLFGEM2], x + (!vertical ? offset : yOffset), y + (vertical ? offset : yOffset), block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets());
} }
// Is there something to the right? // Is there something to the right?
if (!noArrows && item != NULL) if (!noArrows && item != NULL)
{ {
int offset = style != GAME_Strife ? size*31+2 : size*35-4; int offset = (style != STYLE_Strife ? (style != STYLE_HexenStrict ? size*31+2 : size*31) : size*35-4);
int yOffset = style != STYLE_HexenStrict ? 0 : -1;
statusBar->DrawGraphic(statusBar->Images[!(gametic & 4) ? statusBar->DrawGraphic(statusBar->Images[!(gametic & 4) ?
statusBar->invBarOffset + imgINVRTGEM1 : statusBar->invBarOffset + imgINVRTGEM2], x + (!vertical ? offset : 0), y + (vertical ? offset : 0), block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets()); statusBar->invBarOffset + imgINVRTGEM1 : statusBar->invBarOffset + imgINVRTGEM2], x + (!vertical ? offset : yOffset), y + (vertical ? offset : yOffset), block->XOffset(), block->YOffset(), block->Alpha(), block->FullScreenOffsets());
} }
} }
} }
@ -1681,13 +1685,15 @@ class CommandDrawInventoryBar : public SBarInfoCommand
{ {
sc.MustGetToken(TK_Identifier); sc.MustGetToken(TK_Identifier);
if(sc.Compare("Doom")) if(sc.Compare("Doom"))
style = GAME_Doom; style = STYLE_Doom;
else if(sc.Compare("Heretic")) else if(sc.Compare("Heretic"))
style = GAME_Heretic; style = STYLE_Heretic;
else if(sc.Compare("Hexen")) else if(sc.Compare("Hexen"))
style = GAME_Hexen; style = STYLE_Hexen;
else if(sc.Compare("HexenStrict"))
style = STYLE_HexenStrict;
else if(sc.Compare("Strife")) else if(sc.Compare("Strife"))
style = GAME_Strife; style = STYLE_Strife;
else else
sc.ScriptError("Unknown style '%s'.", sc.String); sc.ScriptError("Unknown style '%s'.", sc.String);
@ -1745,9 +1751,9 @@ class CommandDrawInventoryBar : public SBarInfoCommand
{ {
int spacing = 0; int spacing = 0;
if(!vertical) if(!vertical)
spacing = (style != GAME_Strife) ? statusBar->Images[statusBar->invBarOffset + imgARTIBOX]->GetScaledWidth() + 1 : statusBar->Images[statusBar->invBarOffset + imgCURSOR]->GetScaledWidth() - 1; spacing = (style != STYLE_Strife) ? statusBar->Images[statusBar->invBarOffset + imgARTIBOX]->GetScaledWidth() + 1 : statusBar->Images[statusBar->invBarOffset + imgCURSOR]->GetScaledWidth() - 1;
else else
spacing = (style != GAME_Strife) ? statusBar->Images[statusBar->invBarOffset + imgARTIBOX]->GetScaledHeight() + 1 : statusBar->Images[statusBar->invBarOffset + imgCURSOR]->GetScaledHeight() - 1; spacing = (style != STYLE_Strife) ? statusBar->Images[statusBar->invBarOffset + imgARTIBOX]->GetScaledHeight() + 1 : statusBar->Images[statusBar->invBarOffset + imgCURSOR]->GetScaledHeight() - 1;
counters = new CommandDrawNumber*[size]; counters = new CommandDrawNumber*[size];
for(unsigned int i = 0;i < size;i++) for(unsigned int i = 0;i < size;i++)
@ -1769,7 +1775,16 @@ class CommandDrawInventoryBar : public SBarInfoCommand
counters[i]->Tick(block, statusBar, hudChanged); counters[i]->Tick(block, statusBar, hudChanged);
} }
protected: protected:
int style; enum Styles
{
STYLE_Doom,
STYLE_Heretic,
STYLE_Hexen,
STYLE_HexenStrict,
STYLE_Strife
};
Styles style;
unsigned int size; unsigned int size;
bool alwaysShow; bool alwaysShow;
bool noArtibox; bool noArtibox;