- deleted a_artifacts files.

This commit is contained in:
Christoph Oelckers 2017-01-18 10:44:51 +01:00
parent 534b2ebbfb
commit cfdd580044
11 changed files with 0 additions and 15 deletions

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@ -1147,7 +1147,6 @@ set (PCH_SOURCES
zstrformat.cpp zstrformat.cpp
g_inventory/a_ammo.cpp g_inventory/a_ammo.cpp
g_inventory/a_armor.cpp g_inventory/a_armor.cpp
g_inventory/a_artifacts.cpp
g_inventory/a_keys.cpp g_inventory/a_keys.cpp
g_inventory/a_pickups.cpp g_inventory/a_pickups.cpp
g_inventory/a_weaponpiece.cpp g_inventory/a_weaponpiece.cpp

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@ -66,7 +66,6 @@
#include "gstrings.h" #include "gstrings.h"
#include "am_map.h" #include "am_map.h"
#include "a_artifacts.h"
#include "po_man.h" #include "po_man.h"
#include "a_keys.h" #include "a_keys.h"
#include "r_data/colormaps.h" #include "r_data/colormaps.h"

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@ -29,7 +29,6 @@
#include "d_ticcmd.h" #include "d_ticcmd.h"
#include "doomstat.h" #include "doomstat.h"
#include "a_artifacts.h"
#include "a_weapons.h" #include "a_weapons.h"
// The player data structure depends on a number // The player data structure depends on a number

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@ -45,7 +45,6 @@
#include "autosegs.h" #include "autosegs.h"
#include "v_text.h" #include "v_text.h"
#include "a_pickups.h" #include "a_pickups.h"
#include "a_artifacts.h"
#include "a_weaponpiece.h" #include "a_weaponpiece.h"
#include "d_player.h" #include "d_player.h"
#include "doomerrors.h" #include "doomerrors.h"

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@ -71,7 +71,6 @@
#include "m_png.h" #include "m_png.h"
#include "gi.h" #include "gi.h"
#include "a_keys.h" #include "a_keys.h"
#include "a_artifacts.h"
#include "r_data/r_translate.h" #include "r_data/r_translate.h"
#include "cmdlib.h" #include "cmdlib.h"
#include "d_net.h" #include "d_net.h"

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@ -1,6 +0,0 @@
#ifndef __A_ARTIFACTS_H__
#define __A_ARTIFACTS_H__
#include "a_pickups.h"
#endif //__A_ARTIFACTS_H__

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@ -1,6 +1,5 @@
#include "info.h" #include "info.h"
#include "a_pickups.h" #include "a_pickups.h"
#include "a_artifacts.h"
#include "gstrings.h" #include "gstrings.h"
#include "p_local.h" #include "p_local.h"
#include "gi.h" #include "gi.h"

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@ -51,7 +51,6 @@
#include "sbarinfo.h" #include "sbarinfo.h"
#include "gi.h" #include "gi.h"
#include "r_data/r_translate.h" #include "r_data/r_translate.h"
#include "a_artifacts.h"
#include "a_weaponpiece.h" #include "a_weaponpiece.h"
#include "g_level.h" #include "g_level.h"
#include "v_palette.h" #include "v_palette.h"

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@ -56,7 +56,6 @@
#include "m_argv.h" #include "m_argv.h"
#include "p_local.h" #include "p_local.h"
#include "doomerrors.h" #include "doomerrors.h"
#include "a_artifacts.h"
#include "a_weaponpiece.h" #include "a_weaponpiece.h"
#include "p_conversation.h" #include "p_conversation.h"
#include "v_text.h" #include "v_text.h"

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@ -57,7 +57,6 @@
#include "p_effect.h" #include "p_effect.h"
#include "v_palette.h" #include "v_palette.h"
#include "doomerrors.h" #include "doomerrors.h"
#include "a_artifacts.h"
#include "p_conversation.h" #include "p_conversation.h"
#include "v_text.h" #include "v_text.h"
#include "thingdef.h" #include "thingdef.h"