mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-11 21:10:50 +00:00
Fixed decals not appearing when firing at walls point-blank (#1186)
This commit is contained in:
parent
ee3ef788a5
commit
cf8dffce03
1 changed files with 1 additions and 1 deletions
|
@ -6378,7 +6378,7 @@ bool P_CheckMissileSpawn (AActor* th, double maxdist)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
P_ExplodeMissile (th, NULL, th->BlockingMobj);
|
P_ExplodeMissile (th, th->BlockingLine, th->BlockingMobj);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue