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Remove wallshade global from R_RenderDecals
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918904074a
commit
ce864655e3
3 changed files with 6 additions and 6 deletions
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@ -1811,7 +1811,7 @@ bool R_StoreWallRange (int start, int stop)
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// [ZZ] Only if not an active mirror
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if (!rw_markportal)
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{
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R_RenderDecals(curline->sidedef, draw_segment);
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R_RenderDecals(curline->sidedef, draw_segment, wallshade);
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}
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if (rw_markportal)
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@ -33,11 +33,11 @@
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namespace swrenderer
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{
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void R_RenderDecals(side_t *sidedef, drawseg_t *draw_segment)
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void R_RenderDecals(side_t *sidedef, drawseg_t *draw_segment, int wallshade)
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{
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for (DBaseDecal *decal = sidedef->AttachedDecals; decal != NULL; decal = decal->WallNext)
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{
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R_RenderDecal(sidedef, decal, draw_segment, 0);
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R_RenderDecal(sidedef, decal, draw_segment, wallshade, 0);
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}
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}
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@ -45,7 +45,7 @@ namespace swrenderer
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// = 1: drawing masked textures (including sprites)
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// Currently, only pass = 0 is done or used
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void R_RenderDecal(side_t *wall, DBaseDecal *decal, drawseg_t *clipper, int pass)
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void R_RenderDecal(side_t *wall, DBaseDecal *decal, drawseg_t *clipper, int wallshade, int pass)
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{
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DVector2 decal_left, decal_right, decal_pos;
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int x1, x2;
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@ -8,6 +8,6 @@ namespace swrenderer
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{
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struct drawseg_t;
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void R_RenderDecals(side_t *wall, drawseg_t *draw_segment);
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void R_RenderDecal(side_t *wall, DBaseDecal *first, drawseg_t *clipper, int pass);
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void R_RenderDecals(side_t *wall, drawseg_t *draw_segment, int wallshade);
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void R_RenderDecal(side_t *wall, DBaseDecal *first, drawseg_t *clipper, int wallshade, int pass);
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}
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