- Fixed: the hexen statusbar should assume you are the fighter if you are not one of the known classes.

SVN r2402 (trunk)
This commit is contained in:
Braden Obrzut 2010-07-01 21:03:29 +00:00
parent e1e7cebd01
commit ccd4dc3189
1 changed files with 32 additions and 32 deletions

View File

@ -114,38 +114,7 @@ statusbar Normal
drawimage "ARMCLS", 255, 178; drawimage "ARMCLS", 255, 178;
drawnumber 2, HUDFONT_RAVEN, untranslated, armorclass, 275, 176, 1; drawnumber 2, HUDFONT_RAVEN, untranslated, armorclass, 275, 176, 1;
playerclass Fighter playerclass Cleric
{
drawimage "WPSLOT0", 190, 162;
hasweaponpiece FWeapQuietus, 1
{
drawimage "WPIECEF1", 190, 162;
}
hasweaponpiece FWeapQuietus, 2
{
drawimage "WPIECEF2", 225, 162;
}
hasweaponpiece FWeapQuietus, 3
{
drawimage "WPIECEF3", 234, 162;
}
hasweaponpiece FWeapQuietus, 1
{
hasweaponpiece FWeapQuietus, 2
{
hasweaponpiece FWeapQuietus, 3
{
drawimage "WPFULL0", 190, 162;
}
}
}
gamemode singleplayer
drawgem interpolate(6), "CHAIN", "LIFEGMF2", -23, 49, 15, 30, 193;
else
drawgem translatable, interpolate(6), "CHAIN", "LIFEGMF2", -23, 49, 15, 30, 193;
}
else playerclass Cleric
{ {
drawimage "WPSLOT1", 190, 162; drawimage "WPSLOT1", 190, 162;
hasweaponpiece CWeapWraithverge, 1 hasweaponpiece CWeapWraithverge, 1
@ -207,6 +176,37 @@ statusbar Normal
else else
drawgem translatable, interpolate(6), "CHAIN3", "LIFEGMM2", -23, 49, 15, 30, 193; drawgem translatable, interpolate(6), "CHAIN3", "LIFEGMM2", -23, 49, 15, 30, 193;
} }
else
{
drawimage "WPSLOT0", 190, 162;
hasweaponpiece FWeapQuietus, 1
{
drawimage "WPIECEF1", 190, 162;
}
hasweaponpiece FWeapQuietus, 2
{
drawimage "WPIECEF2", 225, 162;
}
hasweaponpiece FWeapQuietus, 3
{
drawimage "WPIECEF3", 234, 162;
}
hasweaponpiece FWeapQuietus, 1
{
hasweaponpiece FWeapQuietus, 2
{
hasweaponpiece FWeapQuietus, 3
{
drawimage "WPFULL0", 190, 162;
}
}
}
gamemode singleplayer
drawgem interpolate(6), "CHAIN", "LIFEGMF2", -23, 49, 15, 30, 193;
else
drawgem translatable, interpolate(6), "CHAIN", "LIFEGMF2", -23, 49, 15, 30, 193;
}
drawimage "LFEDGE", 0, 193; drawimage "LFEDGE", 0, 193;
drawimage "RTEDGE", 277, 193; drawimage "RTEDGE", 277, 193;
} }