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- Fixed: Trying to play a 0-length song from a wad inside a zip caused a crash.
SVN r181 (trunk)
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0c62f08a58
commit
c808041337
7 changed files with 19 additions and 8 deletions
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@ -397,7 +397,7 @@ $(OBJDIR)/%.o : %.cpp
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# This file needs special handling so that it actually gets compiled with SSE2 support.
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# This file needs special handling so that it actually gets compiled with SSE2 support.
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$(OBJDIR)/nodebuild_classify_sse2.o: nodebuild_classify_sse2.cpp
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$(OBJDIR)/nodebuild_classify_sse2.o: nodebuild_classify_sse2.cpp
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$(CCDV) $(CXX) $(CXXFLAGS) -msse2 -mfpmath=sse -c -o $@ $<
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$(CCDV) $(CXX) $(CXXFLAGS) -msse2 -mfpmath=sse -c -o $@ $<
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$(OBJDIR)/%.o : %.nas
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$(OBJDIR)/%.o : %.nas
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$(CCDV) nasmw -o $@ -f win32 $<
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$(CCDV) nasmw -o $@ -f win32 $<
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@ -1,3 +1,6 @@
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June 8, 2006
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- Fixed: Trying to play a 0-length song from a wad inside a zip caused a crash.
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June 7, 2006 (Changes by Graf Zahl)
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June 7, 2006 (Changes by Graf Zahl)
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- Fixed: A_CustomPunch didn't use the range parameter correctly.
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- Fixed: A_CustomPunch didn't use the range parameter correctly.
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@ -748,7 +748,6 @@ void FNodeBuilder::SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &ou
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FPrivVert newvert;
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FPrivVert newvert;
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unsigned int vertnum;
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unsigned int vertnum;
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int seg2;
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int seg2;
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unsigned int i;
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if (seg->loopnum)
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if (seg->loopnum)
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{
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{
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@ -102,8 +102,8 @@ void FNodeBuilder::FindUsedVertices (vertex_t *oldverts, int max)
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map[v2] = VertexMap->SelectVertexExact (newvert);
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map[v2] = VertexMap->SelectVertexExact (newvert);
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}
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}
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Level.Lines[i].v1 = (vertex_t *)map[v1];
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Level.Lines[i].v1 = (vertex_t *)(size_t)map[v1];
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Level.Lines[i].v2 = (vertex_t *)map[v2];
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Level.Lines[i].v2 = (vertex_t *)(size_t)map[v2];
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}
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}
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}
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}
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@ -1148,8 +1148,10 @@ void R_DrawSkyBoxes ()
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FirstInterestingDrawseg = InterestingDrawsegs.Size();
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FirstInterestingDrawseg = InterestingDrawsegs.Size();
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interestingStack.Push (FirstInterestingDrawseg);
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interestingStack.Push (FirstInterestingDrawseg);
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drawsegStack.Push (firstdrawseg - drawsegs);
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ptrdiff_t diffnum = firstdrawseg - drawsegs;
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visspriteStack.Push (firstvissprite - vissprites);
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drawsegStack.Push (diffnum);
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diffnum = firstvissprite - vissprites;
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visspriteStack.Push (diffnum);
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viewxStack.Push (viewx);
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viewxStack.Push (viewx);
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viewyStack.Push (viewy);
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viewyStack.Push (viewy);
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viewzStack.Push (viewz);
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viewzStack.Push (viewz);
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@ -1539,7 +1539,8 @@ void R_StoreWallRange (int start, int stop)
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if (rw_markmirror)
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if (rw_markmirror)
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{
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{
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WallMirrors.Push (ds_p - drawsegs);
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size_t drawsegnum = ds_p - drawsegs;
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WallMirrors.Push (drawsegnum);
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ds_p->silhouette = SIL_BOTH;
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ds_p->silhouette = SIL_BOTH;
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}
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}
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else if (backsector == NULL)
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else if (backsector == NULL)
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@ -1647,7 +1648,8 @@ void R_StoreWallRange (int start, int stop)
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if (ds_p->bFogBoundary || ds_p->maskedtexturecol != -1)
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if (ds_p->bFogBoundary || ds_p->maskedtexturecol != -1)
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{
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{
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InterestingDrawsegs.Push (ds_p - drawsegs);
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size_t drawsegnum = ds_p - drawsegs;
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InterestingDrawsegs.Push (drawsegnum);
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}
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}
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}
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}
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}
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}
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@ -1520,6 +1520,11 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
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offset = -1; // this tells the low level code that the music
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offset = -1; // this tells the low level code that the music
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// is being used from memory
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// is being used from memory
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length = Wads.LumpLength (lumpnum);
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length = Wads.LumpLength (lumpnum);
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if (length == 0)
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{
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offset = 0;
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return false;
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}
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musiccache.Resize(length);
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musiccache.Resize(length);
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Wads.ReadLump(lumpnum, &musiccache[0]);
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Wads.ReadLump(lumpnum, &musiccache[0]);
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}
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}
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