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- fixed bad index variable in R_RenderFakeWallRange.
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@ -828,7 +828,7 @@ void R_RenderFakeWallRange (drawseg_t *ds, int x1, int x2)
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{
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{
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if (sclipTop <= backsector->e->XFloor.lightlist[j].plane.Zat0())
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if (sclipTop <= backsector->e->XFloor.lightlist[j].plane.Zat0())
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{
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{
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lightlist_t *lit = &backsector->e->XFloor.lightlist[i];
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lightlist_t *lit = &backsector->e->XFloor.lightlist[j];
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basecolormap = lit->extra_colormap;
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basecolormap = lit->extra_colormap;
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(foggy, *lit->p_lightlevel, lit->lightsource == NULL) + r_actualextralight);
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(foggy, *lit->p_lightlevel, lit->lightsource == NULL) + r_actualextralight);
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break;
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break;
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