mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 13:11:33 +00:00
Converted all of the strings in menudef into language strings.
This commit is contained in:
parent
7b49d9d92c
commit
c557c463e4
3 changed files with 1501 additions and 778 deletions
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@ -23,3 +23,32 @@ GOTCHEXARMOR = "Picked up the Chex(R) Armour.";
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GOTSUPERCHEXARMOR = "Picked up the Super Chex(R) Armour!";
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GOTSUPERCHEXARMOR = "Picked up the Super Chex(R) Armour!";
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OB_BIPEDICUS2 = "%o was slimed by an armoured bipedicus.";
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OB_BIPEDICUS2 = "%o was slimed by an armoured bipedicus.";
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MNU_COLORPICKER = "SELECT COLOUR";
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PLYRMNU_PLAYERCOLOR = "Colour";
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DSPLYMNU_DIMCOLOR = "Dim colour";
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HUDMNU_CROSSHAIRCOLOR = "Crosshair colour";
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HUDMNU_NAMETAGCOLOR = "Nametag colour";
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ALTHUDMNU_TIMECOLOR = "Time colour";
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ALTHUDMNU_ARMORRED = "Red armour display below";
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ALTHUDMNU_ARMORYELLOW = "Yellow armour display below";
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ALTHUDMNU_ARMORGREEN = "Green armour display below";
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ALTHUDMNU_TITLECOLOR = "Map title colour";
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ALTHUDMNU_MAPTIMECOLOR = "Map time colour";
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ALTHUDMNU_HUBTIMECOLOR = "Hub time colour";
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ALTHUDMNU_TOTALTIMECOLOR = "Total time colour";
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ALTHUDMNU_COORDINATECOLOR = "Coordinate colour";
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ALTHUDMNU_STATSNAMECOLOR = "Statistics name colour";
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ALTHUDMNU_STATSCOLOR = "Statistics colour";
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AUTOMAPMNU_COLORSET = "Map colour set";
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AUTOMAPMNU_CUSTOMCOLORS = "Allow map defined colours";
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AUTOMAPMNU_SETCUSTOMCOLORS = "Set custom colours";
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MAPCOLORMNU_TITLE = "CUSTOMIZE MAP COLOURS";
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MAPCOLORMNU_DEFAULTMAPCOLORS = "Restore default custom colours";
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MSGMNU_MESSAGECOLORS = "Message Colours";
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SCRBRDMNU_HEADERCOLOR = "Header Colour";
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SCRBRDMNU_YOURCOLOR = "Your Player Colour";
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SCRBRDMNU_OTHERPLAYERCOLOR = "Other Players' Colour";
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GMPLYMNU_ALLOWARMOR = "Allow armour";
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GMPLYMNU_KEEPARMOR = "Keep armour";
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OPTVAL_MAPDEFINEDCOLORSONLY = "Map defined colours only";
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@ -1554,7 +1554,17 @@ TXT_COMM0 = "Incoming Message";
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TXT_COMM1 = "Incoming Message from BlackBird";
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TXT_COMM1 = "Incoming Message from BlackBird";
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// Skills:
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// Menu Strings
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// Main Menu
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MNU_NEWGAME = "NEW GAME";
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MNU_OPTIONS = "OPTIONS";
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MNU_GAMEFILES = "GAME FILES";
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MNU_INFO = "INFO";
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MNU_QUITGAME = "QUIT GAME";
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// Skills
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MNU_CHOOSESKILL = "CHOOSE SKILL LEVEL:";
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SKILL_BABY = "I'm too young to die";
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SKILL_BABY = "I'm too young to die";
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SKILL_EASY = "Hey, not too rough";
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SKILL_EASY = "Hey, not too rough";
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@ -1574,40 +1584,12 @@ SSKILL_NORMAL = "Veteran";
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SSKILL_HARD = "Elite";
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SSKILL_HARD = "Elite";
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SSKILL_NIGHTMARE = "Bloodbath";
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SSKILL_NIGHTMARE = "Bloodbath";
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// Menu
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MNU_NEWGAME = "NEW GAME";
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MNU_OPTIONS = "OPTIONS";
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MNU_GAMEFILES = "GAME FILES";
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MNU_INFO = "INFO";
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MNU_QUITGAME = "QUIT GAME";
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MNU_FIGHTER = "FIGHTER";
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MNU_CLERIC = "CLERIC";
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MNU_MAGE = "MAGE";
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MNU_RANDOM = "RANDOM";
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MNU_LOADGAME = "LOAD GAME";
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MNU_SAVEGAME = "SAVE GAME";
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MNU_COTD = "CITY OF THE DAMNED";
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MNU_HELLSMAW = "HELL'S MAW";
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MNU_DOME = "THE DOME OF D'SPARIL";
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MNU_OSSUARY = "THE OSSUARY";
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MNU_DEMESNE = "THE STAGNANT DEMESNE";
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MNU_WETNURSE = "THOU NEEDETH A WET-NURSE";
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MNU_WETNURSE = "THOU NEEDETH A WET-NURSE";
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MNU_YELLOWBELLIES = "YELLOWBELLIES-R-US";
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MNU_YELLOWBELLIES = "YELLOWBELLIES-R-US";
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MNU_BRINGEST = "BRINGEST THEM ONETH";
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MNU_BRINGEST = "BRINGEST THEM ONETH";
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MNU_SMITE = "THOU ART A SMITE-MEISTER";
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MNU_SMITE = "THOU ART A SMITE-MEISTER";
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MNU_BLACKPLAGUE = "BLACK PLAGUE POSSESSES THEE";
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MNU_BLACKPLAGUE = "BLACK PLAGUE POSSESSES THEE";
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MNU_NOPICTURE = "No Picture";
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MNU_DIFFVERSION = "Different\nVersion";
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MNU_NOFILES = "No files";
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MNU_CHOOSECLASS = "CHOOSE CLASS:";
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MNU_CHOOSESKILL = "CHOOSE SKILL LEVEL:";
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MNU_SQUIRE = "SQUIRE";
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MNU_SQUIRE = "SQUIRE";
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MNU_KNIGHT = "KNIGHT";
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MNU_KNIGHT = "KNIGHT";
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MNU_WARRIOR = "WARRIOR";
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MNU_WARRIOR = "WARRIOR";
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@ -1626,13 +1608,725 @@ MNU_SORCERER = "SORCERER";
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MNU_WARLOCK = "WARLOCK";
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MNU_WARLOCK = "WARLOCK";
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MNU_ARCHMAGE = "ARCHMAGE";
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MNU_ARCHMAGE = "ARCHMAGE";
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MNU_PLAYERSETUP = "PLAYER SETUP";
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// Classes
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MNU_CHOOSECLASS = "CHOOSE CLASS:";
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MNU_FIGHTER = "FIGHTER";
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MNU_CLERIC = "CLERIC";
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MNU_MAGE = "MAGE";
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MNU_RANDOM = "RANDOM";
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// Game Files
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MNU_LOADGAME = "LOAD GAME";
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MNU_SAVEGAME = "SAVE GAME";
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MNU_NOPICTURE = "No Picture";
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MNU_DIFFVERSION = "Different\nVersion";
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MNU_NOFILES = "No files";
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MNU_DELETESG = "Do you really want to delete the savegame\n";
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MNU_DELETESG = "Do you really want to delete the savegame\n";
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// Episodes
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MNU_EPISODE = "Select Episode";
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MNU_COTD = "CITY OF THE DAMNED";
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MNU_HELLSMAW = "HELL'S MAW";
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MNU_DOME = "THE DOME OF D'SPARIL";
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MNU_OSSUARY = "THE OSSUARY";
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MNU_DEMESNE = "THE STAGNANT DEMESNE";
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$ifgame(heretic) SWSTRING = "ONLY AVAILABLE IN THE REGISTERED VERSION";
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$ifgame(heretic) SWSTRING = "ONLY AVAILABLE IN THE REGISTERED VERSION";
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MNU_EPISODE = "Select Episode";
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// Options Menu
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OPTMNU_TITLE = "OPTIONS";
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OPTMNU_CONTROLS = "Customize Controls";
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OPTMNU_MOUSE = "Mouse options";
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OPTMNU_JOYSTICK = "Joystick options";
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OPTMNU_PLAYER = "Player Setup";
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OPTMNU_GAMEPLAY = "Gameplay Options";
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OPTMNU_COMPATIBILITY = "Compatibility Options";
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OPTMNU_AUTOMAP = "Automap Options";
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OPTMNU_HUD = "HUD Options";
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OPTMNU_MISCELLANEOUS = "Miscellaneous Options";
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OPTMNU_NETWORK = "Network Options";
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OPTMNU_SOUND = "Sound Options";
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OPTMNU_DISPLAY = "Display Options";
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OPTMNU_VIDEO = "Set video mode";
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OPTMNU_DEFAULTS = "Reset to defaults";
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OPTMNU_RESETTOSAVED = "Reset to last saved";
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OPTMNU_CONSOLE = "Go to console";
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// Controls Menu
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CNTRLMNU_TITLE = "CUSTOMIZE CONTROLS";
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CNTRLMNU_SWITCHTEXT1 = "ENTER to change, BACKSPACE to clear";
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CNTRLMNU_SWITCHTEXT2 = "Press new key for control, ESC to cancel";
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CNTRLMNU_CONTROLS = "Controls";
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CNTRLMNU_ATTACK = "Fire";
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CNTRLMNU_ALTATTACK = "Secondary Fire";
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CNTRLMNU_RELOAD = "Weapon Reload";
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CNTRLMNU_ZOOM = "Weapon Zoom";
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CNTRLMNU_USER1 = "Weapon State 1";
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CNTRLMNU_USER2 = "Weapon State 2";
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CNTRLMNU_USER3 = "Weapon State 3";
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CNTRLMNU_USER4 = "Weapon State 4";
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CNTRLMNU_USE = "Use / Open";
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CNTRLMNU_FORWARD = "Move forward";
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CNTRLMNU_BACK = "Move backward";
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CNTRLMNU_MOVELEFT = "Strafe left";
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CNTRLMNU_MOVERIGHT = "Strafe right";
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CNTRLMNU_TURNLEFT = "Turn left";
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CNTRLMNU_TURNRIGHT = "Turn right";
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CNTRLMNU_TURN180 = "Quick Turn";
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CNTRLMNU_JUMP = "Jump";
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CNTRLMNU_CROUCH = "Crouch";
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CNTRLMNU_TOGGLECROUCH = "Crouch Toggle";
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CNTRLMNU_MOVEUP = "Fly / Swim up";
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CNTRLMNU_MOVEDOWN = "Fly / Swim down";
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CNTRLMNU_LAND = "Stop flying";
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CNTRLMNU_MOUSELOOK = "Mouse look";
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CNTRLMNU_KEYBOARDLOOK = "Keyboard look";
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CNTRLMNU_LOOKUP = "Look up";
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CNTRLMNU_LOOKDOWN = "Look down";
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CNTRLMNU_CENTERVIEW = "Center view";
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CNTRLMNU_RUN = "Run";
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CNTRLMNU_TOGGLERUN = "Toggle Run";
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CNTRLMNU_STRAFE = "Strafe";
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CNTRLMNU_SCOREBOARD = "Show Scoreboard";
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CNTRLMNU_TOGGLESCOREBOARD = "Toggle Scoreboard";
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CNTRLMNU_CHAT = "Chat";
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CNTRLMNU_SAY = "Say";
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CNTRLMNU_TEAMSAY = "Team say";
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CNTRLMNU_WEAPONS = "Weapons";
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CNTRLMNU_NEXTWEAPON = "Next weapon";
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CNTRLMNU_PREVIOUSWEAPON = "Previous weapon";
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CNTRLMNU_SLOT1 = "Weapon Slot 1";
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CNTRLMNU_SLOT2 = "Weapon Slot 2";
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CNTRLMNU_SLOT3 = "Weapon Slot 3";
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CNTRLMNU_SLOT4 = "Weapon Slot 4";
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CNTRLMNU_SLOT5 = "Weapon Slot 5";
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CNTRLMNU_SLOT6 = "Weapon Slot 6";
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CNTRLMNU_SLOT7 = "Weapon Slot 7";
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CNTRLMNU_SLOT8 = "Weapon Slot 8";
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CNTRLMNU_SLOT9 = "Weapon Slot 9";
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CNTRLMNU_SLOT0 = "Weapon Slot 0";
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CNTRLMNU_INVENTORY = "Inventory";
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CNTRLMNU_USEITEM = "Activate item";
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CNTRLMNU_USEALLITEMS = "Activate all items";
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CNTRLMNU_NEXTITEM = "Next item";
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CNTRLMNU_PREVIOUSITEM = "Previous item";
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CNTRLMNU_DROPITEM = "Drop item";
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CNTRLMNU_QUERYITEM = "Query item";
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CNTRLMNU_DROPWEAPON = "Drop weapon";
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CNTRLMNU_OTHER = "Other";
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CNTRLMNU_AUTOMAP = "Toggle automap";
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CNTRLMNU_CHASECAM = "Chasecam";
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CNTRLMNU_COOPSPY = "Coop spy";
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CNTRLMNU_SCREENSHOT = "Screenshot";
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CNTRLMNU_CONSOLE = "Open console";
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CNTRLMNU_POPUPS = "Strife Popup Screens";
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CNTRLMNU_MISSION = "Mission objectives";
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CNTRLMNU_KEYS = "Keys list";
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CNTRLMNU_STATS = "Weapons/ammo/stats";
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// Mouse Menu
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MOUSEMNU_TITLE = "MOUSE OPTIONS";
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MOUSEMNU_ENABLEMOUSE = "Enable mouse";
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MOUSEMNU_MOUSEINMENU = "Enable mouse in menus";
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MOUSEMNU_SHOWBACKBUTTON = "Show back button";
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MOUSEMNU_CURSOR = "Cursor";
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MOUSEMNU_SENSITIVITY = "Overall sensitivity";
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MOUSEMNU_NOPRESCALE = "Prescale mouse movement";
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MOUSEMNU_SMOOTHMOUSE = "Smooth mouse movement";
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MOUSEMNU_TURNSPEED = "Turning speed";
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MOUSEMNU_MOUSELOOKSPEED = "Mouselook speed";
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MOUSEMNU_FORWBACKSPEED = "Forward/Backward speed";
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MOUSEMNU_STRAFESPEED = "Strafing speed";
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MOUSEMNU_ALWAYSMOUSELOOK = "Always Mouselook";
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MOUSEMNU_INVERTMOUSE = "Invert Mouse";
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MOUSEMNU_LOOKSPRING = "Lookspring";
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MOUSEMNU_LOOKSTRAFE = "Lookstrafe";
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// Joystick Menu
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JOYMNU_CONFIG = "CONFIGURE CONTROLLER";
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JOYMNU_OPTIONS = "CONTROLLER OPTIONS";
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// Player Setup Menu
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PLYRMNU_PLAYERSETUP = "PLAYER SETUP";
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PLYRMNU_NAME = "Name";
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PLYRMNU_TEAM = "Team";
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PLYRMNU_PLAYERCOLOR = "Color";
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PLYRMNU_RED = "Red";
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PLYRMNU_GREEN = "Green";
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PLYRMNU_BLUE = "Blue";
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PLYRMNU_PLAYERCLASS = "Class";
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PLYRMNU_PLAYERSKIN = "Skin";
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PLYRMNU_PLAYERGENDER = "Gender";
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PLYRMNU_AUTOAIM = "Autoaim";
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PLYRMNU_SWITCHONPICKUP = "Switch on pickup";
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PLYRMNU_ALWAYSRUN = "Always Run";
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// Display Options
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DSPLYMNU_TITLE = "DISPLAY OPTIONS";
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DSPLYMNU_SCOREBOARD = "Scoreboard Options";
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DSPLYMNU_SCREENSIZE = "Screen size";
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DSPLYMNU_BRIGHTNESS = "Brightness";
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DSPLYMNU_VSYNC = "Vertical Sync";
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DSPLYMNU_CAPFPS = "Rendering Interpolation";
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DSPLYMNU_COLUMNMETHOD = "Column render mode";
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DSPLYMNU_WIPETYPE = "Screen wipe style";
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DSPLYMNU_SHOWENDOOM = "Show ENDOOM screen";
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DSPLYMNU_PALLETEHACK = "DirectDraw palette hack"; // Not used
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DSPLYMNU_ATTACHEDSURFACES = "Use attached surfaces"; // Not used
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DSPLYMNU_STRETCHSKY = "Stretch short skies";
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DSPLYMNU_DRAWFUZZ = "Use fuzz effect";
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DSPLYMNU_TRANSSOUL = "Lost Soul translucency";
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DSPLYMNU_FAKECONTRAST = "Use fake contrast";
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DSPLYMNU_ROCKETTRAILS = "Rocket Trails";
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DSPLYMNU_BLOODTYPE = "Blood Type";
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DSPLYMNU_PUFFTYPE = "Bullet Puff Type";
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DSPLYMNU_MAXPARTICLES = "Number of particles";
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DSPLYMNU_MAXDECALS = "Number of decals";
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DSPLYMNU_PLAYERSPRITES = "Show player sprites";
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DSPLYMNU_DEATHCAM = "Death camera";
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DSPLYMNU_TELEZOOM = "Teleporter zoom";
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DSPLYMNU_QUAKEINTENSITY = "Earthquake shake intensity";
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DSPLYMNU_NOMONSTERINTERPOLATION = "Interpolate monster movement";
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DSPLYMNU_MENUDIM = "Menu dim";
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DSPLYMNU_DIMCOLOR = "Dim color";
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// HUD Options
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HUDMNU_TITLE = "HUD Options";
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HUDMNU_ALTHUD = "Alternative HUD";
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HUDMNU_MESSAGE = "Message Options";
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HUDMNU_CROSSHAIR = "Default Crosshair";
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HUDMNU_FORCECROSSHAIR = "Force default crosshair";
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HUDMNU_GROWCROSSHAIR = "Grow crosshair when picking up items";
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HUDMNU_CROSSHAIRCOLOR = "Crosshair color";
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HUDMNU_CROSSHAIRHEALTH = "Crosshair shows health";
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HUDMNU_CROSSHAIRSCALE = "Scale crosshair";
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HUDMNU_NAMETAGS = "Display nametags";
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HUDMNU_NAMETAGCOLOR = "Nametag color";
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HUDMNU_SCALESTATBAR = "Stretch status bar";
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HUDMNU_SCALEFULLSCREENHUD = "Stretch Fullscreen HUD";
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HUDMNU_OLDOUCH = "Use old ouch mug shot formula";
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HUDMNU_HEXENFLASHES = "Hexen weapon flashes";
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HUDMNU_POISONFLASHES = "Poison damage flashes";
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HUDMNU_ICEFLASHES = "Ice death flashes";
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||||||
|
HUDMNU_HAZARDFLASHES = "Poison Buildup flashes";
|
||||||
|
|
||||||
|
// AltHUD Options
|
||||||
|
ALTHUDMNU_TITLE = "Alternative HUD";
|
||||||
|
ALTHUDMNU_ENABLE = "Enable alternative HUD";
|
||||||
|
ALTHUDMNU_SCALEHUD = "Stretch alternative HUD";
|
||||||
|
ALTHUDMNU_SHOWSECRETS = "Show secret count";
|
||||||
|
ALTHUDMNU_SHOWMONSTERS = "Show monster count";
|
||||||
|
ALTHUDMNU_SHOWITEMS = "Show item count";
|
||||||
|
ALTHUDMNU_SHOWSTATS = "Show stamina and accuracy";
|
||||||
|
ALTHUDMNU_SHOWBERSERK = "Show berserk";
|
||||||
|
ALTHUDMNU_SHOWWEAPONS = "Show weapons";
|
||||||
|
ALTHUDMNU_SHOWAMMO = "Show ammo for";
|
||||||
|
ALTHUDMNU_SHOWTIME = "Show time";
|
||||||
|
ALTHUDMNU_TIMECOLOR = "Time color";
|
||||||
|
ALTHUDMNU_SHOWLAG = "Show network latency";
|
||||||
|
ALTHUDMNU_AMMORED = "Red ammo display below %";
|
||||||
|
ALTHUDMNU_AMMOYELLOW = "Yellow ammo display below %";
|
||||||
|
ALTHUDMNU_HEALTHRED = "Red health display below";
|
||||||
|
ALTHUDMNU_HEALTHYELLOW = "Yellow health display below";
|
||||||
|
ALTHUDMNU_HEALTHGREEN = "Green health display below";
|
||||||
|
ALTHUDMNU_ARMORRED = "Red armor display below";
|
||||||
|
ALTHUDMNU_ARMORYELLOW = "Yellow armor display below";
|
||||||
|
ALTHUDMNU_ARMORGREEN = "Green armor display below";
|
||||||
|
ALTHUDMNU_AUTOMAPHUD = "Alternative Automap HUD";
|
||||||
|
ALTHUDMNU_TITLECOLOR = "Map title color";
|
||||||
|
ALTHUDMNU_MAPTIMECOLOR = "Map time color";
|
||||||
|
ALTHUDMNU_HUBTIMECOLOR = "Hub time color";
|
||||||
|
ALTHUDMNU_TOTALTIMECOLOR = "Total time color";
|
||||||
|
ALTHUDMNU_COORDINATECOLOR = "Coordinate color";
|
||||||
|
ALTHUDMNU_COORDINATEMODE = "Coordinate mode";
|
||||||
|
ALTHUDMNU_STATSNAMECOLOR = "Statistics name color";
|
||||||
|
ALTHUDMNU_STATSCOLOR = "Statistics color";
|
||||||
|
|
||||||
|
// Misc. Options
|
||||||
|
MISCMNU_TITLE = "Miscellaneous Options";
|
||||||
|
MISCMNU_MERGEKEYS = "Merge left+right Alt/Ctrl/Shift";
|
||||||
|
MISCMNU_WINFULLSCREENTOGGLE = "Alt-Enter toggles fullscreen";
|
||||||
|
MISCMNU_MACFULLSCREENTOGGLE = "Command-F toggles fullscreen";
|
||||||
|
MISCMNU_QUERYIWAD = "Show IWAD selection dialog";
|
||||||
|
MISCMNU_ALLCHEATS = "Enable cheats from all games";
|
||||||
|
MISCMNU_ENABLEAUTOSAVES = "Enable autosaves";
|
||||||
|
MISCMNU_AUTOSAVECOUNT = "Number of autosaves";
|
||||||
|
MISCMNU_DEHLOAD = "Load *.deh/*.bex lumps";
|
||||||
|
MISCMNU_CACHENODES = "Cache nodes";
|
||||||
|
MISCMNU_CACHETIME = "Time threshold for node caching";
|
||||||
|
MISCMNU_CLEARNODECACHE = "Clear node cache";
|
||||||
|
|
||||||
|
// Automap Options
|
||||||
|
AUTOMAPMNU_TITLE = "AUTOMAP OPTIONS";
|
||||||
|
AUTOMAPMNU_COLORSET = "Map color set";
|
||||||
|
AUTOMAPMNU_CUSTOMCOLORS = "Allow map defined colors";
|
||||||
|
AUTOMAPMNU_SETCUSTOMCOLORS = "Set custom colors";
|
||||||
|
AUTOMAPMNU_CONTROLS = "Customize map controls";
|
||||||
|
AUTOMAPMNU_ROTATE = "Rotate automap";
|
||||||
|
AUTOMAPMNU_OVERLAY = "Overlay automap";
|
||||||
|
AUTOMAPMNU_TEXTURED = "Enable textured display";
|
||||||
|
AUTOMAPMNU_FOLLOW = "Follow player";
|
||||||
|
AUTOMAPMNU_SHOWITEMS = "Show item counts";
|
||||||
|
AUTOMAPMNU_SHOWMONSTERS = "Show monster counts";
|
||||||
|
AUTOMAPMNU_SHOWSECRETS = "Show secret counts";
|
||||||
|
AUTOMAPMNU_SHOWTIME = "Show time elapsed";
|
||||||
|
AUTOMAPMNU_SHOWTOTALTIME = "Show total time elapsed";
|
||||||
|
AUTOMAPMNU_MAPSECRETS = "Show secrets on map";
|
||||||
|
AUTOMAPMNU_SHOWMAPLABEL = "Show map label";
|
||||||
|
AUTOMAPMNU_DRAWMAPBACK = "Draw map background";
|
||||||
|
AUTOMAPMNU_SHOWKEYS = "Show keys (cheat)";
|
||||||
|
AUTOMAPMNU_SHOWTRIGGERLINES = "Show trigger lines";
|
||||||
|
AUTOMAPMNU_SHOWTHINGSPRITES = "Show things as sprites";
|
||||||
|
|
||||||
|
// Automap Controls
|
||||||
|
MAPCNTRLMNU_TITLE = "CUSTOMIZE MAP CONTROLS";
|
||||||
|
MAPCNTRLMNU_CONTROLS = "Map Controls";
|
||||||
|
MAPCNTRLMNU_PANLEFT = "Pan left";
|
||||||
|
MAPCNTRLMNU_PANRIGHT = "Pan right";
|
||||||
|
MAPCNTRLMNU_PANUP = "Pan up";
|
||||||
|
MAPCNTRLMNU_PANDOWN = "Pan down";
|
||||||
|
MAPCNTRLMNU_ZOOMIN = "Zoom in";
|
||||||
|
MAPCNTRLMNU_ZOOMOUT = "Zoom out";
|
||||||
|
MAPCNTRLMNU_TOGGLEZOOM = "Toggle zoom";
|
||||||
|
MAPCNTRLMNU_TOGGLEFOLLOW = "Toggle follow";
|
||||||
|
MAPCNTRLMNU_TOGGLEGRID = "Toggle grid";
|
||||||
|
MAPCNTRLMNU_TOGGLETEXTURE = "Toggle texture";
|
||||||
|
MAPCNTRLMNU_SETMARK = "Set mark";
|
||||||
|
MAPCNTRLMNU_CLEARMARK = "Clear mark";
|
||||||
|
|
||||||
|
// Automap Colors
|
||||||
|
MAPCOLORMNU_TITLE = "CUSTOMIZE MAP COLORS";
|
||||||
|
MAPCOLORMNU_DEFAULTMAPCOLORS = "Restore default custom colors";
|
||||||
|
MAPCOLORMNU_BACKCOLOR = "Background";
|
||||||
|
MAPCOLORMNU_YOURCOLOR = "You";
|
||||||
|
MAPCOLORMNU_WALLCOLOR = "1-sided walls";
|
||||||
|
MAPCOLORMNU_FDWALLCOLOR = "2-sided walls with different floors";
|
||||||
|
MAPCOLORMNU_CDWALLCOLOR = "2-sided walls with different ceilings";
|
||||||
|
MAPCOLORMNU_EFWALLCOLOR = "2-sided walls with 3D floors";
|
||||||
|
MAPCOLORMNU_GRIDCOLOR = "Map grid";
|
||||||
|
MAPCOLORMNU_XHAIRCOLOR = "Center point";
|
||||||
|
MAPCOLORMNU_NOTSEENCOLOR = "Not-yet-seen walls";
|
||||||
|
MAPCOLORMNU_LOCKEDCOLOR = "Locked doors";
|
||||||
|
MAPCOLORMNU_INTRALEVELCOLOR = "Teleporter to the same map";
|
||||||
|
MAPCOLORMNU_INTERLEVELCOLOR = "Teleporter to a different map";
|
||||||
|
MAPCOLORMNU_SECRETSECTORCOLOR = "Secret sector";
|
||||||
|
MAPCOLORMNU_SPECIALWALLCOLOR = "Special trigger lines";
|
||||||
|
MAPCOLORMNU_CHEATMODE = "Cheat Mode";
|
||||||
|
MAPCOLORMNU_TSWALLCOLOR = "Invisible 2-sided walls";
|
||||||
|
MAPCOLORMNU_SECRETWALLCOLOR = "Secret walls";
|
||||||
|
MAPCOLORMNU_THINGCOLOR = "Actors";
|
||||||
|
MAPCOLORMNU_MONSTERCOLOR = "Monsters";
|
||||||
|
MAPCOLORMNU_NONCOUNTINGMONSTERCOLOR = "non-counting Monsters";
|
||||||
|
MAPCOLORMNU_FRIENDCOLOR = "Friends";
|
||||||
|
MAPCOLORMNU_ITEMCOLOR = "Items";
|
||||||
|
MAPCOLORMNU_COUNTITEMCOLOR = "Count Items";
|
||||||
|
MAPCOLORMNU_OVERLAY = "Overlay Mode";
|
||||||
|
MAPCOLORMNU_OVCHEATMODE = "Overlay Cheat Mode";
|
||||||
|
|
||||||
|
// Message Options
|
||||||
|
MSGMNU_TITLE = "MESSAGES";
|
||||||
|
MSGMNU_SHOWMESSAGES = "Show messages";
|
||||||
|
MSGMNU_SHOWOBITUARIES = "Show obituaries";
|
||||||
|
MSGMNU_SHOWSECRETS = "Show secret notifications";
|
||||||
|
MSGMNU_SCALETEXT = "Scale text in high res";
|
||||||
|
MSGMNU_MESSAGELEVEL = "Minimum message level";
|
||||||
|
MSGMNU_CENTERMESSAGES = "Center messages";
|
||||||
|
MSGMNU_MESSAGECOLORS = "Message Colors";
|
||||||
|
MSGMNU_ITEMPICKUP = "Item Pickup";
|
||||||
|
MSGMNU_OBITUARIES = "Obituaries";
|
||||||
|
MSGMNU_CRITICALMESSAGES = "Critical Messages";
|
||||||
|
MSGMNU_CHATMESSAGES = "Chat Messages";
|
||||||
|
MSGMNU_TEAMMESSAGES = "Team Messages";
|
||||||
|
MSGMNU_CENTEREDMESSAGES = "Centered Messages";
|
||||||
|
MSGMNU_SCREENSHOTMESSAGES = "Screenshot messages";
|
||||||
|
MSGMNU_LONGSAVEMESSAGES = "Detailed save messages";
|
||||||
|
|
||||||
|
// Scoreboard Options
|
||||||
|
SCRBRDMNU_TITLE = "SCOREBOARD OPTIONS";
|
||||||
|
SCRBRDMNU_COOPERATIVE = "Cooperative Options";
|
||||||
|
SCRBRDMNU_ENABLE = "Enable Scoreboard";
|
||||||
|
SCRBRDMNU_HEADERCOLOR = "Header Color";
|
||||||
|
SCRBRDMNU_YOURCOLOR = "Your Player Color";
|
||||||
|
SCRBRDMNU_OTHERPLAYERCOLOR = "Other Players' Color";
|
||||||
|
SCRBRDMNU_DEATHMATCH = "Deathmatch Options";
|
||||||
|
SCRBRDMNU_TEAMDEATHMATCH = "Team Deathmatch Options";
|
||||||
|
|
||||||
|
// Gameplay Menu
|
||||||
|
GMPLYMNU_TITLE = "GAMEPLAY OPTIONS";
|
||||||
|
GMPLYMNU_TEAMPLAY = "Teamplay";
|
||||||
|
GMPLYMNU_TEAMDAMAGE = "Team damage scalar";
|
||||||
|
GMPLYMNU_SMARTAUTOAIM = "Smart Autoaim";
|
||||||
|
GMPLYMNU_FALLINGDAMAGE = "Falling damage";
|
||||||
|
GMPLYMNU_DROPWEAPON = "Drop weapon";
|
||||||
|
GMPLYMNU_DOUBLEAMMO = "Double ammo";
|
||||||
|
GMPLYMNU_INFINITEAMMO = "Infinite ammo";
|
||||||
|
GMPLYMNU_INFINITEINVENTORY = "Infinite inventory";
|
||||||
|
GMPLYMNU_NOMONSTERS = "No monsters";
|
||||||
|
GMPLYMNU_NOMONSTERSTOEXIT = "No monsters to exit";
|
||||||
|
GMPLYMNU_MONSTERSRESPAWN = "Monsters respawn";
|
||||||
|
GMPLYMNU_NORESPAWN = "No respawn";
|
||||||
|
GMPLYMNU_ITEMSRESPAWN = "Items respawn";
|
||||||
|
GMPLYMNU_SUPERRESPAWN = "Big powerups respawn";
|
||||||
|
GMPLYMNU_FASTMONSTERS = "Fast monsters";
|
||||||
|
GMPLYMNU_DEGENERATION = "Degeneration";
|
||||||
|
GMPLYMNU_NOAUTOAIM = "Allow Autoaim";
|
||||||
|
GMPLYMNU_ALLOWSUICIDE = "Allow Suicide";
|
||||||
|
GMPLYMNU_ALLOWJUMP = "Allow jump";
|
||||||
|
GMPLYMNU_ALLOWCROUCH = "Allow crouch";
|
||||||
|
GMPLYMNU_ALLOWFREELOOK = "Allow freelook";
|
||||||
|
GMPLYMNU_ALLOWFOV = "Allow FOV";
|
||||||
|
GMPLYMNU_BFGFREEAIM = "Allow BFG aiming";
|
||||||
|
GMPLYMNU_ALLOWAUTOMAP = "Allow automap";
|
||||||
|
GMPLYMNU_AUTOMAPALLIES = "Automap allies";
|
||||||
|
GMPLYMNU_ALLOWSPYING = "Allow spying";
|
||||||
|
GMPLYMNU_CHASECAM = "Chasecam cheat";
|
||||||
|
GMPLYMNU_DONTCHECKAMMO = "Check ammo for weapon switch";
|
||||||
|
GMPLYMNU_KILLBOSSSPAWNS = "Icon's death kills its spawns";
|
||||||
|
GMPLYMNU_NOCOUNTENDMONSTER = "End sector counts for kill %";
|
||||||
|
GMPLYMNU_DEATHMATCH = "Deathmatch Settings";
|
||||||
|
GMPLYMNU_WEAPONSSTAY = "Weapons stay";
|
||||||
|
GMPLYMNU_ALLOWPOWERUPS = "Allow powerups";
|
||||||
|
GMPLYMNU_ALLOWHEALTH = "Allow health";
|
||||||
|
GMPLYMNU_ALLOWARMOR = "Allow armor";
|
||||||
|
GMPLYMNU_SPAWNFARTHEST = "Spawn farthest";
|
||||||
|
GMPLYMNU_SAMEMAP = "Same map";
|
||||||
|
GMPLYMNU_FORCERESPAWN = "Force respawn";
|
||||||
|
GMPLYMNU_ALLOWEXIT = "Allow exit";
|
||||||
|
GMPLYMNU_BARRELSRESPAWN = "Barrels respawn";
|
||||||
|
GMPLYMNU_RESPAWNPROTECTION = "Respawn protection";
|
||||||
|
GMPLYMNU_LOSEFRAG = "Lose frag if fragged";
|
||||||
|
GMPLYMNU_KEEPFRAGS = "Keep frags gained";
|
||||||
|
GMPLYMNU_NOTEAMSWITCH = "No team switching";
|
||||||
|
GMPLYMNU_COOPERATIVE = "Cooperative Settings";
|
||||||
|
GMPLYMNU_MULTIPLAYERWEAPONS = "Spawn multi. weapons";
|
||||||
|
GMPLYMNU_LOSEINVENTORY = "Lose entire inventory";
|
||||||
|
GMPLYMNU_KEEPKEYS = "Keep keys";
|
||||||
|
GMPLYMNU_KEEPWEAPONS = "Keep weapons";
|
||||||
|
GMPLYMNU_KEEPARMOR = "Keep armor";
|
||||||
|
GMPLYMNU_KEEPPOWERUPS = "Keep powerups";
|
||||||
|
GMPLYMNU_KEEPAMMO = "Keep ammo";
|
||||||
|
GMPLYMNU_LOSEHALFAMMO = "Lose half ammo";
|
||||||
|
GMPLYMNU_SPAWNWHEREDIED = "Spawn where died";
|
||||||
|
|
||||||
|
// Compatibility Options
|
||||||
|
CMPTMNU_TITLE = "COMPATIBILITY OPTIONS";
|
||||||
|
CMPTMNU_MODE = "Compatibility mode";
|
||||||
|
CMPTMNU_ACTORBEHAVIOR = "Actor Behavior";
|
||||||
|
CMPTMNU_CORPSEGIBS = "Crushed monsters can be resurrected";
|
||||||
|
CMPTMNU_NOBLOCKFRIENDS = "Friendly monsters aren't blocked";
|
||||||
|
CMPTMNU_LIMITPAIN = "Limit Pain Elementals' Lost Souls";
|
||||||
|
CMPTMNU_MBFMONSTERMOVE = "Monster movement is affected by effects";
|
||||||
|
CMPTMNU_CROSSDROPOFF = "Monsters cannot cross dropoffs";
|
||||||
|
CMPTMNU_DROPOFF = "Monsters get stuck over dropoffs";
|
||||||
|
CMPTMNU_INVISIBILITY = "Monsters see invisible players";
|
||||||
|
CMPTMNU_MINOTAUR = "No Minotaur floor flames in water";
|
||||||
|
CMPTMNU_NOTOSSDROPS = "Spawn item drops on the floor";
|
||||||
|
CMPTMNU_DEHACKEDBEHAVIOR = "DehackEd Behavior";
|
||||||
|
CMPTMNU_DEHHEALTH = "DEH health settings like Doom2.exe";
|
||||||
|
CMPTMNU_MUSHROOM = "Original A_Mushroom speed in DEH mods";
|
||||||
|
CMPTMNU_MAPACTIONBEHAVIOR = "Map/Action Behavior";
|
||||||
|
CMPTMNU_USEBLOCKING = "All special lines can block <use>";
|
||||||
|
CMPTMNU_ANYBOSSDEATH = "Allow any bossdeath for level special";
|
||||||
|
CMPTMNU_NODOORLIGHT = "Disable BOOM door light effect";
|
||||||
|
CMPTMNU_LIGHT = "Find neighboring light like Doom";
|
||||||
|
CMPTMNU_SHORTTEX = "Find shortest textures like Doom";
|
||||||
|
CMPTMNU_STAIRS = "Use buggier stair building";
|
||||||
|
CMPTMNU_FLOORMOVE = "Use Doom's floor motion behavior";
|
||||||
|
CMPTMNU_POINTONLINE = "Use Doom's point-on-line algorithm";
|
||||||
|
CMPTMNU_PHYSICSBEHAVIOR = "Physics Behavior";
|
||||||
|
CMPTMNU_NOPASSOVER = "Actors are infinitely tall";
|
||||||
|
CMPTMNU_BOOMSCROLL = "Boom scrollers are additive";
|
||||||
|
CMPTMNU_BADANGLES = "Cannot travel straight NSEW";
|
||||||
|
CMPTMNU_WALLRUN = "Enable wall running";
|
||||||
|
CMPTMNU_RAVENSCROLL = "Raven scrollers use original speed";
|
||||||
|
CMPTMNU_TRACE = "Self ref. sectors don't block shots";
|
||||||
|
CMPTMNU_HITSCAN = "Use Doom code for hitscan checks";
|
||||||
|
CMPTMNU_MISSILECLIP = "Use Doom heights for missile clipping";
|
||||||
|
CMPTMNU_RENDERINGBEHAVIOR = "Rendering Behavior";
|
||||||
|
CMPTMNU_POLYOBJ = "Draw polyobjects like Hexen";
|
||||||
|
CMPTMNU_MASKEDMIDTEX = "Ignore Y offsets on masked midtextures";
|
||||||
|
CMPTMNU_SPRITESORT = "Invert sprite sorting";
|
||||||
|
CMPTMNU_SOUNDBEHAVIOR = "Sound Behavior";
|
||||||
|
CMPTMNU_SOUNDSLOTS = "Cripple sound for silent BFG trick";
|
||||||
|
CMPTMNU_SILENTPICKUP = "Don't let others hear your pickups";
|
||||||
|
CMPTMNU_SILENTINSTANTFLOORS = "Inst. moving floors are not silent";
|
||||||
|
CMPTMNU_SECTORSOUNDS = "Sector sounds use center as source";
|
||||||
|
CMPTMNU_SOUNDCUTOFF = "Sounds stop when actor vanishes";
|
||||||
|
CMPTMNU_SOUNDTARGET = "Use original sound target handling";
|
||||||
|
|
||||||
|
// Sound Options
|
||||||
|
SNDMNU_TITLE = "SOUND OPTIONS";
|
||||||
|
SNDMNU_SFXVOLUME = "Sounds volume";
|
||||||
|
SNDMNU_MENUVOLUME = "Menu volume";
|
||||||
|
SNDMNU_MUSICVOLUME = "Music volume";
|
||||||
|
SNDMNU_MIDIDEVICE = "MIDI device";
|
||||||
|
SNDMNU_UNDERWATERREVERB = "Underwater reverb";
|
||||||
|
SNDMNU_RANDOMIZEPITCHES = "Randomize pitches";
|
||||||
|
SNDMNU_CHANNELS = "Sound channels";
|
||||||
|
SNDMNU_BACKEND = "Sound backend";
|
||||||
|
SNDMNU_FMOD = "FMOD options";
|
||||||
|
SNDMNU_OPENAL = "OpenAL options";
|
||||||
|
SNDMNU_RESTART = "Restart sound";
|
||||||
|
SNDMNU_ADVANCED = "Advanced options";
|
||||||
|
SNDMNU_MODREPLAYER = "Module replayer options";
|
||||||
|
|
||||||
|
// Fmod Options
|
||||||
|
FMODMNU_TITLE = "FMOD OPTIONS";
|
||||||
|
FMODMNU_WATERCUTOFF = "Underwater cutoff";
|
||||||
|
FMODMNU_OUTPUTSYSTEM = "Output system";
|
||||||
|
FMODMNU_OUTPUTFORMAT = "Output format";
|
||||||
|
FMODMNU_SPEAKERMODE = "Speaker mode";
|
||||||
|
FMODMNU_RESAMPLER = "Resampler";
|
||||||
|
FMODMNU_HRTFFILTER = "HRTF filter";
|
||||||
|
FMODMNU_BUFFERSIZE = "Buffer size";
|
||||||
|
FMODMNU_BUFFERCOUNT = "Buffer count";
|
||||||
|
|
||||||
|
// OpenAL Options
|
||||||
|
OPENALMNU_TITLE = "OPENAL OPTIONS";
|
||||||
|
OPENALMNU_PLAYBACKDEVICE = "Playback device";
|
||||||
|
OPENALMNU_ENABLEEFX = "Enable EFX";
|
||||||
|
|
||||||
|
// Advanced Sound Options
|
||||||
|
ADVSNDMNU_TITLE = "ADVANCED SOUND OPTIONS";
|
||||||
|
ADVSNDMNU_SAMPLERATE = "Sample rate";
|
||||||
|
ADVSNDMNU_OPLSYNTHESIS = "OPL Synthesis";
|
||||||
|
ADVSNDMNU_OPLNUMCHIPS = "Number of emulated OPL chips";
|
||||||
|
ADVSNDMNU_OPLFULLPAN = "Full MIDI stereo panning";
|
||||||
|
ADVSNDMNU_OPLCORES = "OPL Emulator Core";
|
||||||
|
ADVSNDMNU_GUSEMULATION = "GUS Emulation";
|
||||||
|
ADVSNDMNU_GUSCONFIG = "GUS config file";
|
||||||
|
ADVSNDMNU_MIDIVOICES = "MIDI voices";
|
||||||
|
ADVSNDMNU_DMXGUS = "Read DMXGUS lumps";
|
||||||
|
ADVSNDMNU_GUSMEMSIZE = "GUS memory size";
|
||||||
|
ADVSNDMNU_FLUIDSYNTH = "FluidSynth";
|
||||||
|
ADVSNDMNU_FLUIDPATCHSET = "Patch set";
|
||||||
|
ADVSNDMNU_FLUIDGAIN = "Gain";
|
||||||
|
ADVSNDMNU_REVERB = "Reverb";
|
||||||
|
ADVSNDMNU_FLUIDVOICES = "MIDI voices";
|
||||||
|
ADVSNDMNU_TIMIDITY = "Timidity++";
|
||||||
|
ADVSNDMNU_TIMIDITYEXE = "Path for executable";
|
||||||
|
ADVSNDMNU_TIMIDITYCHORUS = "Chorus";
|
||||||
|
ADVSNDMNU_TIMIDITYVOLUME = "Relative volume";
|
||||||
|
ADVSNDMNU_WILDMIDI = "WildMidi";
|
||||||
|
ADVSNDMNU_WILDMIDICONFIG = "WildMidi config file";
|
||||||
|
|
||||||
|
// Module Replayer Options
|
||||||
|
MODMNU_TITLE = "MODULE REPLAYER OPTIONS";
|
||||||
|
MODMNU_REPLAYERENGINE = "Replayer engine";
|
||||||
|
MODMNU_MASTERVOLUME = "Master Volume";
|
||||||
|
MODMNU_QUALITY = "Quality";
|
||||||
|
MODMNU_VOLUMERAMPING = "Volume ramping";
|
||||||
|
MODMNU_CHIPOMATIC = "Chip-o-matic";
|
||||||
|
|
||||||
|
// Video Options
|
||||||
|
VIDMNU_TITLE = "VIDEO MODE";
|
||||||
|
VIDMNU_FULLSCREEN = "Fullscreen";
|
||||||
|
VIDMNU_HIDPI = "Retina/HiDPI support";
|
||||||
|
VIDMNU_ASPECTRATIO = "Aspect ratio";
|
||||||
|
VIDMNU_FORCEASPECT = "Force aspect ratio";
|
||||||
|
VIDMNU_5X4ASPECTRATIO = "Enable 5:4 aspect ratio";
|
||||||
|
VIDMNU_ENTERTEXT = "Press ENTER to set mode";
|
||||||
|
VIDMNU_TESTTEXT1 = "T to test mode for 5 seconds";
|
||||||
|
VIDMNU_TESTTEXT2 = "Please wait 5 seconds...";
|
||||||
|
|
||||||
|
// Network Options
|
||||||
|
NETMNU_TITLE = "NETWORK OPTIONS";
|
||||||
|
NETMNU_LOCALOPTIONS = "Local options";
|
||||||
|
NETMNU_MOVEPREDICTION = "Movement prediction";
|
||||||
|
NETMNU_LINESPECIALPREDICTION = "Predict line actions";
|
||||||
|
NETMNU_PREDICTIONLERPSCALE = "Prediction Lerp Scale";
|
||||||
|
NETMNU_LERPTHRESHOLD = "Lerp Threshold";
|
||||||
|
NETMNU_HOSTOPTIONS = "Host options";
|
||||||
|
NETMNU_EXTRATICS = "Extra Tics";
|
||||||
|
NETMNU_TICBALANCE = "Latency balancing";
|
||||||
|
|
||||||
|
// Option Values
|
||||||
|
OPTVAL_OFF = "Off";
|
||||||
|
OPTVAL_ON = "On";
|
||||||
|
OPTVAL_MALE = "Male";
|
||||||
|
OPTVAL_FEMALE = "Female";
|
||||||
|
OPTVAL_OTHER = "Other";
|
||||||
|
OPTVAL_UPPERLEFT = "Upper left";
|
||||||
|
OPTVAL_UPPERRIGHT = "Upper right";
|
||||||
|
OPTVAL_LOWERLEFT = "Lower left";
|
||||||
|
OPTVAL_LOWERRIGHT = "Lower right";
|
||||||
|
OPTVAL_TOUCHSCREENLIKE = "Touchscreen-like";
|
||||||
|
OPTVAL_NONE = "None";
|
||||||
|
OPTVAL_TURNING = "Turning";
|
||||||
|
OPTVAL_LOOKINGUPDOWN = "Looking Up/Down";
|
||||||
|
OPTVAL_MOVINGFORWARD = "Moving Forward";
|
||||||
|
OPTVAL_STRAFING = "Strafing";
|
||||||
|
OPTVAL_MOVINGUPDOWN = "Moving Up/Down";
|
||||||
|
OPTVAL_INVERTED = "Inverted";
|
||||||
|
OPTVAL_NOTINVERTED = "Not Inverted";
|
||||||
|
OPTVAL_ORIGINAL = "Original";
|
||||||
|
OPTVAL_OPTIMIZED = "Optimized";
|
||||||
|
OPTVAL_PARTICLES = "Particles";
|
||||||
|
OPTVAL_SPRITES = "Sprites";
|
||||||
|
OPTVAL_SPRITESPARTICLES = "Sprites & Particles";
|
||||||
|
OPTVAL_MELT = "Melt";
|
||||||
|
OPTVAL_BURN = "Burn";
|
||||||
|
OPTVAL_CROSSFADE = "Crossfade";
|
||||||
|
OPTVAL_ONLYMODIFIED = "Only modified";
|
||||||
|
OPTVAL_SMOOTH = "Smooth";
|
||||||
|
OPTVAL_TRANSLUCENT = "Translucent";
|
||||||
|
OPTVAL_FUZZ = "Fuzz";
|
||||||
|
OPTVAL_SHADOW = "Shadow";
|
||||||
|
OPTVAL_ITEMS = "Items";
|
||||||
|
OPTVAL_WEAPONS = "Weapons";
|
||||||
|
OPTVAL_BOTH = "Both";
|
||||||
|
OPTVAL_ZDOOM = "ZDoom";
|
||||||
|
OPTVAL_STRIFE = "Strife";
|
||||||
|
OPTVAL_PLAYER = "Player";
|
||||||
|
OPTVAL_MAP = "Map";
|
||||||
|
OPTVAL_SCALETO640X400 = "Scale to 640x400";
|
||||||
|
OPTVAL_PIXELDOUBLE = "Pixel double";
|
||||||
|
OPTVAL_CURRENTWEAPON = "Current weapon";
|
||||||
|
OPTVAL_AVAILABLEWEAPONS = "Available weapons";
|
||||||
|
OPTVAL_ALLWEAPONS = "All weapons";
|
||||||
|
OPTVAL_LEVELMILLISECONDS = "Level, milliseconds";
|
||||||
|
OPTVAL_LEVELSECONDS = "Level, seconds";
|
||||||
|
OPTVAL_LEVEL = "Level";
|
||||||
|
OPTVAL_HUBSECONDS = "Hub, seconds";
|
||||||
|
OPTVAL_HUB = "Hub";
|
||||||
|
OPTVAL_TOTALSECONDS = "Total, seconds";
|
||||||
|
OPTVAL_TOTAL = "Total";
|
||||||
|
OPTVAL_SYSTEMSECONDS = "System, seconds";
|
||||||
|
OPTVAL_SYSTEM = "System";
|
||||||
|
OPTVAL_NETGAMESONLY = "Netgames only";
|
||||||
|
OPTVAL_ALWAYS = "Always";
|
||||||
|
OPTVAL_SCRIPTSONLY = "Scripts Only";
|
||||||
|
OPTVAL_NEVER = "Never";
|
||||||
|
OPTVAL_ALL = "All";
|
||||||
|
OPTVAL_ONLYLASTONE = "Only last one";
|
||||||
|
OPTVAL_CUSTOM = "Custom";
|
||||||
|
OPTVAL_TRADITIONALDOOM = "Traditional Doom";
|
||||||
|
OPTVAL_TRADITIONALSTRIFE = "Traditional Strife";
|
||||||
|
OPTVAL_TRADITIONALRAVEN = "Traditional Raven";
|
||||||
|
OPTVAL_ONLYWHENFOUND = "Only when found";
|
||||||
|
OPTVAL_ONFOROVERLAYONLY = "On for overlay only";
|
||||||
|
OPTVAL_OVERLAYNORMAL = "Overlay+Normal";
|
||||||
|
OPTVAL_OVERLAYONLY = "Overlay Only";
|
||||||
|
OPTVAL_NOTFORHUBS = "Not for hubs";
|
||||||
|
OPTVAL_FRONT = "Front";
|
||||||
|
OPTVAL_ANIMATED = "Animated";
|
||||||
|
OPTVAL_ROTATED = "Rotated";
|
||||||
|
OPTVAL_MAPDEFINEDCOLORSONLY = "Map defined colors only";
|
||||||
|
OPTVAL_DOUBLE = "Double";
|
||||||
|
OPTVAL_ITEMPICKUP = "Item Pickup";
|
||||||
|
OPTVAL_OBITUARIES = "Obituaries";
|
||||||
|
OPTVAL_CRITICALMESSAGES = "Critical Messages";
|
||||||
|
OPTVAL_NEVERFRIENDS = "Never friends";
|
||||||
|
OPTVAL_ONLYMONSTERS = "Only monsters";
|
||||||
|
OPTVAL_HEXEN = "Hexen";
|
||||||
|
OPTVAL_OLD = "Old";
|
||||||
|
OPTVAL_DEFAULT = "Default";
|
||||||
|
OPTVAL_DOOM = "Doom";
|
||||||
|
OPTVAL_DOOMSTRICT = "Doom (strict)";
|
||||||
|
OPTVAL_BOOM = "Boom";
|
||||||
|
OPTVAL_BOOMSTRICT = "Boom (strict)";
|
||||||
|
OPTVAL_MBF = "MBF";
|
||||||
|
OPTVAL_ZDOOM2063 = "ZDoom 2.0.63";
|
||||||
|
OPTVAL_4000HZ = "4000 Hz";
|
||||||
|
OPTVAL_8000HZ = "8000 Hz";
|
||||||
|
OPTVAL_11025HZ = "11025 Hz";
|
||||||
|
OPTVAL_22050HZ = "22050 Hz";
|
||||||
|
OPTVAL_32000HZ = "32000 Hz";
|
||||||
|
OPTVAL_44100HZ = "44100 Hz";
|
||||||
|
OPTVAL_48000HZ = "48000 Hz";
|
||||||
|
OPTVAL_64SAMPLES = "64 samples";
|
||||||
|
OPTVAL_128SAMPLES = "128 samples";
|
||||||
|
OPTVAL_256SAMPLES = "256 samples";
|
||||||
|
OPTVAL_512SAMPLES = "512 samples";
|
||||||
|
OPTVAL_1024SAMPLES = "1024 samples";
|
||||||
|
OPTVAL_2048SAMPLES = "2048 samples";
|
||||||
|
OPTVAL_4096SAMPLES = "4096 samples";
|
||||||
|
OPTVAL_UNLIMITED = "Unlimited";
|
||||||
|
OPTVAL_256K = "256K";
|
||||||
|
OPTVAL_512K = "512K";
|
||||||
|
OPTVAL_768K = "768K";
|
||||||
|
OPTVAL_1024K = "1024K";
|
||||||
|
OPTVAL_MAMEOPL2 = "MAME OPL2";
|
||||||
|
OPTVAL_DOSBOXOPL3 = "DOSBox OPL3";
|
||||||
|
OPTVAL_JAVAOPL3 = "Java OPL3";
|
||||||
|
OPTVAL_NUKEDOPL3 = "Nuked OPL3";
|
||||||
|
OPTVAL_SOUNDSYSTEM = "Sound System";
|
||||||
|
OPTVAL_FOO_DUMB = "foo_dumb";
|
||||||
|
OPTVAL_ALIASING = "Aliasing";
|
||||||
|
OPTVAL_LINEAR = "Linear";
|
||||||
|
OPTVAL_CUBIC = "Cubic";
|
||||||
|
OPTVAL_BLEP = "Band-limited step"
|
||||||
|
OPTVAL_LINEARSLOW = "Linear (Slower)";
|
||||||
|
OPTVAL_BLAM = "Band-limited linear";
|
||||||
|
OPTVAL_CUBICSLOW = "Cubic (Slower)";
|
||||||
|
OPTVAL_SINC = "Sinc";
|
||||||
|
OPTVAL_NOTEONOFFONLY = "Note on/off only";
|
||||||
|
OPTVAL_FULLRAMPING = "Full ramping";
|
||||||
|
OPTVAL_ALLUNACKNOWLEDGED = "All unacknowledged";
|
||||||
|
// Colors
|
||||||
|
C_BRICK = "\cabrick";
|
||||||
|
C_TAN = "\cbtan";
|
||||||
|
C_GRAY = "\ccgray";
|
||||||
|
C_GREEN = "\cdgreen";
|
||||||
|
C_BROWN = "\cebrown";
|
||||||
|
C_GOLD = "\cfgold";
|
||||||
|
C_RED = "\cgred";
|
||||||
|
C_BLUE = "\chblue";
|
||||||
|
C_ORANGE = "\ciorange";
|
||||||
|
C_WHITE = "\cjwhite";
|
||||||
|
C_YELLOW = "\ckyellow";
|
||||||
|
C_DEFAULT = "\cldefault";
|
||||||
|
C_BLACK = "\cmblack";
|
||||||
|
C_LIGHTBLUE = "\cnlight blue";
|
||||||
|
C_CREAM = "\cocream";
|
||||||
|
C_OLIVE = "\cpolive";
|
||||||
|
C_DARKGREEN = "\cqdark green";
|
||||||
|
C_DARKRED = "\crdark red";
|
||||||
|
C_DARKBROWN = "\csdark brown";
|
||||||
|
C_PURPLE = "\ctpurple";
|
||||||
|
C_DARKGRAY = "\cudark gray";
|
||||||
|
C_CYAN = "\cvcyan";
|
||||||
|
// Option Strings
|
||||||
|
OPTSTR_SIMPLEARROW = "Simple arrow";
|
||||||
|
OPTSTR_HERETIC = "Heretic";
|
||||||
|
OPTSTR_CHEX = "Chex";
|
||||||
|
OPTSTR_SYSTEMCURSOR = "System cursor";
|
||||||
|
OPTSTR_DIRECTSOUND = "DirectSound";
|
||||||
|
OPTSTR_WASAPI = "Vista WASAPI";
|
||||||
|
OPTSTR_ASIO = "ASIO";
|
||||||
|
OPTSTR_WAVEOUT = "WaveOut";
|
||||||
|
OPTSTR_NOSOUND = "No Sound";
|
||||||
|
OPTSTR_OSS = "OSS";
|
||||||
|
OPTSTR_ALSA = "ALSA";
|
||||||
|
OPTSTR_SDL = "SDL";
|
||||||
|
OPTSTR_ESD = "ESD";
|
||||||
|
OPTSTR_PULSEAUDIO = "PulseAudio";
|
||||||
|
OPTSTR_COREAUDIO = "Core Audio";
|
||||||
|
OPTSTR_PCM8BIT = "8-bit";
|
||||||
|
OPTSTR_PCM16BIT = "16-bit";
|
||||||
|
OPTSTR_PCM24BIT = "24-bit";
|
||||||
|
OPTSTR_PCM32BIT = "32-bit";
|
||||||
|
OPTSTR_PCMFLOAT = "32-bit float";
|
||||||
|
OPTSTR_AUTO = "Auto";
|
||||||
|
OPTSTR_MONO = "Mono";
|
||||||
|
OPTSTR_STEREO = "Stereo";
|
||||||
|
OPTSTR_PROLOGIC = "Dolby Prologic Decoder";
|
||||||
|
OPTSTR_QUAD = "Quad";
|
||||||
|
OPTSTR_SURROUND = "5 speakers";
|
||||||
|
OPTSTR_5POINT1 = "5.1 speakers";
|
||||||
|
OPTSTR_7POINT1 = "7.1 speakers";
|
||||||
|
OPTSTR_NOINTERPOLATION = "No interpolation";
|
||||||
|
OPTSTR_SPLINE = "Spline";
|
||||||
|
OPTSTR_FMOD = "FMOD Ex";
|
||||||
|
OPTSTR_OPENAL = "OpenAL";
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
MNU_COLORPICKER = "SELECT COLOR";
|
||||||
|
|
||||||
|
|
||||||
WI_FINISHED = "finished";
|
WI_FINISHED = "finished";
|
||||||
WI_ENTERING = "Now entering:";
|
WI_ENTERING = "Now entering:";
|
||||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue