mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-26 06:01:14 +00:00
Added codegen for column drawers
This commit is contained in:
parent
e592473f57
commit
c1e859dbca
10 changed files with 449 additions and 650 deletions
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@ -11,6 +11,151 @@
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#include "r_compiler/ssa/ssa_struct_type.h"
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#include "r_compiler/ssa/ssa_value.h"
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void DrawColumnCodegen::Generate(DrawColumnVariant variant, SSAValue args)
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void DrawColumnCodegen::Generate(DrawColumnVariant variant, SSAValue args, SSAValue thread_data)
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{
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dest = args[0][0].load();
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source = args[0][1].load();
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colormap = args[0][2].load();
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translation = args[0][3].load();
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basecolors = args[0][4].load();
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pitch = args[0][5].load();
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count = args[0][6].load();
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dest_y = args[0][7].load();
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iscale = args[0][8].load();
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texturefrac = args[0][9].load();
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light = args[0][10].load();
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color = SSAVec4i::unpack(args[0][11].load());
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srccolor = SSAVec4i::unpack(args[0][12].load());
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srcalpha = args[0][13].load();
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destalpha = args[0][14].load();
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SSAShort light_alpha = args[0][15].load();
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SSAShort light_red = args[0][16].load();
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SSAShort light_green = args[0][17].load();
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SSAShort light_blue = args[0][18].load();
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SSAShort fade_alpha = args[0][19].load();
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SSAShort fade_red = args[0][20].load();
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SSAShort fade_green = args[0][21].load();
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SSAShort fade_blue = args[0][22].load();
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SSAShort desaturate = args[0][23].load();
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SSAInt flags = args[0][24].load();
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shade_constants.light = SSAVec4i(light_blue.zext_int(), light_green.zext_int(), light_red.zext_int(), light_alpha.zext_int());
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shade_constants.fade = SSAVec4i(fade_blue.zext_int(), fade_green.zext_int(), fade_red.zext_int(), fade_alpha.zext_int());
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shade_constants.desaturate = desaturate.zext_int();
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thread.core = thread_data[0][0].load();
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thread.num_cores = thread_data[0][1].load();
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thread.pass_start_y = thread_data[0][2].load();
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thread.pass_end_y = thread_data[0][3].load();
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is_simple_shade = (flags & DrawColumnArgs::simple_shade) == SSAInt(DrawColumnArgs::simple_shade);
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count = count_for_thread(dest_y, count, thread);
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dest = dest_for_thread(dest_y, pitch, dest, thread);
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pitch = pitch * thread.num_cores;
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stack_frac.store(texturefrac + iscale * skipped_by_thread(dest_y, thread));
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iscale = iscale * thread.num_cores;
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SSAIfBlock branch;
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branch.if_block(is_simple_shade);
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Loop(variant, true);
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branch.else_block();
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Loop(variant, false);
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branch.end_block();
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}
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void DrawColumnCodegen::Loop(DrawColumnVariant variant, bool isSimpleShade)
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{
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stack_index.store(SSAInt(0));
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{
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SSAForBlock loop;
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SSAInt index = stack_index.load();
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loop.loop_block(index < count);
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SSAInt frac = stack_frac.load();
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SSAInt offset = index * pitch * 4;
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SSAVec4i bgcolor = dest[offset].load_vec4ub();
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SSAInt alpha, inv_alpha;
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SSAVec4i outcolor;
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switch (variant)
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{
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default:
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case DrawColumnVariant::Draw:
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outcolor = blend_copy(Shade(ColormapSample(frac), isSimpleShade));
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break;
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case DrawColumnVariant::DrawAdd:
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case DrawColumnVariant::DrawAddClamp:
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outcolor = blend_add(Shade(ColormapSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawShaded:
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alpha = SSAInt::MAX(SSAInt::MIN(ColormapSample(frac), SSAInt(64)), SSAInt(0)) * 4;
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inv_alpha = 256 - alpha;
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outcolor = blend_add(color, bgcolor, alpha, inv_alpha);
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break;
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case DrawColumnVariant::DrawSubClamp:
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outcolor = blend_sub(Shade(ColormapSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawRevSubClamp:
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outcolor = blend_revsub(Shade(ColormapSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawTranslated:
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outcolor = blend_copy(Shade(TranslateSample(frac), isSimpleShade));
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break;
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case DrawColumnVariant::DrawTlatedAdd:
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case DrawColumnVariant::DrawAddClampTranslated:
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outcolor = blend_add(Shade(TranslateSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawSubClampTranslated:
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outcolor = blend_sub(Shade(TranslateSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawRevSubClampTranslated:
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outcolor = blend_revsub(Shade(TranslateSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::Fill:
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outcolor = blend_copy(color);
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break;
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case DrawColumnVariant::FillAdd:
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alpha = srccolor[3];
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alpha = alpha + (alpha >> 7);
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inv_alpha = 256 - alpha;
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outcolor = blend_add(srccolor, bgcolor, alpha, inv_alpha);
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break;
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case DrawColumnVariant::FillAddClamp:
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outcolor = blend_add(srccolor, bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::FillSubClamp:
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outcolor = blend_sub(srccolor, bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::FillRevSubClamp:
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outcolor = blend_revsub(srccolor, bgcolor, srcalpha, destalpha);
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break;
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}
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dest[offset].store_vec4ub(outcolor);
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stack_index.store(index + 1);
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stack_frac.store(frac + iscale);
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loop.end_block();
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}
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}
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SSAInt DrawColumnCodegen::ColormapSample(SSAInt frac)
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{
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SSAInt sample_index = frac >> FRACBITS;
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return colormap[source[sample_index].load().zext_int()].load().zext_int();
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}
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SSAInt DrawColumnCodegen::TranslateSample(SSAInt frac)
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{
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SSAInt sample_index = frac >> FRACBITS;
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return translation[source[sample_index].load().zext_int()].load().zext_int();
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}
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SSAVec4i DrawColumnCodegen::Shade(SSAInt palIndex, bool isSimpleShade)
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{
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if (isSimpleShade)
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return shade_pal_index_simple(palIndex, light, basecolors);
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else
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return shade_pal_index_advanced(palIndex, light, shade_constants, basecolors);
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}
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@ -5,22 +5,53 @@
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enum class DrawColumnVariant
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{
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Opaque,
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Fuzz,
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Add,
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Translated,
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TlatedAdd,
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Shaded,
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AddClamp,
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AddClampTranslated,
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SubClamp,
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SubClampTranslated,
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RevSubClamp,
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RevSubClampTranslated
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Fill,
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FillAdd,
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FillAddClamp,
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FillSubClamp,
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FillRevSubClamp,
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Draw,
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DrawAdd,
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DrawTranslated,
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DrawTlatedAdd,
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DrawShaded,
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DrawAddClamp,
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DrawAddClampTranslated,
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DrawSubClamp,
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DrawSubClampTranslated,
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DrawRevSubClamp,
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DrawRevSubClampTranslated
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};
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class DrawColumnCodegen : public DrawerCodegen
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{
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public:
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void Generate(DrawColumnVariant variant, SSAValue args);
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void Generate(DrawColumnVariant variant, SSAValue args, SSAValue thread_data);
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private:
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void Loop(DrawColumnVariant variant, bool isSimpleShade);
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SSAInt ColormapSample(SSAInt frac);
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SSAInt TranslateSample(SSAInt frac);
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SSAVec4i Shade(SSAInt palIndex, bool isSimpleShade);
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SSAStack<SSAInt> stack_index, stack_frac;
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SSAUBytePtr dest;
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SSAUBytePtr source;
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SSAUBytePtr colormap;
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SSAUBytePtr translation;
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SSAUBytePtr basecolors;
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SSAInt pitch;
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SSAInt count;
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SSAInt dest_y;
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SSAInt iscale;
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SSAInt texturefrac;
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SSAInt light;
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SSAVec4i color;
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SSAVec4i srccolor;
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SSAInt srcalpha;
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SSAInt destalpha;
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SSABool is_simple_shade;
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SSAShadeConstants shade_constants;
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SSAWorkerThread thread;
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};
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@ -47,9 +47,11 @@ public:
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LLVMDrawersImpl();
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private:
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void CodegenDrawColumn(const char *name, DrawColumnVariant variant);
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void CodegenDrawSpan(const char *name, DrawSpanVariant variant);
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void CodegenDrawWall(const char *name, DrawWallVariant variant, int columns);
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static llvm::Type *GetDrawColumnArgsStruct(llvm::LLVMContext &context);
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static llvm::Type *GetDrawSpanArgsStruct(llvm::LLVMContext &context);
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static llvm::Type *GetDrawWallArgsStruct(llvm::LLVMContext &context);
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static llvm::Type *GetWorkerThreadDataStruct(llvm::LLVMContext &context);
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@ -82,6 +84,22 @@ LLVMDrawers *LLVMDrawers::Instance()
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LLVMDrawersImpl::LLVMDrawersImpl()
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{
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CodegenDrawColumn("FillColumn", DrawColumnVariant::Fill);
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CodegenDrawColumn("FillColumnAdd", DrawColumnVariant::FillAdd);
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CodegenDrawColumn("FillColumnAddClamp", DrawColumnVariant::FillAddClamp);
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CodegenDrawColumn("FillColumnSubClamp", DrawColumnVariant::FillSubClamp);
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CodegenDrawColumn("FillColumnRevSubClamp", DrawColumnVariant::FillRevSubClamp);
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CodegenDrawColumn("DrawColumn", DrawColumnVariant::Draw);
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CodegenDrawColumn("DrawColumnAdd", DrawColumnVariant::DrawAdd);
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CodegenDrawColumn("DrawColumnTranslated", DrawColumnVariant::DrawTranslated);
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CodegenDrawColumn("DrawColumnTlatedAdd", DrawColumnVariant::DrawTlatedAdd);
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CodegenDrawColumn("DrawColumnShaded", DrawColumnVariant::DrawShaded);
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CodegenDrawColumn("DrawColumnAddClamp", DrawColumnVariant::DrawAddClamp);
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CodegenDrawColumn("DrawColumnAddClampTranslated", DrawColumnVariant::DrawAddClampTranslated);
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CodegenDrawColumn("DrawColumnSubClamp", DrawColumnVariant::DrawSubClamp);
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CodegenDrawColumn("DrawColumnSubClampTranslated", DrawColumnVariant::DrawSubClampTranslated);
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CodegenDrawColumn("DrawColumnRevSubClamp", DrawColumnVariant::DrawRevSubClamp);
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CodegenDrawColumn("DrawColumnRevSubClampTranslated", DrawColumnVariant::DrawRevSubClampTranslated);
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CodegenDrawSpan("DrawSpan", DrawSpanVariant::Opaque);
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CodegenDrawSpan("DrawSpanMasked", DrawSpanVariant::Masked);
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CodegenDrawSpan("DrawSpanTranslucent", DrawSpanVariant::Translucent);
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@ -104,6 +122,22 @@ LLVMDrawersImpl::LLVMDrawersImpl()
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mProgram.engine()->finalizeObject();
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mProgram.modulePassManager()->run(*mProgram.module());
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FillColumn = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("FillColumn");
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FillColumnAdd = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("FillColumnAdd");
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FillColumnAddClamp = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("FillColumnAddClamp");
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FillColumnSubClamp = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("FillColumnSubClamp");
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FillColumnRevSubClamp = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("FillColumnRevSubClamp");
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DrawColumn = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumn");
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DrawColumnAdd = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnAdd");
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DrawColumnTranslated = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnTranslated");
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DrawColumnTlatedAdd = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnTlatedAdd");
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DrawColumnShaded = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnShaded");
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DrawColumnAddClamp = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnAddClamp");
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DrawColumnAddClampTranslated = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnAddClampTranslated");
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DrawColumnSubClamp = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnSubClamp");
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DrawColumnSubClampTranslated = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnSubClampTranslated");
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DrawColumnRevSubClamp = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnRevSubClamp");
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DrawColumnRevSubClampTranslated = mProgram.GetProcAddress<void(const DrawColumnArgs *, const WorkerThreadData *)>("DrawColumnRevSubClampTranslated");
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DrawSpan = mProgram.GetProcAddress<void(const DrawSpanArgs *)>("DrawSpan");
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DrawSpanMasked = mProgram.GetProcAddress<void(const DrawSpanArgs *)>("DrawSpanMasked");
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DrawSpanTranslucent = mProgram.GetProcAddress<void(const DrawSpanArgs *)>("DrawSpanTranslucent");
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mProgram.StopLogFatalErrors();
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}
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void LLVMDrawersImpl::CodegenDrawColumn(const char *name, DrawColumnVariant variant)
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{
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llvm::IRBuilder<> builder(mProgram.context());
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SSAScope ssa_scope(&mProgram.context(), mProgram.module(), &builder);
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SSAFunction function(name);
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function.add_parameter(GetDrawColumnArgsStruct(mProgram.context()));
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function.add_parameter(GetWorkerThreadDataStruct(mProgram.context()));
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function.create_public();
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DrawColumnCodegen codegen;
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codegen.Generate(variant, function.parameter(0), function.parameter(1));
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builder.CreateRetVoid();
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if (llvm::verifyFunction(*function.func))
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I_FatalError("verifyFunction failed for " __FUNCTION__);
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mProgram.functionPassManager()->run(*function.func);
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}
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void LLVMDrawersImpl::CodegenDrawSpan(const char *name, DrawSpanVariant variant)
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{
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llvm::IRBuilder<> builder(mProgram.context());
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@ -167,6 +222,37 @@ void LLVMDrawersImpl::CodegenDrawWall(const char *name, DrawWallVariant variant,
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mProgram.functionPassManager()->run(*function.func);
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}
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llvm::Type *LLVMDrawersImpl::GetDrawColumnArgsStruct(llvm::LLVMContext &context)
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{
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std::vector<llvm::Type *> elements;
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elements.push_back(llvm::Type::getInt8PtrTy(context)); // uint32_t *dest;
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elements.push_back(llvm::Type::getInt8PtrTy(context)); // const uint32_t *source;
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elements.push_back(llvm::Type::getInt8PtrTy(context)); // uint8_t *colormap;
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elements.push_back(llvm::Type::getInt8PtrTy(context)); // uint8_t *translation;
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elements.push_back(llvm::Type::getInt8PtrTy(context)); // const uint32_t *basecolors;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t pitch;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t count;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t dest_y;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t iscale;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t texturefrac;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t light;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t color;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t srccolor;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t srcalpha;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t destalpha;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t light_alpha;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t light_red;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t light_green;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t light_blue;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t fade_alpha;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t fade_red;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t fade_green;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t fade_blue;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t desaturate;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t flags;
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return llvm::StructType::get(context, elements, false)->getPointerTo();
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}
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llvm::Type *LLVMDrawersImpl::GetDrawSpanArgsStruct(llvm::LLVMContext &context)
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{
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std::vector<llvm::Type *> elements;
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@ -77,6 +77,40 @@ struct DrawSpanArgs
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};
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};
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struct DrawColumnArgs
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{
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uint32_t *dest;
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const uint8_t *source;
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uint8_t *colormap;
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uint8_t *translation;
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const uint32_t *basecolors;
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int32_t pitch;
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int32_t count;
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int32_t dest_y;
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uint32_t iscale;
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uint32_t texturefrac;
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uint32_t light;
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uint32_t color;
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uint32_t srccolor;
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uint32_t srcalpha;
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uint32_t destalpha;
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uint16_t light_alpha;
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uint16_t light_red;
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uint16_t light_green;
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uint16_t light_blue;
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uint16_t fade_alpha;
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uint16_t fade_red;
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uint16_t fade_green;
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uint16_t fade_blue;
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uint16_t desaturate;
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uint32_t flags;
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enum Flags
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{
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simple_shade = 1
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};
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};
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class LLVMDrawers
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{
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public:
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static void Destroy();
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static LLVMDrawers *Instance();
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|
||||
void(*DrawColumn)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnAdd)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnTranslated)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnTlatedAdd)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnShaded)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnAddClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnAddClampTranslated)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnSubClampTranslated)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnRevSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*DrawColumnRevSubClampTranslated)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*FillColumn)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*FillColumnAdd)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*FillColumnAddClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*FillColumnSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
void(*FillColumnRevSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr;
|
||||
|
||||
void(*DrawSpan)(const DrawSpanArgs *) = nullptr;
|
||||
void(*DrawSpanMasked)(const DrawSpanArgs *) = nullptr;
|
||||
void(*DrawSpanTranslucent)(const DrawSpanArgs *) = nullptr;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
|
||||
#include "r_compiler/llvm_include.h"
|
||||
#include "ssa_ubyte.h"
|
||||
#include "ssa_int.h"
|
||||
#include "ssa_scope.h"
|
||||
|
||||
SSAUByte::SSAUByte()
|
||||
|
@ -24,6 +25,11 @@ llvm::Type *SSAUByte::llvm_type()
|
|||
return llvm::Type::getInt8Ty(SSAScope::context());
|
||||
}
|
||||
|
||||
SSAInt SSAUByte::zext_int()
|
||||
{
|
||||
return SSAInt::from_llvm(SSAScope::builder().CreateZExt(v, SSAInt::llvm_type(), SSAScope::hint()));
|
||||
}
|
||||
|
||||
SSAUByte operator+(const SSAUByte &a, const SSAUByte &b)
|
||||
{
|
||||
return SSAUByte::from_llvm(SSAScope::builder().CreateAdd(a.v, b.v, SSAScope::hint()));
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
namespace llvm { class Value; }
|
||||
namespace llvm { class Type; }
|
||||
|
||||
class SSAInt;
|
||||
|
||||
class SSAUByte
|
||||
{
|
||||
public:
|
||||
|
@ -13,6 +15,8 @@ public:
|
|||
static SSAUByte from_llvm(llvm::Value *v) { return SSAUByte(v); }
|
||||
static llvm::Type *llvm_type();
|
||||
|
||||
SSAInt zext_int();
|
||||
|
||||
llvm::Value *v;
|
||||
};
|
||||
|
||||
|
|
|
@ -30,22 +30,8 @@ SSAUByte SSAUBytePtr::load() const
|
|||
|
||||
SSAVec4i SSAUBytePtr::load_vec4ub() const
|
||||
{
|
||||
// _mm_cvtsi32_si128 as implemented by clang:
|
||||
SSAInt i32 = SSAInt::from_llvm(SSAScope::builder().CreateLoad(SSAScope::builder().CreateBitCast(v, llvm::Type::getInt32PtrTy(SSAScope::context()), SSAScope::hint()), false, SSAScope::hint()));
|
||||
llvm::Value *v = SSAScope::builder().CreateInsertElement(llvm::UndefValue::get(SSAVec4i::llvm_type()), i32.v, SSAInt(0).v, SSAScope::hint());
|
||||
v = SSAScope::builder().CreateInsertElement(v, SSAInt(0).v, SSAInt(1).v, SSAScope::hint());
|
||||
v = SSAScope::builder().CreateInsertElement(v, SSAInt(0).v, SSAInt(2).v, SSAScope::hint());
|
||||
v = SSAScope::builder().CreateInsertElement(v, SSAInt(0).v, SSAInt(3).v, SSAScope::hint());
|
||||
SSAVec4i v4i = SSAVec4i::from_llvm(v);
|
||||
|
||||
SSAVec8s low = SSAVec8s::bitcast(SSAVec16ub::shuffle(SSAVec16ub::bitcast(v4i), SSAVec16ub((unsigned char)0), 0, 16+0, 1, 16+1, 2, 16+2, 3, 16+3, 4, 16+4, 5, 16+5, 6, 16+6, 7, 16+7)); // _mm_unpacklo_epi8
|
||||
return SSAVec4i::extendlo(low); // _mm_unpacklo_epi16
|
||||
/*
|
||||
llvm::PointerType *m4xint8typeptr = llvm::VectorType::get(llvm::Type::getInt8Ty(SSAScope::context()), 4)->getPointerTo();
|
||||
llvm::Type *m4xint32type = llvm::VectorType::get(llvm::Type::getInt32Ty(SSAScope::context()), 4);
|
||||
llvm::Value *v4ub = SSAScope::builder().CreateLoad(SSAScope::builder().CreateBitCast(v, m4xint8typeptr, SSAScope::hint()), false, SSAScope::hint());
|
||||
return SSAVec4i::from_llvm(SSAScope::builder().CreateZExt(v4ub, m4xint32type));
|
||||
*/
|
||||
return SSAVec4i::unpack(i32);
|
||||
}
|
||||
|
||||
SSAVec16ub SSAUBytePtr::load_vec16ub() const
|
||||
|
|
|
@ -97,6 +97,19 @@ llvm::Type *SSAVec4i::llvm_type()
|
|||
return llvm::VectorType::get(llvm::Type::getInt32Ty(SSAScope::context()), 4);
|
||||
}
|
||||
|
||||
SSAVec4i SSAVec4i::unpack(SSAInt i32)
|
||||
{
|
||||
// _mm_cvtsi32_si128 as implemented by clang:
|
||||
llvm::Value *v = SSAScope::builder().CreateInsertElement(llvm::UndefValue::get(SSAVec4i::llvm_type()), i32.v, SSAInt(0).v, SSAScope::hint());
|
||||
v = SSAScope::builder().CreateInsertElement(v, SSAInt(0).v, SSAInt(1).v, SSAScope::hint());
|
||||
v = SSAScope::builder().CreateInsertElement(v, SSAInt(0).v, SSAInt(2).v, SSAScope::hint());
|
||||
v = SSAScope::builder().CreateInsertElement(v, SSAInt(0).v, SSAInt(3).v, SSAScope::hint());
|
||||
SSAVec4i v4i = SSAVec4i::from_llvm(v);
|
||||
|
||||
SSAVec8s low = SSAVec8s::bitcast(SSAVec16ub::shuffle(SSAVec16ub::bitcast(v4i), SSAVec16ub((unsigned char)0), 0, 16 + 0, 1, 16 + 1, 2, 16 + 2, 3, 16 + 3, 4, 16 + 4, 5, 16 + 5, 6, 16 + 6, 7, 16 + 7)); // _mm_unpacklo_epi8
|
||||
return SSAVec4i::extendlo(low); // _mm_unpacklo_epi16
|
||||
}
|
||||
|
||||
SSAVec4i SSAVec4i::bitcast(SSAVec4f f32)
|
||||
{
|
||||
return SSAVec4i::from_llvm(SSAScope::builder().CreateBitCast(f32.v, llvm_type(), SSAScope::hint()));
|
||||
|
|
|
@ -24,6 +24,7 @@ public:
|
|||
SSAVec4i insert(SSAInt index, SSAInt value);
|
||||
SSAVec4i insert(int index, SSAInt value);
|
||||
SSAVec4i insert(int index, int value);
|
||||
static SSAVec4i unpack(SSAInt value);
|
||||
static SSAVec4i bitcast(SSAVec4f f32);
|
||||
static SSAVec4i bitcast(SSAVec8s i16);
|
||||
static SSAVec4i shuffle(const SSAVec4i &f0, int index0, int index1, int index2, int index3);
|
||||
|
|
|
@ -396,56 +396,6 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
class DrawWallMasked4LLVMCommand : public DrawWall4LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->mvlinec4(&args, &d);
|
||||
}
|
||||
};
|
||||
|
||||
class DrawWallAdd4LLVMCommand : public DrawWall4LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->tmvline4_add(&args, &d);
|
||||
}
|
||||
};
|
||||
|
||||
class DrawWallAddClamp4LLVMCommand : public DrawWall4LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->tmvline4_addclamp(&args, &d);
|
||||
}
|
||||
};
|
||||
|
||||
class DrawWallSubClamp4LLVMCommand : public DrawWall4LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->tmvline4_subclamp(&args, &d);
|
||||
}
|
||||
};
|
||||
|
||||
class DrawWallRevSubClamp4LLVMCommand : public DrawWall4LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->tmvline4_revsubclamp(&args, &d);
|
||||
}
|
||||
};
|
||||
|
||||
class DrawWall1LLVMCommand : public DrawerCommand
|
||||
{
|
||||
protected:
|
||||
|
@ -500,575 +450,101 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
class DrawWallMasked1LLVMCommand : public DrawWall1LLVMCommand
|
||||
class DrawColumnLLVMCommand : public DrawerCommand
|
||||
{
|
||||
protected:
|
||||
DrawColumnArgs args;
|
||||
|
||||
WorkerThreadData ThreadData(DrawerThread *thread)
|
||||
{
|
||||
WorkerThreadData d;
|
||||
d.core = thread->core;
|
||||
d.num_cores = thread->num_cores;
|
||||
d.pass_start_y = thread->pass_start_y;
|
||||
d.pass_end_y = thread->pass_end_y;
|
||||
return d;
|
||||
}
|
||||
|
||||
public:
|
||||
DrawColumnLLVMCommand()
|
||||
{
|
||||
args.dest = (uint32_t*)dc_dest;
|
||||
args.source = dc_source;
|
||||
args.colormap = dc_colormap;
|
||||
args.translation = dc_translation;
|
||||
args.basecolors = (const uint32_t *)GPalette.BaseColors;
|
||||
args.pitch = dc_pitch;
|
||||
args.count = dc_count;
|
||||
args.dest_y = _dest_y;
|
||||
args.iscale = dc_iscale;
|
||||
args.texturefrac = dc_texturefrac;
|
||||
args.light = LightBgra::calc_light_multiplier(dc_light);
|
||||
args.color = LightBgra::shade_pal_index_simple(dc_color, args.light);
|
||||
args.srccolor = dc_srccolor_bgra;
|
||||
args.srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
args.destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
args.light_red = dc_shade_constants.light_red;
|
||||
args.light_green = dc_shade_constants.light_green;
|
||||
args.light_blue = dc_shade_constants.light_blue;
|
||||
args.light_alpha = dc_shade_constants.light_alpha;
|
||||
args.fade_red = dc_shade_constants.fade_red;
|
||||
args.fade_green = dc_shade_constants.fade_green;
|
||||
args.fade_blue = dc_shade_constants.fade_blue;
|
||||
args.fade_alpha = dc_shade_constants.fade_alpha;
|
||||
args.desaturate = dc_shade_constants.desaturate;
|
||||
args.flags = 0;
|
||||
if (dc_shade_constants.simple_shade)
|
||||
args.flags |= DrawColumnArgs::simple_shade;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->mvlinec1(&args, &d);
|
||||
LLVMDrawers::Instance()->DrawColumn(&args, &d);
|
||||
}
|
||||
};
|
||||
|
||||
class DrawWallAdd1LLVMCommand : public DrawWall1LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->tmvline1_add(&args, &d);
|
||||
}
|
||||
#define DECLARE_DRAW_COMMAND(name, func, base) \
|
||||
class name##LLVMCommand : public base \
|
||||
{ \
|
||||
public: \
|
||||
void Execute(DrawerThread *thread) override \
|
||||
{ \
|
||||
WorkerThreadData d = ThreadData(thread); \
|
||||
LLVMDrawers::Instance()->func(&args, &d); \
|
||||
} \
|
||||
};
|
||||
|
||||
class DrawWallAddClamp1LLVMCommand : public DrawWall1LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->tmvline1_addclamp(&args, &d);
|
||||
}
|
||||
};
|
||||
//DECLARE_DRAW_COMMAND(name, func, DrawSpanLLVMCommand);
|
||||
|
||||
class DrawWallSubClamp1LLVMCommand : public DrawWall1LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->tmvline1_subclamp(&args, &d);
|
||||
}
|
||||
};
|
||||
|
||||
class DrawWallRevSubClamp1LLVMCommand : public DrawWall1LLVMCommand
|
||||
{
|
||||
public:
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
WorkerThreadData d = ThreadData(thread);
|
||||
LLVMDrawers::Instance()->tmvline1_revsubclamp(&args, &d);
|
||||
}
|
||||
};
|
||||
DECLARE_DRAW_COMMAND(DrawWallMasked4, mvlinec4, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallAdd4, tmvline4_add, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallAddClamp4, tmvline4_addclamp, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallSubClamp4, tmvline4_subclamp, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallRevSubClamp4, tmvline4_revsubclamp, DrawWall4LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallMasked1, mvlinec1, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallAdd1, tmvline1_add, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallAddClamp1, tmvline1_addclamp, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallSubClamp1, tmvline1_subclamp, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawWallRevSubClamp1, tmvline1_revsubclamp, DrawWall1LLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnAdd, DrawColumnAdd, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnTranslated, DrawColumnTranslated, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnTlatedAdd, DrawColumnTlatedAdd, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnShaded, DrawColumnShaded, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnAddClamp, DrawColumnAddClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnAddClampTranslated, DrawColumnAddClampTranslated, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnSubClamp, DrawColumnSubClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnSubClampTranslated, DrawColumnSubClampTranslated, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRevSubClamp, DrawColumnRevSubClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(DrawColumnRevSubClampTranslated, DrawColumnRevSubClampTranslated, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumn, FillColumn, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumnAdd, FillColumnAdd, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumnAddClamp, FillColumnAddClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumnSubClamp, FillColumnSubClamp, DrawColumnLLVMCommand);
|
||||
DECLARE_DRAW_COMMAND(FillColumnRevSubClamp, FillColumnRevSubClamp, DrawColumnLLVMCommand);
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class DrawerColumnCommand : public DrawerCommand
|
||||
{
|
||||
public:
|
||||
int _count;
|
||||
BYTE * RESTRICT _dest;
|
||||
int _pitch;
|
||||
DWORD _iscale;
|
||||
DWORD _texturefrac;
|
||||
|
||||
DrawerColumnCommand()
|
||||
{
|
||||
_count = dc_count;
|
||||
_dest = dc_dest;
|
||||
_iscale = dc_iscale;
|
||||
_texturefrac = dc_texturefrac;
|
||||
_pitch = dc_pitch;
|
||||
}
|
||||
|
||||
class LoopIterator
|
||||
{
|
||||
public:
|
||||
int count;
|
||||
uint32_t *dest;
|
||||
int pitch;
|
||||
fixed_t fracstep;
|
||||
fixed_t frac;
|
||||
|
||||
LoopIterator(DrawerColumnCommand *command, DrawerThread *thread)
|
||||
{
|
||||
count = thread->count_for_thread(command->_dest_y, command->_count);
|
||||
if (count <= 0)
|
||||
return;
|
||||
|
||||
dest = thread->dest_for_thread(command->_dest_y, command->_pitch, (uint32_t*)command->_dest);
|
||||
pitch = command->_pitch * thread->num_cores;
|
||||
|
||||
fracstep = command->_iscale * thread->num_cores;
|
||||
frac = command->_texturefrac + command->_iscale * thread->skipped_by_thread(command->_dest_y);
|
||||
}
|
||||
|
||||
uint32_t sample_index()
|
||||
{
|
||||
return frac >> FRACBITS;
|
||||
}
|
||||
|
||||
explicit operator bool()
|
||||
{
|
||||
return count > 0;
|
||||
}
|
||||
|
||||
bool next()
|
||||
{
|
||||
dest += pitch;
|
||||
frac += fracstep;
|
||||
return (--count) != 0;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
class DrawColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
uint32_t _light;
|
||||
const BYTE * RESTRICT _source;
|
||||
ShadeConstants _shade_constants;
|
||||
BYTE * RESTRICT _colormap;
|
||||
|
||||
public:
|
||||
DrawColumnRGBACommand()
|
||||
{
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_source = dc_source;
|
||||
_colormap = dc_colormap;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_colormap[_source[loop.sample_index()]], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::copy(fg);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class FillColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
uint32_t _color;
|
||||
|
||||
public:
|
||||
FillColumnRGBACommand()
|
||||
{
|
||||
uint32_t light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_color = LightBgra::shade_pal_index_simple(dc_color, light);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
*loop.dest = BlendBgra::copy(_color);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class FillAddColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
uint32_t _srccolor;
|
||||
|
||||
public:
|
||||
FillAddColumnRGBACommand()
|
||||
{
|
||||
_srccolor = dc_srccolor_bgra;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
|
||||
uint32_t alpha = APART(_srccolor);
|
||||
alpha += alpha >> 7;
|
||||
|
||||
do
|
||||
{
|
||||
*loop.dest = BlendBgra::add(_srccolor, *loop.dest, alpha, 256 - alpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class FillAddClampColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
int _color;
|
||||
uint32_t _srccolor;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
|
||||
public:
|
||||
FillAddClampColumnRGBACommand()
|
||||
{
|
||||
_color = dc_color;
|
||||
_srccolor = dc_srccolor_bgra;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
*loop.dest = BlendBgra::add(_srccolor, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class FillSubClampColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
uint32_t _srccolor;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
|
||||
public:
|
||||
FillSubClampColumnRGBACommand()
|
||||
{
|
||||
_srccolor = dc_srccolor_bgra;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
*loop.dest = BlendBgra::sub(_srccolor, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class FillRevSubClampColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
uint32_t _srccolor;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
|
||||
public:
|
||||
FillRevSubClampColumnRGBACommand()
|
||||
{
|
||||
_srccolor = dc_srccolor_bgra;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
*loop.dest = BlendBgra::revsub(_srccolor, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawAddColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
const BYTE * RESTRICT _source;
|
||||
uint32_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
BYTE * RESTRICT _colormap;
|
||||
|
||||
public:
|
||||
DrawAddColumnRGBACommand()
|
||||
{
|
||||
_source = dc_source;
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
_colormap = dc_colormap;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_colormap[_source[loop.sample_index()]], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::add(fg, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawTranslatedColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
fixed_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
BYTE * RESTRICT _translation;
|
||||
const BYTE * RESTRICT _source;
|
||||
|
||||
public:
|
||||
DrawTranslatedColumnRGBACommand()
|
||||
{
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_translation = dc_translation;
|
||||
_source = dc_source;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_translation[_source[loop.sample_index()]], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::copy(fg);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawTlatedAddColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
fixed_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
BYTE * RESTRICT _translation;
|
||||
const BYTE * RESTRICT _source;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
|
||||
public:
|
||||
DrawTlatedAddColumnRGBACommand()
|
||||
{
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_translation = dc_translation;
|
||||
_source = dc_source;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_translation[_source[loop.sample_index()]], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::add(fg, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawShadedColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
private:
|
||||
const BYTE * RESTRICT _source;
|
||||
lighttable_t * RESTRICT _colormap;
|
||||
uint32_t _color;
|
||||
|
||||
public:
|
||||
DrawShadedColumnRGBACommand()
|
||||
{
|
||||
_source = dc_source;
|
||||
_colormap = dc_colormap;
|
||||
_color = LightBgra::shade_pal_index_simple(dc_color, LightBgra::calc_light_multiplier(dc_light));
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t alpha = clamp<uint32_t>(_colormap[_source[loop.sample_index()]], 0, 64) * 4;
|
||||
uint32_t inv_alpha = 256 - alpha;
|
||||
*loop.dest = BlendBgra::add(_color, *loop.dest, alpha, inv_alpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawAddClampColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
const BYTE * RESTRICT _source;
|
||||
uint32_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
|
||||
public:
|
||||
DrawAddClampColumnRGBACommand()
|
||||
{
|
||||
_source = dc_source;
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_source[loop.sample_index()], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::add(fg, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawAddClampTranslatedColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
BYTE * RESTRICT _translation;
|
||||
const BYTE * RESTRICT _source;
|
||||
uint32_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
|
||||
public:
|
||||
DrawAddClampTranslatedColumnRGBACommand()
|
||||
{
|
||||
_translation = dc_translation;
|
||||
_source = dc_source;
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_translation[_source[loop.sample_index()]], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::add(fg, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawSubClampColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
const BYTE * RESTRICT _source;
|
||||
uint32_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
|
||||
public:
|
||||
DrawSubClampColumnRGBACommand()
|
||||
{
|
||||
_source = dc_source;
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_source[loop.sample_index()], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::sub(fg, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawSubClampTranslatedColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
const BYTE * RESTRICT _source;
|
||||
uint32_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
BYTE * RESTRICT _translation;
|
||||
|
||||
public:
|
||||
DrawSubClampTranslatedColumnRGBACommand()
|
||||
{
|
||||
_source = dc_source;
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
_translation = dc_translation;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_translation[_source[loop.sample_index()]], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::sub(fg, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawRevSubClampColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
const BYTE * RESTRICT _source;
|
||||
uint32_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
|
||||
public:
|
||||
DrawRevSubClampColumnRGBACommand()
|
||||
{
|
||||
_source = dc_source;
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_source[loop.sample_index()], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::revsub(fg, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawRevSubClampTranslatedColumnRGBACommand : public DrawerColumnCommand
|
||||
{
|
||||
const BYTE * RESTRICT _source;
|
||||
uint32_t _light;
|
||||
ShadeConstants _shade_constants;
|
||||
uint32_t _srcalpha;
|
||||
uint32_t _destalpha;
|
||||
BYTE * RESTRICT _translation;
|
||||
|
||||
public:
|
||||
DrawRevSubClampTranslatedColumnRGBACommand()
|
||||
{
|
||||
_source = dc_source;
|
||||
_light = LightBgra::calc_light_multiplier(dc_light);
|
||||
_shade_constants = dc_shade_constants;
|
||||
_srcalpha = dc_srcalpha >> (FRACBITS - 8);
|
||||
_destalpha = dc_destalpha >> (FRACBITS - 8);
|
||||
_translation = dc_translation;
|
||||
}
|
||||
|
||||
void Execute(DrawerThread *thread) override
|
||||
{
|
||||
LoopIterator loop(this, thread);
|
||||
if (!loop) return;
|
||||
do
|
||||
{
|
||||
uint32_t fg = LightBgra::shade_pal_index(_translation[_source[loop.sample_index()]], _light, _shade_constants);
|
||||
*loop.dest = BlendBgra::revsub(fg, *loop.dest, _srcalpha, _destalpha);
|
||||
} while (loop.next());
|
||||
}
|
||||
};
|
||||
|
||||
class DrawFuzzColumnRGBACommand : public DrawerCommand
|
||||
{
|
||||
int _x;
|
||||
|
@ -1830,32 +1306,32 @@ void R_EndDrawerCommands()
|
|||
|
||||
void R_DrawColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_FillColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<FillColumnLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_FillAddColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillAddColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<FillColumnAddLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_FillAddClampColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillAddClampColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<FillColumnAddClampLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_FillSubClampColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillSubClampColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<FillColumnSubClampLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_FillRevSubClampColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillRevSubClampColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<FillColumnRevSubClampLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawFuzzColumn_rgba()
|
||||
|
@ -1870,52 +1346,52 @@ void R_DrawFuzzColumn_rgba()
|
|||
|
||||
void R_DrawAddColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawAddColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawTranslatedColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawTranslatedColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnTranslatedLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawTlatedAddColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawTlatedAddColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnTlatedAddLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawShadedColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawShadedColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnShadedLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawAddClampColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawAddClampColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddClampLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawAddClampTranslatedColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawAddClampTranslatedColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddClampTranslatedLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSubClampColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSubClampColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnSubClampLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSubClampTranslatedColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSubClampTranslatedColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnSubClampTranslatedLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawRevSubClampColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawRevSubClampColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRevSubClampLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawRevSubClampTranslatedColumn_rgba()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawRevSubClampTranslatedColumnRGBACommand>();
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRevSubClampTranslatedLLVMCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpan_rgba()
|
||||
|
|
Loading…
Reference in a new issue