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Fixed: the instant weapon switch flag didn't work anymore
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1 changed files with 1 additions and 2 deletions
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@ -237,8 +237,7 @@ DPSprite *player_t::GetPSprite(PSPLayers layer)
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pspr->y = WEAPONTOP;
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}
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pspr->oldx = pspr->x;
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pspr->oldy = pspr->y;
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pspr->firstTic = true;
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}
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return pspr;
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