- print OpenGL profile type in startup log.

This commit is contained in:
Christoph Oelckers 2014-08-24 01:09:44 +02:00
parent 904cc2e158
commit bf03d02228
1 changed files with 4 additions and 2 deletions

View File

@ -149,16 +149,18 @@ void gl_LoadExtensions()
void gl_PrintStartupLog()
{
int v;
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &v);
Printf ("GL_VENDOR: %s\n", glGetString(GL_VENDOR));
Printf ("GL_RENDERER: %s\n", glGetString(GL_RENDERER));
Printf ("GL_VERSION: %s\n", glGetString(GL_VERSION));
Printf ("GL_VERSION: %s (%s profile)\n", glGetString(GL_VERSION), (v & GL_CONTEXT_CORE_PROFILE_BIT)? "Core" : "Compatibility");
Printf ("GL_SHADING_LANGUAGE_VERSION: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
Printf ("GL_EXTENSIONS:");
for (unsigned i = 0; i < m_Extensions.Size(); i++)
{
Printf(" %s", m_Extensions[i].GetChars());
}
int v;
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &v);
Printf("\nMax. texture size: %d\n", v);