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- fixed: old-style DECORATE definitions with non-alphanumeric characters in
the name produced an error. SVN r2025 (trunk)
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3 changed files with 5 additions and 4 deletions
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@ -1,3 +1,7 @@
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December 13, 2009 (Changes by Graf Zahl)
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- fixed: old-style DECORATE definitions with non-alphanumeric characters in
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the name produced an error.
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December 12, 2009
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December 12, 2009
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- Added a DMG_NO_FACTOR flag for P_DamageMobj(). A_KillChildren, A_KillMaster,
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- Added a DMG_NO_FACTOR flag for P_DamageMobj(). A_KillChildren, A_KillMaster,
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and A_KillSiblings now use it.
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and A_KillSiblings now use it.
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@ -229,7 +229,7 @@ void FWarp2Texture::MakeTexture (DWORD time)
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FTexture *FWarpTexture::GetRedirect(bool wantwarped)
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FTexture *FWarpTexture::GetRedirect(bool wantwarped)
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{
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{
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if (!wantwarped) return SourcePic;
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if (!wantwarped) return SourcePic->GetRedirect(false);
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else return this;
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else return this;
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}
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}
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@ -1229,9 +1229,6 @@ void ParseDecorate (FScanner &sc)
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break;
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break;
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}
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}
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default:
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default:
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// without the option of game filters following, anything but an opening brace
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// here means a syntax error.
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sc.MustGetStringName("{");
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sc.RestorePos(pos);
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sc.RestorePos(pos);
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ParseOldDecoration(sc, DEF_Decoration);
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ParseOldDecoration(sc, DEF_Decoration);
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break;
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break;
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