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- fixed compilation of FXAA shader by macOS OpenGL
Compile Shader 'shaders/glsl/fxaa.fp': ERROR: 0:250: '' : syntax error: incorrect preprocessor directive ERROR: 0:250: '' : syntax error: unexpected tokens following #if preprocessor directive - expected a newline ERROR: 0:265: '' : syntax error: incorrect preprocessor directive ERROR: 0:265: '' : syntax error: unexpected tokens following #if preprocessor directive - expected a newline ERROR: 0:266: '' : Macro Redefined lumaM ERROR: 0:301: '' : syntax error: incorrect preprocessor directive ERROR: 0:301: '' : syntax error: unexpected tokens following #if preprocessor directive - expected a newline ERROR: 0:599: '' : syntax error: incorrect preprocessor directive ERROR: 0:599: '' : syntax error: unexpected tokens following #if preprocessor directive - expected a newline https://forum.zdoom.org/viewtopic.php?t=65003
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@ -52,6 +52,8 @@ void main()
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// NVIDIA FXAA 3.11 by TIMOTHY LOTTES
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// NVIDIA FXAA 3.11 by TIMOTHY LOTTES
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//============================================================================
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//============================================================================
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#define FXAA_DISCARD 0
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#define FXAA_GREEN_AS_LUMA 0
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#define FXAA_GREEN_AS_LUMA 0
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#define FxaaBool bool
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#define FxaaBool bool
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