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- Fixed: Assertion failure if a save was loaded without starting a new game (due to uninitialized RNG).
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@ -331,6 +331,10 @@ void FRandom::StaticReadRNGState(FSerializer &arc)
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FRandom *rng;
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FRandom *rng;
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arc("rngseed", rngseed);
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arc("rngseed", rngseed);
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// Call StaticClearRandom in order to ensure that SFMT is initialized
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FRandom::StaticClearRandom ();
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if (arc.BeginArray("rngs"))
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if (arc.BeginArray("rngs"))
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{
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{
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int count = arc.ArraySize();
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int count = arc.ArraySize();
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