- started with cleanup and separation of DECORATE code.

* everything related to scripting is now placed in a subdirectory 'scripting', which itself is separated into DECORATE, ZSCRIPT, the VM and code generation.
 * a few items have been moved to different headers so that the DECORATE parser definitions can mostly be kept local. The only exception at the moment is the flags interface on which 3 source files depend.
This commit is contained in:
Christoph Oelckers 2016-10-12 19:22:33 +02:00
parent 6a8ab9a4d3
commit b1a83bfd26
132 changed files with 234 additions and 198 deletions

View file

@ -61,7 +61,7 @@
#include "c_console.h"
#include "doomerrors.h"
#include "a_sharedglobal.h"
#include "thingdef/thingdef.h"
#include "vm.h"
#include "v_video.h"
#include "v_font.h"
#include "doomstat.h"
@ -77,6 +77,8 @@
#include "p_maputl.h"
#include "p_spec.h"
#include "templates.h"
#include "vm.h"
#include "thingdef.h"
#include "math/cmath.h"
AActor *SingleActorFromTID(int tid, AActor *defactor);