- Fixed Strife dialogues.

This commit is contained in:
drfrag 2019-06-06 18:16:13 +02:00
parent 6b3a7ace0b
commit b0d98425a6

View file

@ -599,8 +599,6 @@ static void ParseReplies (const char *name, int pos, FStrifeDialogueReply **repl
{ {
FStringf label("$TXT_RPLY%d_%s_d%d_%s", j, name, pos, TokenFromString(rsp->Reply).GetChars()); FStringf label("$TXT_RPLY%d_%s_d%d_%s", j, name, pos, TokenFromString(rsp->Reply).GetChars());
reply->Reply = GStrings.exists(label.GetChars() + 1)? label : FString(rsp->Reply); reply->Reply = GStrings.exists(label.GetChars() + 1)? label : FString(rsp->Reply);
reply->Reply = label;
} }
else else
{ {