- fixed last change of compatibility branch.

This commit is contained in:
Christoph Oelckers 2018-04-13 19:28:35 +02:00
parent 71a6cc4625
commit ac98e5a4f8

View file

@ -603,21 +603,21 @@ class LevelCompatibility play
SetLineSectorRef(233, Line.back, 39);
TextureID nukage = TexMan.CheckForTexture("NUKAGE1", TexMan.Type_Flat);
SetWallTexture(222, Line.front, Side.bottom, nukage);
SetWallTexture(223, Line.front, Side.bottom, nukage);
SetWallTexture(224, Line.front, Side.bottom, nukage);
SetWallTexture(225, Line.front, Side.bottom, nukage);
SetWallTexture(227, Line.front, Side.bottom, nukage);
SetWallTexture(231, Line.front, Side.bottom, nukage);
SetWallTexture(229, Line.front, Side.bottom, nukage);
SetWallTexture(233, Line.front, Side.bottom, nukage);
SetWallTextureID(222, Line.front, Side.bottom, nukage);
SetWallTextureID(223, Line.front, Side.bottom, nukage);
SetWallTextureID(224, Line.front, Side.bottom, nukage);
SetWallTextureID(225, Line.front, Side.bottom, nukage);
SetWallTextureID(227, Line.front, Side.bottom, nukage);
SetWallTextureID(231, Line.front, Side.bottom, nukage);
SetWallTextureID(229, Line.front, Side.bottom, nukage);
SetWallTextureID(233, Line.front, Side.bottom, nukage);
for(int i = 0; i < 8; i++)
{
SetLineSectorRef(i+234, Line.back, 37);
SetLineSectorRef(i+243, Line.back, 37);
SetWallTexture(i+234, Line.back, Side.bottom, nukage);
SetWallTexture(i+243, Line.back, Side.bottom, nukage);
SetWallTextureID(i+234, Line.back, Side.bottom, nukage);
SetWallTextureID(i+243, Line.back, Side.bottom, nukage);
}
SetLineSpecial(336, Transfer_Heights, 32000, 6);