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- fixed: ThrustThing should add to the velocity, not set it.
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1 changed files with 7 additions and 3 deletions
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@ -75,6 +75,10 @@
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*/
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static const BYTE ChangeMap[8] = { 0, 1, 5, 3, 7, 2, 6, 0 };
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int LS_Sector_SetPlaneReflection(line_t *ln, AActor *it, bool backSide, int arg0, int arg1, int arg2, int arg3, int arg4);
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int LS_SetGlobalFogParameter(line_t *ln, AActor *it, bool backSide, int arg0, int arg1, int arg2, int arg3, int arg4);
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#define FUNC(a) static int a (line_t *ln, AActor *it, bool backSide, \
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int arg0, int arg1, int arg2, int arg3, int arg4)
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@ -1128,7 +1132,7 @@ FUNC(LS_Teleport_Line)
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static void ThrustThingHelper(AActor *it, DAngle angle, double force, INTBOOL nolimit)
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{
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it->VelFromAngle(angle, force);
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it->Thrust(angle, force);
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if (!nolimit)
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{
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it->Vel.X = clamp(it->Vel.X, -MAXMOVE, MAXMOVE);
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@ -3440,9 +3444,9 @@ static lnSpecFunc LineSpecials[] =
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/* 154 */ LS_Teleport_NoStop,
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/* 155 */ LS_NOP,
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/* 156 */ LS_NOP,
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/* 157 */ LS_NOP, // SetGlobalFogParameter // in GZDoom
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/* 157 */ LS_SetGlobalFogParameter,
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/* 158 */ LS_FS_Execute,
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/* 159 */ LS_NOP, // Sector_SetPlaneReflection in GZDoom
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/* 159 */ LS_Sector_SetPlaneReflection,
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/* 160 */ LS_NOP, // Sector_Set3DFloor
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/* 161 */ LS_NOP, // Sector_SetContents
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/* 162 */ LS_NOP, // Reserved Doom64 branch
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