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- Fixed bad export of ChangeLevel to ZScript, but still doesn't work.
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@ -701,7 +701,7 @@ void G_ChangeLevel(const char *levelname, int position, int flags, int nextSkill
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DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, ChangeLevel, G_ChangeLevel)
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DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, ChangeLevel, G_ChangeLevel)
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{
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{
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PARAM_SELF_STRUCT_PROLOGUE(FLevelLocals);
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PARAM_PROLOGUE;
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PARAM_STRING(levelname);
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PARAM_STRING(levelname);
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PARAM_INT(position);
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PARAM_INT(position);
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PARAM_INT(inflags);
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PARAM_INT(inflags);
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