- implement VkPostprocess::GetOutput

This commit is contained in:
Magnus Norddahl 2019-03-06 18:33:31 +01:00
parent 40c14bcd67
commit 9d061cbef6
4 changed files with 54 additions and 23 deletions

View file

@ -335,31 +335,59 @@ VulkanDescriptorSet *VkPostprocess::GetInput(VkPPRenderPassSetup *passSetup, con
VulkanFramebuffer *VkPostprocess::GetOutput(VkPPRenderPassSetup *passSetup, const PPOutput &output) VulkanFramebuffer *VkPostprocess::GetOutput(VkPPRenderPassSetup *passSetup, const PPOutput &output)
{ {
#if 0 auto fb = GetVulkanFrameBuffer();
switch (output.Type)
VulkanImage *image;
VulkanImageView *view;
VkImageLayout *layout;
if (output.Type == PPTextureType::CurrentPipelineTexture || output.Type == PPTextureType::NextPipelineTexture)
{ {
default: int idx = mCurrentPipelineImage;
I_FatalError("Unsupported postprocess output type\n"); if (output.Type == PPTextureType::NextPipelineTexture)
break; idx = (idx + 1) % VkRenderBuffers::NumPipelineImages;
case PPTextureType::CurrentPipelineTexture: image = fb->GetBuffers()->PipelineImage[idx].get();
BindCurrentFB(); view = fb->GetBuffers()->PipelineView[idx].get();
break; layout = &fb->GetBuffers()->PipelineLayout[idx];
case PPTextureType::NextPipelineTexture:
BindNextFB();
break;
case PPTextureType::PPTexture:
mTextures[step.Output.Texture]->View
break;
case PPTextureType::SceneColor:
BindSceneFB(false);
break;
} }
#endif else if (output.Type == PPTextureType::PPTexture)
return nullptr; {
image = mTextures[output.Texture]->Image.get();
view = mTextures[output.Texture]->View.get();
layout = &mTextures[output.Texture]->Layout;
}
else if (output.Type == PPTextureType::SceneColor)
{
image = fb->GetBuffers()->SceneColor.get();
view = fb->GetBuffers()->SceneColorView.get();
layout = &fb->GetBuffers()->SceneColorLayout;
}
else
{
I_FatalError("Unsupported postprocess output type\n");
return nullptr;
}
if (*layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
{
PipelineBarrier barrier;
barrier.addImage(image, *layout, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_ACCESS_SHADER_READ_BIT, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
barrier.execute(fb->GetDrawCommands(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
*layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
}
auto &framebuffer = passSetup->Framebuffers[view];
if (!framebuffer)
{
FramebufferBuilder builder;
builder.setRenderPass(passSetup->RenderPass.get());
builder.setSize(image->width, image->height);
builder.addAttachment(view);
framebuffer = builder.create(GetVulkanFrameBuffer()->device);
}
return framebuffer.get();
} }
VulkanSampler *VkPostprocess::GetSampler(PPFilterMode filter, PPWrapMode wrap) VulkanSampler *VkPostprocess::GetSampler(PPFilterMode filter, PPWrapMode wrap)

View file

@ -91,7 +91,7 @@ public:
//std::unique_ptr<VulkanDescriptorPool> DescriptorPool; //std::unique_ptr<VulkanDescriptorPool> DescriptorPool;
//std::unique_ptr<VulkanFramebuffer> Framebuffer; std::map<VulkanImageView *, std::unique_ptr<VulkanFramebuffer>> Framebuffers;
//std::unique_ptr<VulkanDescriptorSet> DescriptorSet; //std::unique_ptr<VulkanDescriptorSet> DescriptorSet;
private: private:

View file

@ -111,4 +111,6 @@ void VkRenderBuffers::CreateScene(int width, int height, int samples)
barrier.addImage(SceneColor.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT); barrier.addImage(SceneColor.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
barrier.addImage(SceneDepthStencil.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT); barrier.addImage(SceneDepthStencil.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
barrier.execute(fb->GetDrawCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT); barrier.execute(fb->GetDrawCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT);
SceneColorLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
} }

View file

@ -22,6 +22,7 @@ public:
std::unique_ptr<VulkanImageView> SceneDepthStencilView; std::unique_ptr<VulkanImageView> SceneDepthStencilView;
std::unique_ptr<VulkanImageView> SceneDepthView; std::unique_ptr<VulkanImageView> SceneDepthView;
VkFormat SceneDepthStencilFormat = VK_FORMAT_D24_UNORM_S8_UINT; VkFormat SceneDepthStencilFormat = VK_FORMAT_D24_UNORM_S8_UINT;
VkImageLayout SceneColorLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
static const int NumPipelineImages = 2; static const int NumPipelineImages = 2;
std::unique_ptr<VulkanImage> PipelineImage[NumPipelineImages]; std::unique_ptr<VulkanImage> PipelineImage[NumPipelineImages];