- fixed: The TEXTURES parser wanted a redundant comma after parsing a color.

This commit is contained in:
Christoph Oelckers 2016-03-16 22:42:41 +01:00
parent 9b1442915f
commit 9b134a78e3

View file

@ -1148,7 +1148,7 @@ void FMultiPatchTexture::ParsePatch(FScanner &sc, TexPart & part, bool silent, i
sc.MustGetStringName(","); sc.MustGetStringName(",");
sc.MustGetNumber(); sc.MustGetNumber();
b = sc.Number; b = sc.Number;
sc.MustGetStringName(","); //sc.MustGetStringName(","); This was never supposed to be here.
part.Blend = MAKERGB(r, g, b); part.Blend = MAKERGB(r, g, b);
} }
// Blend.a may never be 0 here. // Blend.a may never be 0 here.