- fixed: A_DropFire accidentally cleared the XF_HURTSOURCE flag by setting only XF_NOSPLASH.

This commit is contained in:
Christoph Oelckers 2018-11-15 18:49:37 +01:00
parent 47138b748a
commit 99f1d6b82e

View file

@ -137,7 +137,7 @@ extend class Actor
{ {
drop.Vel.Z = -1.; drop.Vel.Z = -1.;
} }
A_Explode(64, 64, XF_NOSPLASH, damagetype: 'Fire'); A_Explode(64, 64, XF_NOSPLASH|XF_HURTSOURCE, damagetype: 'Fire');
} }
//========================================================================== //==========================================================================