mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-13 07:57:51 +00:00
- fixed crash when trying to cache nodes for a map that has no two-sided walls and no minisegs.
Under these conditions there are no partner segs and the glsegextras array is NULL.
This commit is contained in:
parent
5c13b86ad1
commit
939989dc8c
1 changed files with 2 additions and 1 deletions
|
@ -1114,7 +1114,8 @@ static void CreateCachedNodes(MapData *map)
|
||||||
for(int i=0;i<numsegs;i++)
|
for(int i=0;i<numsegs;i++)
|
||||||
{
|
{
|
||||||
WriteLong(ZNodes, DWORD(segs[i].v1 - vertexes));
|
WriteLong(ZNodes, DWORD(segs[i].v1 - vertexes));
|
||||||
WriteLong(ZNodes, DWORD(glsegextras[i].PartnerSeg));
|
if (glsegextras != NULL) WriteLong(ZNodes, DWORD(glsegextras[i].PartnerSeg));
|
||||||
|
else WriteLong(ZNodes, 0);
|
||||||
if (segs[i].linedef)
|
if (segs[i].linedef)
|
||||||
{
|
{
|
||||||
WriteLong(ZNodes, DWORD(segs[i].linedef - lines));
|
WriteLong(ZNodes, DWORD(segs[i].linedef - lines));
|
||||||
|
|
Loading…
Reference in a new issue