mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 07:12:16 +00:00
- moved stats.cpp to common.
This commit is contained in:
parent
fa99fc5346
commit
932f5c64c2
9 changed files with 39 additions and 14 deletions
|
@ -1131,6 +1131,7 @@ set (PCH_SOURCES
|
|||
common/filesystem/file_whres.cpp
|
||||
common/filesystem/file_directory.cpp
|
||||
common/filesystem/resourcefile.cpp
|
||||
common/engine/stats.cpp
|
||||
common/engine/sc_man.cpp
|
||||
common/engine/palettecontainer.cpp
|
||||
common/engine/stringtable.cpp
|
||||
|
@ -1165,7 +1166,6 @@ set (PCH_SOURCES
|
|||
utility/nodebuilder/nodebuild_extract.cpp
|
||||
utility/nodebuilder/nodebuild_gl.cpp
|
||||
utility/nodebuilder/nodebuild_utility.cpp
|
||||
utility/stats.cpp
|
||||
utility/m_bbox.cpp
|
||||
utility/v_collection.cpp
|
||||
)
|
||||
|
|
|
@ -32,11 +32,13 @@
|
|||
**
|
||||
*/
|
||||
|
||||
#include "doomtype.h"
|
||||
#include "stats.h"
|
||||
#include "v_video.h"
|
||||
#include "v_text.h"
|
||||
#include "v_font.h"
|
||||
#include "c_console.h"
|
||||
#include "c_dispatch.h"
|
||||
#include "printf.h"
|
||||
|
||||
FStat *FStat::FirstStat;
|
||||
|
||||
|
@ -114,7 +116,7 @@ void FStat::PrintStat ()
|
|||
// Count number of linefeeds but ignore terminating ones.
|
||||
if (stattext[i] == '\n') y -= fontheight;
|
||||
}
|
||||
screen->DrawText(NewConsoleFont, CR_GREEN, 5 / textScale, y, stattext,
|
||||
DrawText(twod, NewConsoleFont, CR_GREEN, 5 / textScale, y, stattext,
|
||||
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
||||
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
||||
DTA_KeepRatio, true, TAG_DONE);
|
|
@ -206,25 +206,25 @@ public:
|
|||
{
|
||||
if (scale == 1)
|
||||
{
|
||||
screen->DrawChar(CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
|
||||
screen->DrawText(CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
|
||||
DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
|
||||
DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
|
||||
&Text[StartPos], TAG_DONE);
|
||||
|
||||
if (cursor)
|
||||
{
|
||||
screen->DrawChar(CurrentConsoleFont, CR_YELLOW,
|
||||
DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
|
||||
x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
|
||||
y, '\xb', TAG_DONE);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
screen->DrawChar(CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
|
||||
DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
|
||||
DTA_VirtualWidth, screen->GetWidth() / scale,
|
||||
DTA_VirtualHeight, screen->GetHeight() / scale,
|
||||
DTA_KeepRatio, true, TAG_DONE);
|
||||
|
||||
screen->DrawText(CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
|
||||
DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
|
||||
&Text[StartPos],
|
||||
DTA_VirtualWidth, screen->GetWidth() / scale,
|
||||
DTA_VirtualHeight, screen->GetHeight() / scale,
|
||||
|
@ -232,7 +232,7 @@ public:
|
|||
|
||||
if (cursor)
|
||||
{
|
||||
screen->DrawChar(CurrentConsoleFont, CR_YELLOW,
|
||||
DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
|
||||
x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
|
||||
y, '\xb',
|
||||
DTA_VirtualWidth, screen->GetWidth() / scale,
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#include "vm.h"
|
||||
#include "c_buttons.h"
|
||||
|
||||
F2DDrawer* twod;
|
||||
|
||||
EXTERN_CVAR(Float, transsouls)
|
||||
|
||||
IMPLEMENT_CLASS(DShape2DTransform, false, false)
|
||||
|
|
|
@ -173,5 +173,10 @@ public:
|
|||
bool mIsFirstPass = true;
|
||||
};
|
||||
|
||||
extern F2DDrawer* twod;
|
||||
void DrawText(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, const char* string, int tag_first, ...);
|
||||
void DrawText(F2DDrawer* twod, FFont* font, int normalcolor, double x, double y, const char32_t* string, int tag_first, ...);
|
||||
void DrawChar(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, int character, int tag_first, ...);
|
||||
void DrawTexture(F2DDrawer* drawer, FTexture* img, double x, double y, int tags_first, ...);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -433,6 +433,25 @@ void DFrameBuffer::DrawText(FFont *font, int normalcolor, double x, double y, co
|
|||
DrawTextCommon(font, normalcolor, x, y, string, parms);
|
||||
}
|
||||
|
||||
void DrawText(F2DDrawer *twod, FFont* font, int normalcolor, double x, double y, const char32_t* string, int tag_first, ...)
|
||||
{
|
||||
Va_List tags;
|
||||
DrawParms parms;
|
||||
|
||||
if (font == NULL || string == NULL)
|
||||
return;
|
||||
|
||||
va_start(tags.list, tag_first);
|
||||
bool res = screen->ParseDrawTextureTags(nullptr, 0, 0, tag_first, tags, &parms, true);
|
||||
va_end(tags.list);
|
||||
if (!res)
|
||||
{
|
||||
return;
|
||||
}
|
||||
screen->DrawTextCommon(font, normalcolor, x, y, string, parms);
|
||||
}
|
||||
|
||||
|
||||
void DFrameBuffer::DrawText(FFont *font, int normalcolor, double x, double y, const char *string, VMVa_List &args)
|
||||
{
|
||||
DrawParms parms;
|
||||
|
|
|
@ -357,6 +357,7 @@ class FTexture;
|
|||
class DFrameBuffer
|
||||
{
|
||||
friend void DrawText(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, const char* string, int tag_first, ...);
|
||||
friend void DrawText(F2DDrawer* twod, FFont* font, int normalcolor, double x, double y, const char32_t* string, int tag_first, ...);
|
||||
friend void DrawChar(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, int character, int tag_first, ...);
|
||||
friend void DrawTexture(F2DDrawer* drawer, FTexture* img, double x, double y, int tags_first, ...);
|
||||
protected:
|
||||
|
@ -681,8 +682,4 @@ public:
|
|||
};
|
||||
|
||||
|
||||
void DrawText(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, const char* string, int tag_first, ...);
|
||||
void DrawChar(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, int character, int tag_first, ...);
|
||||
void DrawTexture(F2DDrawer* drawer, FTexture* img, double x, double y, int tags_first, ...);
|
||||
|
||||
#endif // __V_VIDEO_H__
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
#include "actor.h"
|
||||
#include "i_time.h"
|
||||
#include "g_game.h"
|
||||
#include "gamedata/fonts/v_text.h"
|
||||
#include "v_text.h"
|
||||
|
||||
#include "hwrenderer/utility/hw_clock.h"
|
||||
#include "hwrenderer/utility/hw_vrmodes.h"
|
||||
|
|
Loading…
Reference in a new issue