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- some minor optimizations to FPathTraverse:
* since we can trivially decide whether a line crosses the trace behind the end point from checking the return value of P_InterceptVector, there is no need to add those to the list of intercepts as they get discarded anyway in t * maxfrac is always FRACUNIT so there's no need to waste some variable for a constant value.
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2 changed files with 2 additions and 4 deletions
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@ -380,7 +380,6 @@ class FPathTraverse
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divline_t trace;
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unsigned int intercept_index;
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unsigned int intercept_count;
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fixed_t maxfrac;
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unsigned int count;
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void AddLineIntercepts(int bx, int by);
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@ -985,7 +985,7 @@ void FPathTraverse::AddLineIntercepts(int bx, int by)
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P_MakeDivline (ld, &dl);
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frac = P_InterceptVector (&trace, &dl);
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if (frac < 0) continue; // behind source
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if (frac < 0 || frac > 1) continue; // behind source or beyond end point
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intercept_t newintercept;
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@ -1170,7 +1170,7 @@ intercept_t *FPathTraverse::Next()
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}
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}
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if (dist > maxfrac || in == NULL) return NULL; // checked everything in range
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if (dist > FRACUNIT || in == NULL) return NULL; // checked everything in range
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in->done = true;
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return in;
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}
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@ -1388,7 +1388,6 @@ FPathTraverse::FPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2, in
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break;
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}
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}
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maxfrac = FRACUNIT;
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}
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FPathTraverse::~FPathTraverse()
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