- made linear scaling more user controlled

This commit is contained in:
Rachael Alexanderson 2019-12-31 10:26:23 -05:00
parent 99ef731fd3
commit 903f448461
2 changed files with 20 additions and 20 deletions

View File

@ -44,7 +44,6 @@ CVAR(Int, menu_resolution_custom_height, 480, 0)
EXTERN_CVAR(Bool, fullscreen) EXTERN_CVAR(Bool, fullscreen)
EXTERN_CVAR(Bool, win_maximized) EXTERN_CVAR(Bool, win_maximized)
EXTERN_CVAR(Bool, vid_scale_customlinear)
EXTERN_CVAR(Float, vid_scale_custompixelaspect) EXTERN_CVAR(Float, vid_scale_custompixelaspect)
EXTERN_CVAR(Int, vid_scale_customwidth) EXTERN_CVAR(Int, vid_scale_customwidth)
EXTERN_CVAR(Int, vid_scale_customheight) EXTERN_CVAR(Int, vid_scale_customheight)
@ -75,7 +74,7 @@ CCMD (menu_resolution_commit_changes)
if (do_fullscreen == false) if (do_fullscreen == false)
{ {
vid_scalemode = vid_scale_customlinear; vid_scalemode = 0;
vid_scalefactor = 1.; vid_scalefactor = 1.;
screen->SetWindowSize(menu_resolution_custom_width, menu_resolution_custom_height); screen->SetWindowSize(menu_resolution_custom_width, menu_resolution_custom_height);
V_OutputResized(screen->GetClientWidth(), screen->GetClientHeight()); V_OutputResized(screen->GetClientWidth(), screen->GetClientHeight());

View File

@ -26,6 +26,7 @@
#include "c_cvars.h" #include "c_cvars.h"
#include "v_video.h" #include "v_video.h"
#include "templates.h" #include "templates.h"
#include "r_videoscale.h"
#include "console/c_console.h" #include "console/c_console.h"
#include "menu/menu.h" #include "menu/menu.h"
@ -52,7 +53,7 @@ CUSTOM_CVAR(Int, vid_scale_customheight, VID_MIN_HEIGHT, CVAR_ARCHIVE | CVAR_GLO
self = VID_MIN_HEIGHT; self = VID_MIN_HEIGHT;
setsizeneeded = true; setsizeneeded = true;
} }
CVAR(Bool, vid_scale_customlinear, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CVAR(Bool, vid_scale_linear, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CUSTOM_CVAR(Float, vid_scale_custompixelaspect, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CUSTOM_CVAR(Float, vid_scale_custompixelaspect, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{ {
setsizeneeded = true; setsizeneeded = true;
@ -120,17 +121,17 @@ namespace
// the odd formatting of this struct definition is meant to resemble a table header. set your tab stops to 4 when editing this file. // the odd formatting of this struct definition is meant to resemble a table header. set your tab stops to 4 when editing this file.
struct v_ScaleTable struct v_ScaleTable
{ bool isValid; bool isLinear; uint32_t(*GetScaledWidth)(uint32_t Width, uint32_t Height); uint32_t(*GetScaledHeight)(uint32_t Width, uint32_t Height); float pixelAspect; bool isCustom; }; { bool isValid; uint32_t(*GetScaledWidth)(uint32_t Width, uint32_t Height); uint32_t(*GetScaledHeight)(uint32_t Width, uint32_t Height); float pixelAspect; bool isCustom; };
v_ScaleTable vScaleTable[NUMSCALEMODES] = v_ScaleTable vScaleTable[NUMSCALEMODES] =
{ {
{ true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return Width; }, [](uint32_t Width, uint32_t Height)->uint32_t { return Height; }, 1.0f, false }, // 0 - Native { true, [](uint32_t Width, uint32_t Height)->uint32_t { return Width; }, [](uint32_t Width, uint32_t Height)->uint32_t { return Height; }, 1.0f, false }, // 0 - Native
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return Width; }, [](uint32_t Width, uint32_t Height)->uint32_t { return Height; }, 1.0f, false }, // 1 - Native (Linear) { true, [](uint32_t Width, uint32_t Height)->uint32_t { return Width; }, [](uint32_t Width, uint32_t Height)->uint32_t { return Height; }, 1.0f, false }, // 1 - Native (Linear)
{ true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return 640; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 400; }, 1.2f, false }, // 2 - 640x400 (formerly 320x200) { true, [](uint32_t Width, uint32_t Height)->uint32_t { return 640; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 400; }, 1.2f, false }, // 2 - 640x400 (formerly 320x200)
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return 960; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 600; }, 1.2f, false }, // 3 - 960x600 (formerly 640x400) { true, [](uint32_t Width, uint32_t Height)->uint32_t { return 960; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 600; }, 1.2f, false }, // 3 - 960x600 (formerly 640x400)
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return 1280; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 800; }, 1.2f, false }, // 4 - 1280x800 { true, [](uint32_t Width, uint32_t Height)->uint32_t { return 1280; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 800; }, 1.2f, false }, // 4 - 1280x800
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return vid_scale_customwidth; }, [](uint32_t Width, uint32_t Height)->uint32_t { return vid_scale_customheight; }, 1.0f, true }, // 5 - Custom { true, [](uint32_t Width, uint32_t Height)->uint32_t { return vid_scale_customwidth; }, [](uint32_t Width, uint32_t Height)->uint32_t { return vid_scale_customheight; }, 1.0f, true }, // 5 - Custom
{ true, true, [](uint32_t Width, uint32_t Height)->uint32_t { return v_mfillX(Width, Height); }, [](uint32_t Width, uint32_t Height)->uint32_t { return v_mfillY(Width, Height); }, 1.0f, false }, // 6 - Minimum Scale to Fill Entire Screen { true, [](uint32_t Width, uint32_t Height)->uint32_t { return v_mfillX(Width, Height); }, [](uint32_t Width, uint32_t Height)->uint32_t { return v_mfillY(Width, Height); }, 1.0f, false }, // 6 - Minimum Scale to Fill Entire Screen
{ true, false, [](uint32_t Width, uint32_t Height)->uint32_t { return 320; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 200; }, 1.2f, false }, // 7 - 320x200 { true, [](uint32_t Width, uint32_t Height)->uint32_t { return 320; }, [](uint32_t Width, uint32_t Height)->uint32_t { return 200; }, 1.2f, false }, // 7 - 320x200
}; };
bool isOutOfBounds(int x) bool isOutOfBounds(int x)
{ {
@ -164,11 +165,12 @@ bool ViewportLinearScale()
{ {
if (isOutOfBounds(vid_scalemode)) if (isOutOfBounds(vid_scalemode))
vid_scalemode = 0; vid_scalemode = 0;
// hack - use custom scaling if in "custom" mode // always use linear if supersampling
if (vScaleTable[vid_scalemode].isCustom) int x = screen->GetClientWidth(), y = screen->GetClientHeight();
return vid_scale_customlinear; if (ViewportScaledWidth(x,y) > x || ViewportScaledHeight(x,y) > y)
// vid_scalefactor > 1 == forced linear scale return true;
return (vid_scalefactor > 1.0) ? true : vScaleTable[vid_scalemode].isLinear;
return vid_scale_linear;
} }
int ViewportScaledWidth(int width, int height) int ViewportScaledWidth(int width, int height)
@ -252,7 +254,7 @@ CCMD (vid_setscale)
vid_scale_customheight = atoi(argv[2]); vid_scale_customheight = atoi(argv[2]);
if (argv.argc() > 3) if (argv.argc() > 3)
{ {
vid_scale_customlinear = atob(argv[3]); vid_scale_linear = atob(argv[3]);
if (argv.argc() > 4) if (argv.argc() > 4)
{ {
vid_scale_custompixelaspect = atof(argv[4]); vid_scale_custompixelaspect = atof(argv[4]);
@ -263,7 +265,7 @@ CCMD (vid_setscale)
} }
else else
{ {
Printf("Usage: vid_setscale <x> <y> [bool linear] [bool long-pixel-shape]\nThis command will create a custom viewport scaling mode.\n"); Printf("Usage: vid_setscale <x> <y> [bool linear] [float pixel-shape]\nThis command will create a custom viewport scaling mode.\n");
} }
} }
@ -277,7 +279,6 @@ CCMD (vid_scaletolowest)
case 1: // Method 1: set a custom video scaling case 1: // Method 1: set a custom video scaling
vid_scalemode = 5; vid_scalemode = 5;
vid_scalefactor = 1.0; vid_scalefactor = 1.0;
vid_scale_customlinear = 1;
vid_scale_custompixelaspect = 1.0; vid_scale_custompixelaspect = 1.0;
vid_scale_customwidth = v_mfillX(screen->GetClientWidth(), screen->GetClientHeight()); vid_scale_customwidth = v_mfillX(screen->GetClientWidth(), screen->GetClientHeight());
vid_scale_customheight = v_mfillY(screen->GetClientWidth(), screen->GetClientHeight()); vid_scale_customheight = v_mfillY(screen->GetClientWidth(), screen->GetClientHeight());