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Updated wall drawers to process two lines at a time
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2 changed files with 1876 additions and 167 deletions
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@ -123,13 +123,56 @@ namespace swrenderer
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__m128i srcalpha = _mm_set1_epi16(args.SrcAlpha());
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__m128i destalpha = _mm_set1_epi16(args.DestAlpha());
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for (int index = 0; index < count; index++)
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int ssecount = count / 2;
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for (int index = 0; index < ssecount; index++)
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{
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int offset = index * pitch;
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__m128i bgcolor = _mm_unpacklo_epi8(_mm_cvtsi32_si128(dest[offset]), _mm_setzero_si128());
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int offset = index * pitch * 2;
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uint32_t desttmp[2];
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desttmp[0] = dest[offset];
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desttmp[1] = dest[offset + pitch];
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<? if ($blendVariant != "opaque") { ?>
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__m128i bgcolor = _mm_unpacklo_epi8(_mm_loadl_epi64((__m128i*)desttmp), _mm_setzero_si128());
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<? } ?>
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// Sample
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unsigned int ifgcolor[2];
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{
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<? Sample($isNearestFilter);?>
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ifgcolor[0] = sampleout;
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frac += fracstep;
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}
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{
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<? Sample($isNearestFilter);?>
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ifgcolor[1] = sampleout;
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frac += fracstep;
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}
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__m128i fgcolor = _mm_unpacklo_epi8(_mm_loadl_epi64((__m128i*)ifgcolor), _mm_setzero_si128());
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// Shade
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<? Shade($isSimpleShade);?>
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// Blend
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<? Blend($blendVariant);?>
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_mm_storel_epi64((__m128i*)desttmp, outcolor);
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dest[offset] = desttmp[0];
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dest[offset + pitch] = desttmp[1];
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}
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if (ssecount * 2 != count)
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{
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int index = ssecount * 2;
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int offset = index * pitch;
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<? if ($blendVariant != "opaque") { ?>
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__m128i bgcolor = _mm_unpacklo_epi8(_mm_cvtsi32_si128(dest[offset]), _mm_setzero_si128());
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<? } ?>
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// Sample
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unsigned int ifgcolor[2];
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<? Sample($isNearestFilter);?>
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ifgcolor[0] = sampleout;
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ifgcolor[1] = 0;
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__m128i fgcolor = _mm_unpacklo_epi8(_mm_loadl_epi64((__m128i*)ifgcolor), _mm_setzero_si128());
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// Shade
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<? Shade($isSimpleShade);?>
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@ -138,7 +181,6 @@ namespace swrenderer
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<? Blend($blendVariant);?>
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dest[offset] = _mm_cvtsi128_si32(outcolor);
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frac += fracstep;
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}
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<? }
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@ -147,8 +189,7 @@ namespace swrenderer
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if ($isNearestFilter == true)
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{ ?>
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int sample_index = ((frac >> FRACBITS) * textureheight) >> FRACBITS;
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unsigned int ifgcolor = source[sample_index];
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__m128i fgcolor = _mm_unpacklo_epi8(_mm_cvtsi32_si128(ifgcolor), _mm_setzero_si128());
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unsigned int sampleout = source[sample_index];
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<? }
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else
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{ ?>
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@ -172,8 +213,7 @@ namespace swrenderer
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unsigned int sblue = (BPART(p00) * (a * b) + BPART(p01) * (inv_a * b) + BPART(p10) * (a * inv_b) + BPART(p11) * (inv_a * inv_b) + 127) >> 8;
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unsigned int salpha = (APART(p00) * (a * b) + APART(p01) * (inv_a * b) + APART(p10) * (a * inv_b) + APART(p11) * (inv_a * inv_b) + 127) >> 8;
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unsigned int ifgcolor = (salpha << 24) | (sred << 16) | (sgreen << 8) | sblue;
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__m128i fgcolor = _mm_unpacklo_epi8(_mm_cvtsi32_si128(ifgcolor), _mm_setzero_si128());
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unsigned int sampleout = (salpha << 24) | (sred << 16) | (sgreen << 8) | sblue;
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<? }
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}
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@ -185,12 +225,17 @@ namespace swrenderer
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<? }
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else
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{ ?>
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int blue0 = BPART(ifgcolor);
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int green0 = GPART(ifgcolor);
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int red0 = RPART(ifgcolor);
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int blue0 = BPART(ifgcolor[0]);
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int green0 = GPART(ifgcolor[0]);
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int red0 = RPART(ifgcolor[0]);
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int intensity0 = ((red0 * 77 + green0 * 143 + blue0 * 37) >> 8) * desaturate;
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__m128i intensity = _mm_set_epi16(0, intensity0, intensity0, intensity0, 0, intensity0, intensity0, intensity0);
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int blue1 = BPART(ifgcolor[1]);
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int green1 = GPART(ifgcolor[1]);
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int red1 = RPART(ifgcolor[1]);
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int intensity1 = ((red1 * 77 + green1 * 143 + blue1 * 37) >> 8) * desaturate;
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__m128i intensity = _mm_set_epi16(0, intensity1, intensity1, intensity1, 0, intensity0, intensity0, intensity0);
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fgcolor = _mm_srli_epi16(_mm_add_epi16(_mm_mullo_epi16(fgcolor, inv_desaturate), intensity), 8);
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fgcolor = _mm_mullo_epi16(fgcolor, mlight);
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