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Fixed memory leak in joystick menu
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parent
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1 changed files with 1 additions and 1 deletions
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@ -345,8 +345,8 @@ void UpdateJoystickMenu(IJoystickConfig *selected)
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for(unsigned i=0;i<opt->mItems.Size();i++)
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for(unsigned i=0;i<opt->mItems.Size();i++)
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{
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{
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delete opt->mItems[i];
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delete opt->mItems[i];
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opt->mItems.Clear();
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}
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}
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opt->mItems.Clear();
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int i;
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int i;
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int itemnum = -1;
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int itemnum = -1;
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