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- let P_CheckMissileSpawn also clear MF2_PCROSS before checking the move.
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@ -6758,7 +6758,7 @@ bool P_CheckMissileSpawn (AActor* th, double maxdist)
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// killough 3/15/98: no dropoff (really = don't care for missiles)
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auto oldf2 = th->flags2;
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th->flags2 &= ~MF2_MCROSS; // The following check is not supposed to activate missile triggers.
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th->flags2 &= ~(MF2_MCROSS|MF2_PCROSS); // The following check is not supposed to activate missile triggers.
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if (!(P_TryMove (th, newpos, false, NULL, tm, true)))
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{
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// [RH] Don't explode ripping missiles that spawn inside something
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