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- generate a hash identifier for each loaded resource file.
This is not useful by itself but can be used for adding new features later, e.g. mod-wide compatibility settings or file specific lump replacement or injection. # Conflicts: # src/resourcefiles/resourcefile.cpp # Conflicts: # src/resourcefiles/resourcefile.cpp
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b5bb5fa0bd
commit
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8 changed files with 42 additions and 2 deletions
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@ -319,6 +319,7 @@ bool F7ZFile::Open(bool quiet)
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if (!quiet && !batchrun) Printf(", %d lumps\n", NumLumps);
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GenerateHash();
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PostProcessArchive(&Lumps[0], sizeof(F7ZLump));
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return true;
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}
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@ -121,7 +121,7 @@ bool FGrpFile::Open(bool quiet)
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Lumps[i].LumpNameSetup(fileinfo[i].NameWithZero);
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}
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if (!quiet && !batchrun) Printf(", %d lumps\n", NumLumps);
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GenerateHash();
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delete[] fileinfo;
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return true;
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}
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@ -114,7 +114,7 @@ bool FPakFile::Open(bool quiet)
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Lumps[i].LumpSize = LittleLong(fileinfo[i].filelen);
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Lumps[i].CheckEmbedded();
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}
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GenerateHash();
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return true;
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}
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@ -185,6 +185,7 @@ bool FRFFFile::Open(bool quiet)
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}
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}
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delete[] lumps;
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GenerateHash();
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return true;
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}
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@ -206,6 +206,7 @@ bool FWadFile::Open(bool quiet)
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}
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delete[] fileinfo;
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GenerateHash(); // Do this before the lump processing below.
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if (!quiet)
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{
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@ -363,6 +363,7 @@ bool FZipFile::Open(bool quiet)
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if (!quiet && !batchrun) Printf(TEXTCOLOR_NORMAL ", %d lumps\n", NumLumps);
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GenerateHash();
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PostProcessArchive(&Lumps[0], sizeof(FZipLump));
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return true;
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}
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@ -42,6 +42,7 @@
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#include "gi.h"
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#include "doomstat.h"
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#include "w_zip.h"
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#include "md5.h"
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//==========================================================================
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@ -347,6 +348,39 @@ int lumpcmp(const void * a, const void * b)
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return rec1->FullName.CompareNoCase(rec2->FullName);
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}
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//==========================================================================
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//
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// FResourceFile :: GenerateHash
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//
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// Generates a hash identifier for use in file identification.
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// Potential uses are mod-wide compatibility settings or localization add-ons.
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// This only hashes the lump directory but not the actual content
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//
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//==========================================================================
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void FResourceFile::GenerateHash()
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{
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// hash the lump directory after sorting
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Hash.Format(("%08X-%04X-"), (unsigned)Reader.GetLength(), NumLumps);
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MD5Context md5;
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uint8_t digest[16];
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for(uint32_t i = 0; i < NumLumps; i++)
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{
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auto lump = GetLump(i);
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md5.Update((const uint8_t*)lump->Name, strlen(lump->Name) + 1); // +1 to hash the terminating 0 as well.
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md5.Update((const uint8_t*)lump->FullName.GetChars(), lump->FullName.Len() + 1);
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md5.Update((const uint8_t*)&lump->LumpSize, 4);
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}
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md5.Final(digest);
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for (auto c : digest)
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{
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Hash.AppendFormat("%02X", c);
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}
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}
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//==========================================================================
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//
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// FResourceFile :: PostProcessArchive
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@ -85,11 +85,13 @@ public:
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FString FileName;
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protected:
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uint32_t NumLumps;
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FString Hash;
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FResourceFile(const char *filename);
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FResourceFile(const char *filename, FileReader &r);
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// for archives that can contain directories
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void GenerateHash();
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void PostProcessArchive(void *lumps, size_t lumpsize);
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private:
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