- allow switching the Strife conversation screen to the VGA font for all languages by a CVAR.

This is for readability purposes because the styled SmallFont may be problematic for some players.
This commit is contained in:
Christoph Oelckers 2019-07-26 20:23:46 +02:00
parent 495f2d9c82
commit 86d2742798
2 changed files with 2 additions and 1 deletions

View file

@ -70,6 +70,7 @@ static bool DrawConversationMenu ();
static void PickConversationReply (int replyindex); static void PickConversationReply (int replyindex);
static void TerminalResponse (const char *str); static void TerminalResponse (const char *str);
CVAR(Bool, dlg_vgafont, false, CVAR_ARCHIVE)
//============================================================================ //============================================================================
// //

View file

@ -112,7 +112,7 @@ class ConversationMenu : Menu
mShowGold = false; mShowGold = false;
ConversationPauseTic = gametic + 20; ConversationPauseTic = gametic + 20;
DontDim = true; DontDim = true;
if (!generic_ui) if (!generic_ui && !dlg_vgafont)
{ {
displayFont = SmallFont; displayFont = SmallFont;
displayWidth = CleanWidth; displayWidth = CleanWidth;