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- changed autoloading of *.deh lumps: it is now controlled by a CVAR with 3 options: never load *.deh lumps, load all of them or only load the last one. *.deh loading is disabled by default.
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27de9f45af
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2 changed files with 38 additions and 14 deletions
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@ -2329,6 +2329,18 @@ static int DoInclude (int dummy)
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return GetLine();
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return GetLine();
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}
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}
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CVAR(Int, dehload, 0, CVAR_ARCHIVE) // Autoloading of .DEH lumps is disabled by default.
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// checks if lump is a .deh or .bex file. Only lumps in the root directory are considered valid.
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static bool isDehFile(int lumpnum)
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{
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const char* const fullName = Wads.GetLumpFullName(lumpnum);
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const char* const extension = strrchr(fullName, '.');
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return NULL != extension && strchr(fullName, '/') == NULL
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&& (0 == stricmp(extension, ".deh") || 0 == stricmp(extension, ".bex"));
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}
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int D_LoadDehLumps()
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int D_LoadDehLumps()
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{
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{
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int lastlump = 0, lumpnum, count = 0;
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int lastlump = 0, lumpnum, count = 0;
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@ -2338,28 +2350,32 @@ int D_LoadDehLumps()
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count += D_LoadDehLump(lumpnum);
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count += D_LoadDehLump(lumpnum);
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}
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}
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#if 0 // commented out for 'maint' version.
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if (0 == PatchSize && dehload > 0)
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if (0 == PatchSize)
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{
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{
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// No DEH/BEX patch is loaded yet, try to find lump(s) with specific extensions
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// No DEH/BEX patch is loaded yet, try to find lump(s) with specific extensions
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for (lumpnum = 0, lastlump = Wads.GetNumLumps();
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if (dehload == 1) // load all .DEH lumps that are found.
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lumpnum < lastlump;
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++lumpnum)
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{
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{
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const char* const fullName = Wads.GetLumpFullName(lumpnum);
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for (lumpnum = 0, lastlump = Wads.GetNumLumps(); lumpnum < lastlump; ++lumpnum)
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const char* const extension = strrchr(fullName, '.');
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{
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if (isDehFile(lumpnum))
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const bool isDehOrBex = NULL != extension
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&& (0 == stricmp(extension, ".deh") || 0 == stricmp(extension, ".bex"));
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if (isDehOrBex)
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{
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{
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count += D_LoadDehLump(lumpnum);
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count += D_LoadDehLump(lumpnum);
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}
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}
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}
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}
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}
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}
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#endif
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else // only load the last .DEH lump that is found.
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{
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for (lumpnum = Wads.GetNumLumps()-1; lumpnum >=0; --lumpnum)
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{
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if (isDehFile(lumpnum))
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{
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count += D_LoadDehLump(lumpnum);
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break;
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}
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}
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}
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}
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return count;
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return count;
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}
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}
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@ -850,6 +850,13 @@ OptionValue Autosave
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2, "Never"
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2, "Never"
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}
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}
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OptionValue dehopt
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{
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0, "Never"
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1, "All"
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2, "Only last one"
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}
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OptionMenu "MiscOptions"
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OptionMenu "MiscOptions"
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{
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{
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Title "Miscellaneous Options"
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Title "Miscellaneous Options"
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@ -864,6 +871,7 @@ OptionMenu "MiscOptions"
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Option "Enable cheats from all games", "allcheats", "OnOff"
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Option "Enable cheats from all games", "allcheats", "OnOff"
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Option "Enable autosaves", "disableautosave", "Autosave"
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Option "Enable autosaves", "disableautosave", "Autosave"
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Slider "Number of autosaves", "autosavecount", 1, 20, 1, 0
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Slider "Number of autosaves", "autosavecount", 1, 20, 1, 0
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Option "Load *.deh/*.bex lumps", "dehload", "dehopt"
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StaticText " "
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StaticText " "
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Option "Cache nodes", "gl_cachenodes", "OnOff"
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Option "Cache nodes", "gl_cachenodes", "OnOff"
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Slider "Time threshold for node caching", "gl_cachetime", 0.0, 2.0, 0.1
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Slider "Time threshold for node caching", "gl_cachetime", 0.0, 2.0, 0.1
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