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https://github.com/ZDoom/gzdoom-gles.git
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Enabled zoom window button on OS X
Independently from OS version the game will enter fullscreen mode when zoom button is clicked Window zooming behavior introduced in Yosemite is available on all supported versions of OS X
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@ -70,6 +70,27 @@
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@end
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@end
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@interface NSWindow(EnterFullscreenOnZoom)
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- (void)enterFullscreenOnZoom;
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@end
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@implementation NSWindow(EnterFullscreenOnZoom)
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- (void)enterFullscreen:(id)sender
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{
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ToggleFullscreen = true;
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}
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- (void)enterFullscreenOnZoom
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{
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NSButton* zoomButton = [self standardWindowButton:NSWindowZoomButton];
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[zoomButton setEnabled:YES];
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[zoomButton setAction:@selector(enterFullscreen:)];
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[zoomButton setTarget:self];
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}
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@end
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EXTERN_CVAR(Bool, ticker )
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EXTERN_CVAR(Bool, ticker )
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EXTERN_CVAR(Bool, vid_vsync)
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EXTERN_CVAR(Bool, vid_vsync)
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@ -676,6 +697,7 @@ void CocoaVideo::SetWindowedMode(const int width, const int height)
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[m_window setContentSize:windowSize];
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[m_window setContentSize:windowSize];
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[m_window center];
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[m_window center];
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[m_window enterFullscreenOnZoom];
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[m_window exitAppOnClose];
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[m_window exitAppOnClose];
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}
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}
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